Midlane - Hybrid Diana
Not Updated For Current Season
Threats to Diana with this build
Hello mates this is my first guide that's why it's for my real main: Diana. I play her with an attack speed build to be more powerful in late than the classic build.
I hope it will help you to carry with Diana!
Pros / Cons
- Incredible burst
- Very low cd
- Easy and funny to play
- High Mobility
- Great Combos
- Vulnerable to ganks
- Weak against offtanks
- No escape when engaged
- Weak before lvl 6
- It's hard to kill when Q don't hit
- Mark of Attack Speed x9 to help your passive to proc.
- Seal Of Armor x9 because Diana has to be tanky.
- Glyph of Magic Resist x9 for the same reason.
- Quint of Ability Power x3 to improve Diana's awesome burst.
For the masteries, Deathfire Touch isn't bad but I prefer 12-18-0 with Thunderlord.
Double Edged Sword
Start:Standard start with AP and Mana Regen.
First Back: At first back take Stinger if you can. Otherwise, go Fiendish Codex.
Rush: Nashor's Tooth give you awesome burst and Attack Speed. If you need burst, you can take Sorcerer's Shoes.
Sustain: Gunblade gives good damages and the survivability you need.
Core Items: Take Trinity first to CDR, Attack Speed and damages, then take Guinsoo.
Last Item: Take Banshee against Hard CC or Guardian Angel for tankyness. For full damage or against heavy AP go Wit's End.