Midlane - Hybrid Diana
Not Updated For Current Season
The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.
Threats to Diana with this build
Hello mates this is my first guide that's why it's for my real main: Diana. I play her with an attack speed build to be more powerful in late than the classic build.
I hope it will help you to carry with Diana!
Pros / Cons
- Incredible burst
- Very low cd
- Easy and funny to play
- High Mobility
- Great Combos
- Vulnerable to ganks
- Weak against offtanks
- No escape when engaged
- Weak before lvl 6
- It's hard to kill when Q don't hit
- Mark of Attack Speed x9 to help your passive to proc.
- Seal Of Armor x9 because Diana has to be tanky.
- Glyph of Magic Resist x9 for the same reason.
- Quint of Ability Power x3 to improve Diana's awesome burst.
For the masteries, Deathfire Touch isn't bad but I prefer 12-18-0 with Thunderlord.
Double Edged Sword
Start:Standard start with AP and Mana Regen.
First Back: At first back take Stinger if you can. Otherwise, go Fiendish Codex.
Rush: Nashor's Tooth give you awesome burst and Attack Speed. If you need burst, you can take Sorcerer's Shoes.
Sustain: Gunblade gives good damages and the survivability you need.
Core Items: Take Trinity first to CDR, Attack Speed and damages, then take Guinsoo.
Last Item: Take Banshee against Hard CC or Guardian Angel for tankyness. For full damage or against heavy AP go Wit's End.