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Recommended Items
Spells:
Flash
Ignite
Items
Ability Order
Clockwork Windup (PASSIVE)
Orianna Passive Ability
Important Spoiler
Six good reasons, why you shouldn't waste your time with this guide.
- I am only a cassual player
- I haven't even started playing ranked games
- I tested this only a few times against bots
- English is not my first language
- This is my first guide for LOL
- I can't offer you a deeper understanding or number crunching
> So, if not for reading, what is this guide for?
It is more of a cheatsheet and I would love you to also use it as a platform for exchanging your ideas and thoughts on AD-Orianna...
Pros
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Cons
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This build is inspired by What The Moose's Video:
Seems to be a good idea to pair:
Lethality + Phantom Dancer/ Trinity Force + Infinity Edge
but I haven't yet tested it
In my botgames, mana was an issue, I predict it to be not that big of an issue in normal games.
My solution was to always carry 2-3 Mana Potion with me, probably having Trinity Force or Crystalline Flask can solve this though. Pretty sure no external manaregeneration is necessary.
It isnt common for AD carries, but as everything scales with AP I dare to think about trying out Nashor's Tooth, Trinity Force and maybe even Guinsoo's Rageblade(the new passive alone could make it quite hard to force you out of a lane, while on the other side it encourages staying in lane with low health)
Crit Build?
Seems to be a good idea to pair:
Lethality + Phantom Dancer/ Trinity Force + Infinity Edge
but I haven't yet tested it
Mana Problems?
In my botgames, mana was an issue, I predict it to be not that big of an issue in normal games.
My solution was to always carry 2-3 Mana Potion with me, probably having Trinity Force or Crystalline Flask can solve this though. Pretty sure no external manaregeneration is necessary.
How about AP?
It isnt common for AD carries, but as everything scales with AP I dare to think about trying out Nashor's Tooth, Trinity Force and maybe even Guinsoo's Rageblade(the new passive alone could make it quite hard to force you out of a lane, while on the other side it encourages staying in lane with low health)
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