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Recommended Items
Spells:
Flash
Exhaust
Items
Ability Order
Soul Siphon (PASSIVE)
Morgana Passive Ability
Nothing important here.



...that and gingerbread.
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In my opinion, support


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Music to listen to? idk. Filler space.
PROS
Cuz we all pro+ ![]() + Great harass + Most people don't expect her as a support + Synergizes very well with AP teams + Great split-pusher |
CONS
You thought you could get away?- No heal - ![]() - Her passive spell vamp doesn't really suit a support - Squishy - Difficult to handle her damage output |
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Your snare. It's a skillshot, but unlike ![]() ![]() |
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A debuff. ![]() |
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This is what makes ![]() ![]() |
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Standard Harass
Throw a




Flat armor yellows for additional early game sustain. You can also use scaling health or scaling MR, but most of the damage you're taking will come from the enemy carry. Kills early game determine late game, so we wish to discourage this as much as possible. You can also take ![]() ![]() |
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Magic Pen reds to increase your harassment damage. |
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Flat CDR blues to decrease the CDR on ![]() ![]() ![]() |
Core
I prefer ![]() ![]() ![]() ![]() ![]() ![]() |
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6th item choices
Zeke's Herald | +20 AD and +10% lifesteal to all nearby allies! Your carry will love you, and it slightly makes up for your lack of sustain. I only recommend this on a high AD team. |
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20% CDR and 95 armor, which gives ![]() |
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Hey look! ![]() ![]() :D |
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This is not your typical support item; in fact, I think the only champion who goes out of his way to build it is ![]() ![]() |
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Early Game
Early game, you fulfill a typical support role. Ward your lane and protect your carry.



These are good places to put wards to protect yourself from ganks early game.




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Harass opponents until your carry is ready to kill them. When your lane is ready to push, start using

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After first turret is down
After the first turret is down, you have two options. Stay in lane with your carry and keep pushing up bottom lane or wander with your carry. I recommend stealing the enemy buff (blue for

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If you go for wandering (most likely to mid, unless you recall to go to top), here's a reference for shooting

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It's pretty far, right? Of course, one should never shoot a skill shot perpendicular to the target's path, as it has the least chance of landing. Missing means you give away your presence. Landing...means your carry can do what carries do, provided they are in a position to engage.
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Mid-game
Regarding team fights, you need to learn how the enemy team works. There are two lines of thought in team fights - target the carry (AD or AP) or target the closest (tank). It's is absolutely imperative that you learn how the enemy team works during the first team fight so you know who needs



Other than that, focus on dropping your




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I think we're winning
Okay, go on. Use


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I think we're losing
Um. Hmmm. I would say your team probably wants you defending your base from super minions. Try to


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![]() Sync: Low. She doesn't have a strong early game presence and your ultimates are very similar. |
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![]() Sync: Low. ![]() ![]() |
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![]() Sync: Medium. Has decent burst and AoE damage. Has no synergy with ![]() ![]() ![]() |
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![]() Sync: Medium. Your snares are useful for him to max out his DPS, and you cover his gigantic weakness to CC via ![]() |
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![]() Sync: Medium. You have synergy with his hybrid skillset, and the snares are great for locking down opponents for easy skillshots on his behalf. Run this lane as a poke AND burst lane. |
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![]() Sync: Low. He has nothing to gain from laning with ![]() |
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![]() Sync: High. One of the matches made in heaven for ![]() ![]() ![]() ![]() |
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![]() Sync: Low. Does not have particular synergy. Probably work well for a push-comp or a team-fight comp, but nothing special. |
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![]() Sync: Low. She can chase, so she doesn't really need your CC; she'd rather have a damage buff, which you can't provide. |
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![]() Sync: High. ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
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![]() Sync: Low. Does not benefit from ![]() |
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![]() Sync: High. The other match made in heaven. Both deal magic damage, have strong magic-based AoEs, snares set up for easy kills, and if that fails, ![]() |
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![]() Sync: Low. No particular synergy. |
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