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Recommended Items
Spells:
Exhaust
Flash
Items
Ability Order
Power Chord (PASSIVE)
Sona Passive Ability
2. Pros and Cons
3. Summoner Spells
4. Masteries
5. Runes
6. Items
7. Skills
8. Gameplay
9. Sona and her ADCs
Hello, I'm Kangdat and this is my Sona guide! Sona is an awesome champ, one of the very first released. She has everything you want in a support: AOE stun, heal, harass, movement speed bonus, and auras! When timed correctly, her ultimate will really turn around a teamfight in your favor.Her Hymn of Valor has quite alot of damage throughout the game, especially in early game combined with her passive Power Chord.
Pros + Ranged + Massive poke + AOE stun + Heals + O.G. |
Cons
- Very squishy - No hard cc til 6 - Mana problems - No escapes - Positioning |
Flash is used on almost every single champion. It is Sona's only escape from ganks and it great for getting in range to use her Crescendo.
Exhaust is great for slowing enemies so your ADC can kill them or slowing down threats and sucking down their attack damage.
Heal is a very efficient spell to help save your ADC, survive tower dives, and heal your team during a teamfight. However, Sona's Aria of Perseverance is her personal heal spell. It helps with sustain and healing up damage from the enemy poke. Although the heal is minor, the cooldown is quite short and you can use it over and over.
The support masteries I use is very efficient for Sona. The utility branch provides a small source of gold with Greed , Pickpocket , and even Wealth . Artificer is a must, as this build has so many actives. I take one point in Summoner's Wrath to upgrade exhaust. The rest of the defensive masteries are basics to better survive laning.
http://i1316.photobucket.com/albums/t610/Kangdat/Capppture_zps75d233a1.jpg
The Greater Quintessence of Gold helps with getting money, since your ADC will be taking all the creeps. The armor helps with your poor base defense stats. The ability power rune helps you deal more damage with your pokes.
START= Faerie Charm, Vision Ward x1, sight ward x2, Health Potion x2. Faerie Charm is for you to have a bit more mana regeneration so you can spam more sklls. As soon as you go back to base, build this into a philosopher's stone. Try to use your Vision Ward after the enemy support places a ward so you can kill the ward.MID GAME
These are the standard boots for Soon. They help reduce cooldowns even more! Get Boots first if you cannot afford these.
philosopher's stone This is your standard gold item. Builds into your core Shurelya's Battlesong
kage's lucky pick Get this item after philosopher's stone for the extra money! This will also come in handy late game.
This is a core item for support Sona. This item will save your ADC when they have low hp or cleanse them from long slows and stuns, such as Nasus's Wither and that @#$% Nautilus (If he looks at you, consider yourself stunned)!! Also gives great stats that match Sona. Also, do not be afraid to use this on other teammates that are in trouble! Prioritize your ADC, but you don't HAVE to use it on him.
This is a great overall defense item, can be build by either you or the jungler. This is great for heavy AP teams, or if you want to get into teamfights.
This is a great item for Sona. It allows you to place up to 3 wards at once, and it replenishes every time you go back to base! If you feel like this doesn't give enough wards, you can always buy extra wards. Don't forget to buy Vision Wards as well, so you can clear the enemy's ward at baron, dragon, etc.
END GAME
This is another core item for support Sona, and practically all supports. The stats are again, great on Sona, and give you that tiny bit of HP that you need to not look extremely squishy! (but you still are. lol.)
This is an awesome overall item for Sona. This gives her more tankiness, but that aura is what it's all about! Magic resist, armor, and health regeneration for all your allies! However, you can probably skip this item if the enemy team has very little ability power champions. For example, they have an AD mid such as Zed or Talon, an AD top, and an AD jungler.
This is what you will build your kage's lucky pick into. Unfortunately, it will not reveal stealthed champions such as Twitch or Rengar. Aww =[. But it's still a great item, it provides you with a mini slow so you and your team can catch up to an enemy that is retreating. It also helps prevent getting ambushed. For example, if there are no wards at baron and you don't know where the enemy team is, you can use the active to scout out whether the enemy team is doing baron or waiting in the bush for you!
VIABLE
I don't personally recommend this item, but you can buy it if you feel like you aren't getting enough gold. The passive that provides gold is useful throughout the whole game however. And it comes with decent stats and an active that you can use on someone to slow others.
zeke's herald This is another good item that I would get mainly for the aura so I can boost my ADC's attack and life steal. You should always ask them if they want it. If not, you could buy another support item instead. I would say if you have at least 3 champions on your team that are AD and need a small source of life steal ( Irelia, Fiora, Lee Sin, especially Tryndamere except nobody plays him in high elo).
This is a great item that you can build your philosopher's stone into. However, I would take Shurelya's Battlesong over this item anyway. It comes in handy for tower dives, team fights, and just about anything where your team will take damage.
Yes, this is an item that bruisers such as the gentlemanly Cho' Gath take. You should take this item if no other champion on your team has it or is going to get it. It will come especially in handy when the enemy team has heavy AD and has a lot of attack speed. This beats champions such as attack speed Teemo, Kayle, and all ADC really. If they have no AD, then this item is kind of pointless. (But Sona has a warm heart!)
This item is another sick armor item that is commonly purchased by most bruisers and tanks. However, if they, for some reason, don't get it and the enemy team is filled with auto attackers and heavy AD... well you know what to do. The difference between this item and Frozen Heart? They both give almost the same amount of tankiness. To me, the main difference is the active. The active in Randuin's Omen is excellent to stop retreating enemies or pursuers. It also provides a little more cc with the passive. However, this passive only works if the enemy team is attacking you. If they attack someone else, the passive won't work well. So, buy this if you are getting focused and frozen heart if you are not. Don't get both items unless the enemy team has 4+ AD champs that are hurting!
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