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Spells:
Ghost
Ignite
Ability Order
Guerrilla Warfare (PASSIVE)
Teemo Passive Ability
Introduction
This is my first build, made for Dominion. if you have any questions just ask in comments and also if you don't like it please at least say why :)
Also soory If I'll make some mistake, I'm not form English-speaking country.

I don't know if it's some kind of joke, but every
Teemo playing Dominion is going AD... Who the hell started it? Are you trying to lose?
It is true, that AD champions is usually better than AP ones. But turning
Teemo to AD is not so good idea, since AP
Teemo is much stronger than AD
Teemo. Of Course AD one can be better, but it is the same way as killing three enemies without any help, can be done but it is NOT easy ;]
As Ferrovial wrote in this build:
Just don't play Teemo as ad. Before I go any further I would like you to know that teemo is NOT an Ad carry. And he sucks heavily when you play him so for two major reasons, which follow:
And it's true in every word.

It is true, that AD champions is usually better than AP ones. But turning



As Ferrovial wrote in this build:
Quoted:
Why Attack damage (ad) sucks like hell on teemo
Just don't play Teemo as ad. Before I go any further I would like you to know that teemo is NOT an Ad carry. And he sucks heavily when you play him so for two major reasons, which follow:
- Teemo has an surprisingly small range of 500
This kinda sucks because Teemo is really squishy. You should already know that. Having 500 range means that you should go close to enemies. But this is not the case is it? Doesn't the as/on hit effects have to come close or what? It does have to come close but, check at the point below too
- Teemo doesn't have any skills that empower his normal hits by giving him extra attack damage nor add any synergy to it.
I will say it again, and try to repeat after me. Teemo is not an attack damage carry. By saying so, I do not suggest that you can not play him as such, but it takes a special kind of idiot to do so. Why am I so absolute you may wonder so far. I am because, even if you do play him as ad, he is not worth the spot. Other ad carries such asAshe,
Caitlyn can do way better job than he does.
- This way he is based on attack damage, making armor a very effective counter to him
Needless to say, that once enemies build some armor, which they will if they are good players and face a heavy attack damage enemy team, your damage will fall so dramatically, that it will be like it has fallen from a bridge. Before you begin whining about me being a noob because I ignore armor penetration, let me tell you that the attack speed/on hit effects build is, if not uncounterable, much more difficult to counter.
And it's true in every word.
|
Pros
![]() + Great damage + Easy to master + Best assassin (IMO) + Passive ![]() + Ultimate ![]() + Super fast with ![]() + Invisibility with Camouflage + Tanks and AD champions destroyer |
|
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|
Cons ![]() - Quite squishy - Usually focussed in teamfights - Very low range - Need items to be good - Low health points - No stuns |
9x
Greater Mark of Magic Penetration
3x
Greater Quintessence of Magic Penetration
In this build you deal tons of magic dmg, its obvious that you have to take them. +14,22 magic penetration can be very usefull.
Arcane Knowledge
gives you additional 10%. Very good start :)
9x
Greater Seal of Armor
You would be surprised how your survivability grow with +12,69 from runes and +6 from
Hardiness
.
9x
Greater Glyph of Magic Resist
Same as up. 12,06 (runes) + 6 (
Resistance
). Great start, much better survivability.
Greater survivability and demage is exacly what we need to start game properly ;]

3x

In this build you deal tons of magic dmg, its obvious that you have to take them. +14,22 magic penetration can be very usefull.

9x

You would be surprised how your survivability grow with +12,69 from runes and +6 from

9x

Same as up. 12,06 (runes) + 6 (

Greater survivability and demage is exacly what we need to start game properly ;]
Simply best choice for Dominion.


other good set is
Not so good in early game, but after

May consider





Absolutely don't take!







Ability description
How to use skills
Blinding Dart

Move Quick
If you ever wondered why you see teemo in many places at once here is your answer -

Noxious Trap
see chapter Mushrooms...






Really great item. What do we need? Attack speed? Ability power? Sure


Our second On-Hit item. 40 AS and 30 MR, sound nice. But it's not why we buy it. Extra 42 damage on-hit! In total with



By now we deal pretty good dmg, but we still want more, don't we?

Nice armor (99) and even better passive! It reduces cooldowns and nerbly enemies AS by 20%! Helps a lot in late game.
Last and final item. But we're still low health, besides that our enemies are slipping away...

Optional items






It's very important to know exactly how to start your game. With proper start you'll become top player after few minutes, otherwise it can take time.
In the beggining you must inform your teammates that you will take first top (that middle one) point, and then join them. Use your
Move Quick to get to the point and just after capturing it use again
Move Quick along with
Ghost to get to the top point. If you do it right, when they will start fight you'll be with them.
If you can be the fastest why don't go and take top one? Because at that point you're not so strong. You are good as support, and you don't want to die to early. So its better to let your teammates fight in the first line, as support you'll help them better than unnecessarily dying. Know your place.
It's better for Teemo to go TOP, but still he can go BOT. That strategy works well with one careless enemy ;). Firstly go and capture you point, your enemy will do the same (red arrow). Go and hide while you'r enemy will approach your point (blue arrow), then quickly attack him before he'll take point. (green arrow). Remember to use
Ignite. Most likely you will have to retake point (it will be neutralized), but you'll earn kill, good start.
In that starting strategy your role will be to distact your enemy so your team can win TOP. So how it works? You will fallow red arrow and hide in bushes near Speed Shrine, but remember not to enter that area in center (you can't let them now :P). After you'll see that they started fighting and no one is near the point start neutralizing it (blue arrow). At least one or two enemies will rush to you. If you can neutralize -> do it, otherwise run (green arrow). It should be enough for your team to win top. After that you can help BOT or go TOP, it's up to you. If you need then use
Ghost, but I don't think it will be necessary.
Capturing TOP needs a litle bit different build and
Lulu. Changes are very important if you want to succeed. Also
Lulu in team is very important because of her
Whimsy. As you can guess you have to be very fast. (without
Lulu you would have to change runes and masteries, but then you need totally different build)
Haveing 3x
Move Quick as first three skills will give you +18% of movement speed,
Whimsy gives you +35% for 5sec,
Move Quick active doubles your speed. Speed shrine means another +30% for 10sec and
Ghost +35% for 10sec. But it is still not enough.
Second change are boots. You will buy
Mobility Boots instead of
Mercury's Treads. Later on you will change your boots to
Mercury's Treads.
With all that changes and proper route you should be able to capture that point, at least you will have it nearly captured.
Everybody knows how to neutralize points, it's not any kind of secret, but many don't know when. Our job is to neutralize point and run, so our enemy will have to go back. Easier job for our teammates and also some extra points ;]
But first things first - safety. Place three mushrooms on two nearby Health Relics and on closest Speed Shrines. It will allarm you if enemy is coming, also slow him down. And second condition. You need to have all enemies visible and outside your safety zone, safety zone provides you not only enough time to neutralize point but also run (without few exceptions, but for sure you'll have time to act). If for some reason you'll be disobedient, very likely you'll have to use
Ghost or die...


Next very important thing - Escaping. It's nice if you distract enemy, but it is not when you'll die. So it's very important to know how to use it properly. Basically there are two ways. First one is to use your passive Camouflage and second one is using
Move Quick and/or
Ghost (try to avoid using this one).
First way (using Camouflage) is quite easy. Just go out of point stand still, you can also press B. Here in Dominion when using recall spell you will still become invisible. On damage you will not become visible again. To escape that way you need at least 3 seconds.
Second way is using your accelerators and run as fast as possible while avoiding enemies. The key is to choose the right path.
And here you have two examples of using it:



And one additional thing that you should know. ZOA - Zone Of Activity, this is area that you should avoid, most likely your enemy will be searching you there. Of course on circumstances you can enter it.
STARTING THE GAME
Gong TOP
In the beggining you must inform your teammates that you will take first top (that middle one) point, and then join them. Use your




If you can be the fastest why don't go and take top one? Because at that point you're not so strong. You are good as support, and you don't want to die to early. So its better to let your teammates fight in the first line, as support you'll help them better than unnecessarily dying. Know your place.
Going BOT
It's better for Teemo to go TOP, but still he can go BOT. That strategy works well with one careless enemy ;). Firstly go and capture you point, your enemy will do the same (red arrow). Go and hide while you'r enemy will approach your point (blue arrow), then quickly attack him before he'll take point. (green arrow). Remember to use


Distracting enemy
In that starting strategy your role will be to distact your enemy so your team can win TOP. So how it works? You will fallow red arrow and hide in bushes near Speed Shrine, but remember not to enter that area in center (you can't let them now :P). After you'll see that they started fighting and no one is near the point start neutralizing it (blue arrow). At least one or two enemies will rush to you. If you can neutralize -> do it, otherwise run (green arrow). It should be enough for your team to win top. After that you can help BOT or go TOP, it's up to you. If you need then use


Capturing TOP
Capturing TOP needs a litle bit different build and




Haveing 3x




Second change are boots. You will buy



With all that changes and proper route you should be able to capture that point, at least you will have it nearly captured.

BACKDOORING
Neutralizing the points
Everybody knows how to neutralize points, it's not any kind of secret, but many don't know when. Our job is to neutralize point and run, so our enemy will have to go back. Easier job for our teammates and also some extra points ;]
But first things first - safety. Place three mushrooms on two nearby Health Relics and on closest Speed Shrines. It will allarm you if enemy is coming, also slow him down. And second condition. You need to have all enemies visible and outside your safety zone, safety zone provides you not only enough time to neutralize point but also run (without few exceptions, but for sure you'll have time to act). If for some reason you'll be disobedient, very likely you'll have to use




Escaping
Next very important thing - Escaping. It's nice if you distract enemy, but it is not when you'll die. So it's very important to know how to use it properly. Basically there are two ways. First one is to use your passive Camouflage and second one is using


First way (using Camouflage) is quite easy. Just go out of point stand still, you can also press B. Here in Dominion when using recall spell you will still become invisible. On damage you will not become visible again. To escape that way you need at least 3 seconds.
Second way is using your accelerators and run as fast as possible while avoiding enemies. The key is to choose the right path.
And here you have two examples of using it:



And one additional thing that you should know. ZOA - Zone Of Activity, this is area that you should avoid, most likely your enemy will be searching you there. Of course on circumstances you can enter it.

Coming soon:
CAPTURING POINTS
Against turtle strategy
Against Heimerdinger
Against archers
DEFENDING
One on one
Many on one
Many on many
Mushroom Placement
It's very important to know where to place Mushrooms. Many Teemo's place it in bushes etc... Huge mistake. It is so dynamic map that simple knowledge where our enemy is heading is not so important. If you place it right, you can get few free kills and many assists.

- Red - Always place there.
- Blue - Only if every red is covered.
- Green - shouldn't really care about it.
You would be surprised how many people will run into your mushroom and die instead of heal. It can give you many free kills and assists.
Slowing enemy instead of speed bonus is also very usefull.
But it's not all. If you play against some tanks keep at least 2. And simply place it under him, with it you can beat everybody ;]
Coming soon:
Mushroom the lifesaver
Mushroom the death reaper
- Keep moving.
If you can take point, take it. If you can assist your teammate, do it. WithMove Quick you are very fast, dont forget about it.
- Be top assassin.
AfterKitae's Bloodrazor you will deal enormous damage. Find enemy and kill him, its your game now! If they will buy Magic Resist Item then just change
Mercury's Treads with
Sorcerer's Shoes and if it's not enough then replace
Wit's End with
Void Staff
- Don't try to attack enemy on point with out any help.
You are notShaco to attack two enemies at point and take it. Don't be stiupid, before
Frozen Mallet you dont have any chance. Its better to backdor and assist others.
- Use your passive to defend points.
After gettingKitae's Bloodrazor along with Camouflage you can easly defend point against two champions at once. If you're like 3-2 points captured, and <50 points on both sides its good idea to defend. Few times I defended point against three enemies at the end of game.
This is just the example of how good is that on-hit build. Game was very balanced and most of my kills and assists I get after
Kitae's Bloodrazor. Simply no one was able to take me down one on one. This is just one of many, only problem you can have are tanks with MR near points.
And another one. Before (yes you're right)
Kitae's Bloodrazor I had 1/8/11 ;] I didn't even have time to buy
Frozen Mallet completely
Today I played
Teemo only 3 times, but in second one we had 2 afk ;]


And another one. Before (yes you're right)



Today I played

13/05/2012 14/05/2012 14/05/2012 14/05/2012 14/05/2012 15/05/2012 16/05/2012 16/05/2012 18/05/2012 20/05/2012 20/05/2012 21/05/2012 21/05/2012 21/05/2012 21/05/2012 21/05/2012 |
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Guide created Added chapter Strategy Added chapter Runes Added chapter Summoner Spells Added chapter Summary Added chapter Pros/Cons Added chapter Changelog Expanding chapter Strategy Added chapter Items Expanding chapter Strategy Visual changes Added chapter Masteries Changed chapter order Expanding chapter Summoner Spells Added chapter Skill Sequence Expanding chapter Strategy |
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