Taric Build Guide by USAMedic632
Not Updated For Current Season
The Mobility Jungle Taric
Not Updated For Current Season
Hunter's Machete Health Potion X5 I start with the normal jungle items, for the extra dmg, after this you will never have to buy pots again, because you have a heal and a longer blue duration.
Boots of Speed Spirit Stone I usually hit lev 3 then gank if possible, but i don't go back to base till i have about 1000 gold to i can buy these items and a couple mana pots, always buy mana pots when ever you can, i try to keep 3 on me at all times. Then Spirit Stone ----> Spirit of the Spectral Wraith
Twin Shadows I then rush this because its a good defensive and offensives item, you can chase easier and land your stuns or you can use it when running to slow 2 people down to get away easier. I usually buy kage's lucky pick first if i don't have enough money for Twin Shadows for the bonus mana and gold.
The i go for a Zhonya's Hourglass with the new buff on his w the mana and armor make it hit harder, and you can always use it active while waiting on heal to cool down.
Full Build Boots of Mobility Enchantment: Homeguard Spirit of the Spectral Wraith Twin Shadows Zhonya's Hourglass
From here it is about what the other team builds, and what you need some good items are:
Sunfire Cape Warmog's Armor Iceborn Gauntlet Frozen Heart
Hello everyone out there, this is USAMedic632, This is my first guide. I really like Taric jungle. If there is any tips or anything you would like to send me just leave a post and ill try to answer it for you. I like all feed backs, good and bad it all make the guide better to me.
For Tarics masteries, i run a 10/10/10 because taric is a very versatile champion who can do anything and this gives him the power to do it, 10 in offinsive for the extra dmg output, 10 in defensive tree for the extra sustain and turret diving abilities, 10 in the utility tree for the extra mana/ mana regen, for longer jungling, quicker items usage, and longer buffs
I think you can run any runes you want to, this is just my common ap jungler page, it has a lot of armor for extra early game dmg because of his new w, and jungle sustain for taric and it works perfect for him
I always run Smite for the jungle control, red/blue/drag/baron the normal for the jungler's, and with Spirit of the Spectral Wraith the it's cool down is reduces for more smiting power.
I have always like Ghost more then Flash because the cool down is lower, and it makes you run threw minions, and is good for dashing out of a bush landing your stun when being able to land you w since its your best dmg dealer.
You can always run Flash but i think Ghost is better with Boots of Mobility on taric.
Taric's basic attacks deal bonus magic damage equal to 2% of his maximum Mana; this bonus damage is doubled against champions.
Now that they changed taric's passive he is a way batter jungler because all you have to do is build him ap and his att do more dmg naturally, and that doubles for champs also.
Active: Taric channels earthen energy to heal his target ally. As the magic flows through them he is healed for the same amount. If Taric heals only himself, the heal will be 40% more effective. His autoattacks on champions decrease this spells cooldown by 3 seconds each or by 1 second if hitting non-champions.
This helps taric sustain so much lol, self healing during fight most the time you can out 1v1 anyone with it, it is good in team fight to keep your adc alive also which is a huge positive.
Passive Aura: Taric hardens crystals around him, providing a permanent armor bonus to himself and nearby allies. Nearby allies gain bonus armor equal to 12% of Taric's Armor.
Aura Radius: 1000(Passive)
Active: Taric shatters the crystals surrounding him, dealing magic damage to nearby enemies and decreasing their armor for 4 seconds. His own passive armor bonus is not in effect during the cooldown.
This is your bread and butter for taric, extra armor for jungling and with hourglass it does a ton of dmg when mixed with your ult. The active does all your dmg and reduces there armor when you hit them 2 so = more dmg for anyone else attacking them, like your adc.
Active: Taric emits a brilliant ball of prismatic light at a target enemy, dealing magic damage (lower damage the farther the target is), and stunning them for 1.5 seconds.
This is the skill Taric is hated for, we have all been hit with it, and you know your think (I'M SO DEAD NOW :C). OK imagine that mixed with ap for ever MORE dmg it can hit for like 500 easy if your close enough lol.
Active: Taric slams the ground dealing magic damage to nearby enemies. For the next 10 seconds, Taric gains attack damage and ability power and receives an aura that grants nearby allied champions half the bonuses.
I love this ULT, its cool down is like 36 secs and it does a ton of dmg, try to hit this first before using your shatter for the extra AP and AD, so everything after this hits harder, my usual att skill order is usually, Running out of bush E, get close R then W then when needed Q for health.
Once you hit lev 3 and have Red and Blue buff you should have you Q W E, so try to gank right then. Run out of bush while having ghost on, hit them with E to stun them hit a basic then hit W, then chase and Q if it is needed, the laner should be helping you for an easy kill.
One you hit lev 6, almost the same thing, Ghost while running out of the bushes hit your E get close R then W then basic att till they die or w again if it comes off cool down, this with your laner's moves most the times will secure a kill for at least make them burn there ult and flash to get away from the scary jungler Taric with boots of mobility.
I think anyone who will try Taric jungle will have fun, and be quit supporized by how good he is, I love him in the jungle, and at lev 18 i don't think anyone can fight a armor ap tank with a massive heal and a 36 sec ult lol. Please if you have any tips or things you think would help this guide out then pls post a comment, this is my first guide i have done.
HOPE YOU ENJOY AND HAVE FUN WITH HIS AMAZING JUNGLER