This build has been archived by the author. They are no longer supporting nor updating this build and it may have become outdated. As such, voting and commenting have been disabled and it no longer appears in regular search results.
We recommend you take a look at this author's other builds.
This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page
Your votes and comments encourage our guide authors to continue
creating helpful guides for the League of Legends community.
Choose Champion Build:
- Lee Top
- Lee Jungle
Introduction
When I started the game I really loved Lee Sin, he is my favourite champion right now, so I wanted to make a guide in which I could tell you the things I learned in the time I played him.
Who is Lee Sin?
>Lee Sin is a melee fighter. He rushes around the battlefield dealing consistent damage with his attacks and his abilities, alternatively, he can dash in&out of combat dealing damage and short bursts before retreating. He uses energy to fuel his abilities, meaning he is more limited by cooldowns and energy regen to spam his abilities.
If you go jungle max like this : Q>W>E or Q>E>w, obviously when you gank you need to hit Q, and to max the kill potential you need to max it.
Of course grab a point in the ultimate each occasion is given to you.
When to pick him?
>When you have really good early game team/no real escape enemies(some)/when you want ( there is no real reason why not to pick him in every game )
Pros
|
+ One of the best in early game. + Extreme good at ganking. + Good CC. + When mastered, very hard to kill. |
Every champion has his Pros, Lee is really good early with high damage/tankiness, he is really good at ganks and he has good CC.. |
Cons
|
+ Very hard to master + Weak late game + Very vulnerable to hard CC + Skillshot dependant |
Lee is really weak late in the teamfights, is very vulnerable to hard CC (stuns,snares,roots,etc) and he is very hard to master. |
You must be logged in to comment. Please login or register.