Irelia Build Guide by Classic Crime
Not Updated For Current Season
Not Updated For Current Season
Hey everyone. This is my second guide, and its for my new favorite champion, Irelia.
And like most people do, I went on MOBAfire to check out guides for how to play these new champions. For the most part, these guides really are well written. I havnt read one that I thought was bad. But they all seemed to be missing something to me. So I kept playing her, and got her down perfectly (in my opinion). I fount that missing "something".
Also, please note that build #2 is for Dominion, a game mode I find Irelia to absolutely just roll over the enemies in.
Pros / Cons
+Hard to kill
+Excellent at farming
+Sexy (see-Chinese Nightblade Irelia skin^)
+Can solo top easily, even against 2 people, allowing for a jungler.
+Her carry potential is insanely high in Dominion.
+Fun to play
-Requires a lot of farm
-Not as good in a duo lane
-Hard to play correctly
-The american art is not even close to as good as the Chinese art for her.
For my runes in both Classic and Dominion, I roll with
Greater Mark of Desolation
Yes, we are going pretty tanky. However, your there to kick ***. This will help you do that.
Greater Seal of Armor
Told you, going tanky. Helps keep those annoying RDPS that solo top against you from hitting you too hard
Greater Glyph of Scaling Magic Resist
For when you are going against the caster up top. I find that per level works better for these, as casters usually rely on spell rotations that dont work until they have all their spells. Thus, flat MR is not as useful as per level. But that just me.
Greater Quintessence of Desolation
Remember what I said about kicking ***? Jumping on people, slowing them then getting a few AA on them with all your early game armor pen gives you lane dominance.
I have decided that Defense is the way to go for new masteries. And my word is law, so you better listen.
We get some very nice flat armor and MR, some health regen, and a little more flat health. However, the bottom half of the talent tree is why I believe this is the only way to go.
- Flat Damage Reduction is always good by me.
is just way too good for our purpose as off-tank/anti-carry. We can jump into the fights faster this way. Beautiful.
gives us a % damage reduction. 1.5% off of EVERYTHING (except true damage of course) is just so good, it makes you hungry.
So you can merc some kids. Kidding. Its just a bit more gold, we only get 1 point in it. Irelia has a pretty pricy build, so more money anywhere never hurts.
- IM THE JUGGERNAUT ***** is all you will be able to think of. More CC reduc? Ok cool story, im going to snatch that **** up right now.
Exhaust is my personal favorite summoner spell, evar. So many great opportunities for it. Is that fed/farmed Jax your bot lane fed about to penta your team? Not any more. Exhaust, bye Jax.
||SPACE|| Flash AhhhAhh! Savior of the universe! /Queen
Now that that is out of the way, Flash should be used because, well... Everyone loves flash. Hop over walls, jump into range of a Bladesurge for a kill, put some distance between you and that fed Jax, etc.
Ghost Is also great. I dont use it over flash, however, some people prefer it. Its all a matter of taste. However, in Dominion, this spell should be taken over Flash. More in the Dominion Section
||space|| Ignite Meh, she hits hard enough already. I prefer to shut down their ad carry with exhaust while I burn down their ap. But still a valid spell for sure.
||SPACE|| Clairvoyance Should not be forgotten. Its always useful for your team to have it available. And since we went utility mastery, we have a disgustingly low cooldown on it!
||SPACE||Teleport Feeling a bit too slow back to your lane? Grab tele! However, once you get your triforce and boots, you should be moving pretty damn fast, and tele seems to lose some value.|
To all the rest, I just say no to. But do whatever your little heart desires.
2 second stuns are nothing to laugh at. The damage on it is nice as well. Its just overall... An amazing ability.
2 second stuns.... How has that not been nerfed? Its what allows Irelia to win 2v1 anywhere.
Its possible to lunge at a low health minion near a champion who is out of range then lunge to them. It will catch most people entirely off guard, seeing you cover over 9000 miles in .2 seconds.
Also, it can be used as a great escape tool. If you are getting ganked from behind and attacked from the front, simply dash at the person behind, Equistrike them, then keep running. Grats on escaping.
Finally, you can be awesome and use it to last hit dragon when your team is going for it. Who doesn't love that 25 extra gold?
Obviously, always put a point in your ult when you can. Its pretty damn amazing.
First, we start with a Regrowth Pendant. Helps you stay in top until you can go back to get your....
Philosopher's Stone so you can Bladesurge and farm to your hearts content. And you can just shrug off those few pokes you get, since you go health regen off the hizzle. And free gold? Yes please. Thank you.
Now we grab a Boots of Speed. Boots are amazing. I love boots. You should too. Kill the creep with your bladesurge, run out of range of the enemy until you can rinse and repeat.
Heart of Gold is next. This item is entirely optional, however, I tend to always grab it. It wont be sold until far after it pays itself off, and plus some. Additionally, it contributes slightly to your AD via Atma's
- 1. Even moar free gold? Hellz yeah.
- 2. More health. Thats always awesome. Always.
There is no other choice. Dodge runes and quints... maybe. But its not as reliable as these dandy ol merc treads. Just take them.
First up for the tri, we get a Sheen
- This is because of the lulz at the dmg spike we get from bladesurge, aa, equistrike, aa, profit.
- Also, because our mana pool increases our health regen. Yay for smart talents like Strength of Spirit !
Now for the Phage
- because Irelia is an off tank.
- That phage has health and damage on it.
- You want that sexy beast in you. Or at least in your inventory.
Grab a Zeal last
- Because the stats it gives are the least important out of the three. however...
- enjoy your move speed bonus, and catching up to slow people and
- your marginal attack speed bonus
Sagas could be written about how amazing this item is for Irelia. Seriously, The Lord of the Rings was written about it. Sauron when he has the one ring is actually based off of Irelia with a Triforce. True story. Just get this item. You will roll over people with it, is perfect in every way shape and form. Love it to death.
Grab a Chain Vest. Yay armor. Now turn that sucker into an Atma's Impaler Notice your damage go up, your crit go up, and your armor? To quote Epic Meal Time, "Its ****ing smart".
The choice now comes up between Force of Nature and Banshee's Veil.
True, FoN gives
- (slightly) more MR
- some sweet *** move speed
- mad health reagen.
And now your yelling at your monitor "Classic you dumbass! Neither does BV!"
Wrong-o chaps. BV give us health. And health gives us attack. And attack gives us kills. And kills give us gold, for more items....
Thus, BV is the only choice. Oh and in addition to the damage boost... it also gives nice things like
- spell shield
- health regen from mana Strength of Spirit
- Solid amount of MR
Health=profit. Nuff said.
I remember looking at my character page one game, and thinking
"man one more item spot to fill. Now what... Oh. I have a 35% crit. And I do need an offense item. Lets try out an IE"
I fell totally in love with Irelia. More than half of your attacks will crit now, for an insane amount of damage. It was that last thing that rounded it off for me.
During the laning phase, make sure to grab 1-2 health potions every time you go back as well. And while you are at it....
BUYBUY SOME ******** WARDS. WARDS WIN GAMES. YOU DON'T WANT TO DIE TO THE JUNGLER? BUY WARDS. DIE TO A GANK FROM MID YOURS NEVER CALLED? ITS YOUR FAULT. YOU DIDN'T BUY WARDS.
Don't blame people for not calling MIA. Buy wards and play like your 30.
Early/Mid/Late Game as Irelia
- Farm, Farm, Farm, Farm.
- Protect your tower.
- Push (maybe, if their jungler tends to be active and ganking, dont push too hard. Stay behind your minions.
- Did I mention you should farm?
- Farm more. Keep farming.
- Initiate team fights by jumping on their carries. What are they going to do, CC you?
- Roam around to lanes that are being pushed and collect farm from the creeps there.
- Farm more. Seriously, put on a straw hat and farm like your are Amish.
- Control dragon if possible, with wards and help from your jungler
- Farm some more until you are full built.
- Carry in teamfights.
- Tank in teamfights.
- Lead the pushes.
- Profit some more.
^ Thats how you farm.
If its a big creep wave,
R R R R Q Q Q Q Q Q Q
First off, the runes have remained unchanged! Armor pen is all you really need, and the others are there just to keep you a little less squishy. However, potentially one can switch their Greater Seal of Armor with Greater Seal of Defense because of how much faster leveling happens in dominion. Purely optional.
Skill sequence is the same too! We are still going for that devastating 2 second stun, maxing our Bladesurge second.
Not much to be honest. The biggest change is in our masteries, where as before in Classic was focused on defense, Dominion is all about how fast you can kill. So, obviously we are going for a more offensive stance, with a more offensive early game and masteries.
We switch to a very basic AD 21/9/0 build. In Dominion, Ghost is the new Flash. Of course we grab more armor pen, some CDR, crit chance/damage for the lulz, and a tasty 4% increase to all our damage (except Hiten Style)
Take those free MR and Armor points from the defense tree, and we are good to go!
The items in Dominion are similar. The biggest difference is the order on some.
In Classic, I recommend getting a Sheen before Phage. However, in Dominion we start off with far more gold. So I always ALWAYS get Boots of Speed, Ruby Crystal and Long Sword. We get health, AD, and move speed right off the bat, and all 3 of those items will be built into something bigger and better later. Perfect.
When you go back to the spawn pool, or die from your dumb team trying to fight under the tower, you should have enough to finish off the Phage and start to build your Sheen
Once that is finished, I complete my Merc Treads, because I find the Zeal the least important item in the Triwin. Finish off your Trinity Force and profit!
Now we go back to the traditional build, and grab a quick Atma's Impaler. I love this item. I dont know why, its just one of my favorite items in the game. with only 2k health, which is around what you should have by the time you get this item, you will get a bonus 40 AD. Hello free BF Sword.
Warmogs is gone =/ In its place, we get a Sunfire Cape, an alright second place. Health is good, its just not too much. And more armor is nice, since Atmas doesnt provide too much of it.
Finish it all up with a Odyn's Veil for the sweet health boost(more dmg? yes.), more mana(a bit more health regen plus more mana to spend) some sweet magic resist, and a flat 10% spell damage reduction. So full of win. Also, dont be afraid to use the active on that item! 400 damage is nothing to scoff at!
- Early game, don't be too cocky. Yes, you more than likely can win 2v1, but why risk it.
- Late game, the towers are only there for you to click on. If you see some prey standing under a tower by themselves, jump right in there. The tower is a joke to you. FEAST LIKE A CHO ON THOSE NUBS. NOT EVEN HIEM CAN STOP YOU FROM TOWER DIVING.
- Never forget that^. Ever. Every capture point with less than 3 enemies on it is yours.
- Although it feels like its not, it is still a team game. Help out. Don't be a ****. Keep your satisfaction of being 300 points ahead of the person in second to yourself.
BUY WARDS. BUY WARDS. BUY WARDS. BUY WARDS. BUY WARDS. BUY WARDS. BUY WARDS. BUY WARDS. BUY WARDS. BUY WARDS. BUY WARDS. BUY WARDS. BUY WARDS. BUY WARDS. BUY WARDS. BUY WARDS. BUY WARDS. BUY WARDS.
Thanks for reading, hope you have good luck with her. Tell me any concerns you may have, and I will help.