General Guide by Elijia
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Phase 1 (The Silly Looking Phase)
Phase 3 (Mid Game Transition)
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Hybrid Bruiser Poppy Archive
The basis of this guide is some general testing that I've been doing with my favorite lane, top lane, and the s3 items. This guide assumes you already understand the basics of the top lane. It will not cover them. It will also not cover items in any other way than how they Pertain to transitions! This may be subject to change.
Without further ado, I bring you the top lane transitional guide!
Pros / Cons
Items and Transitioning
This is the section that I really wanted to talk about when I started this Guide. I intend to explain the effective transitions that I have discovered for s3 top lane.
A Transition is a term used loosely to describe getting high return out of your build preceding a change or addition of items.
1. Silly Phase
These items total into your The Brutalizer and Phage, plus 1 Ruby Crystal. I will talk about this further down.
I will admit, in terms of actual early game, this amalgamation of things is not optimal[/color]. You are taking advantage of the relative lack of aggression in these early phases to farm the lane. Nothing more. Kayle excels at this in particular. You have extra health, and extra damage. You have everything you need to win the lane. Only trade as you would normally, and be very aware of if you are losing those trades. These items can be accumulated bit by bit, as you can afford it, though the general rule of staying in lane as long as possible still applies. If you can save until you can get all of them at once, then do that. It's well worth it.
2. Laning Phase
You will have your t2 boots, Phage, Ruby Crystal and The Brutalizer as well as any pots and wards. The fact of the matter is, this amazing jump forward in items that you just made, makes you an amazing threat, very, very suddenly. And all it cost you was 1127 gold.
After you've made about 1200 gold in farm and/or kills, head back.
This back on Garen and Jarvan IV should have you buying a Giant's Belt. On Kayle you will buy a Zeal or a Giant's Belt. I prefer Zeal, because I'm a sucker for dat damage.
It's at this point you make an assessment of the game as a whole before carrying on.
3. Mid Game Phase
Consider the opposing team. Do they have a Taric with a Runic Bulwark and who are you laning against? Does your team have any solid initiates, and are you losing your lane? Who is their Jungler?
All of these questions have bearing on how you will build from here on out. And you have to be able to answer them quickly. This isn't a skill that can so much be taught, as it is learned through repetition and imitation, so I will simply lay out some simple answers for this transitional phase, per champion.
Because you bought the Giant's Belt, there are any number of items you can get, and there are more than 100 different opponents you could face theoretically in any game. But, you have some basic strengths. How you scale off of health, how you scale off of armor penetration and how you scale off of damage.
This is your transition if you find yourself taking pressure from the enemy jungler, or if you are losing your lane. You will get this at some point as almost any top laner, because that passive is broken as all hell, but the fact that you still have your Ruby Crystal and your Giant's Belt means that it will only cost you 1175 gold. This is great for getting you back into the game if you're taking some heat from your lane opponent and/or their jungler! Because all bruisers build some form of health, you will see your health regen skyrocket and this will make it easier to stay in lane.
Frozen Mallet and Black Cleaver Combo
You've had an awesome Laning Phase, and the opposing jungler and top laner cannot touch you! Building these sets you up for pretty much any item you could want, and with good reason, it costs 2023 gold to build. This only really works if you build the combo, so save your components until you're sure of how you want to build, because your black cleaver does you little good if they can just run away.
Often overlooked on many champions, but if you're getting out damaged by a primarily physical damage dealing opponent, this is a great way to get back into lane, and it gives you 40 - [mitigated magic damage] extra dps. From this, I recommend finishing The Black Cleaver once you have an additional 1188 gold, as you still have the components laying around.
Building Sunfire Cape costs you 1500 gold. It's primarily used to counter an opponent. You will probably be tanking if you get this, and you should not get this on Kayle.
Speaking of Kayle, the only reason to get the Zeal is to transition into the Trinity Force for 1560 gold, as a damage dealer. Your team doesn't need you to support, or as a meat shield they need your damage.
The point of transitioning isn't that you'll have more, or better items, but that you'll have the items you'll need at the right time. Your decisions will directly impact the ease of combat, while still giving you the options to change, should you need to.
Items, Post Peak
Well darn... What now?
Well, you've still got a game to win, and these are some items that will build upon the foundations you've set with your effective transitioning.
Big Thanks to jhoijhoi for his guide on... well, guides. It is found here.
Big thanks to the LoL and MOBAfire communities.
Big thanks to you, again! Thanks a lot for reading all this.
I hope you enjoyed this guide, and learning the concept of effective transitioning. Good luck summoners, and have fun!