Build Guide by PotatoWedges
Not Updated For Current Season
This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.
Not Updated For Current Season
The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.
IMPORTANT STUFF IN RED
(passive): Vayne ruthlessly hunts evil-doers. She gains bonus Movement Speed when moving toward nearby enemy champions.
Vayne tumbles, maneuvering to carefully place her next shot. She rolls toward the cursor and her next attack deals bonus damage.
Vayne tips her bolts with a rare metal, toxic to evil things. The third consecutive attack or ability against the same target deals a percentage of the target's maximum Health as bonus true damage. (Max damage vs. Monsters is capped)
Vayne draws a heavy crossbow from her back, and fires a huge bolt at her target, dealing damage and knocking them back. If they collide with terrain, they are impaled, dealing bonus damage and stunning them.
Readying herself for an epic confrontation, Vayne gains increased Attack Damage, stealth during Tumble, and quadruple the bonus Movement Speed from Night Hunter.
This summoner spell is useful because you can use it for multiple occasions.
One, being for when you use your ultimate Final Hour then Tumble to escape from someone, you could use flash to then change directions or just get further away (you shouldn't usually have to though).
Two, to chase someone or get on the opposite side of them, so you can Silver Bolts them into the wall for a kill.
Three, or for tower diving, which shouldn't really be done anyway because Vayne is hella squishy and might die in the process (trust me I've tried it! -o-').
Ignite! The one summoner spell we all know and love!
This is a tough spell for Vayne, but still useful as ever. I say its tough because, shes so squishy that sometimes chasing someone to ignite them can be fatal.
Ignite can best be used during team fights on someone when invisible.
Heal is nice to have, for when your trying to run away from someone, or for when you need that JUST a little more health for when your trying to take down 3 people from a surprise attack (when they tank your team). I know its happened to me where I try to help people and kill 2, and the 3rd one always gets away with 100 or less health.
Lots of people use this but I don't. I use and can usually get away from someone chasing me.
Useful for when you're stuck in a 1v2. Exhaust one so their damage is reduced and attack the other. This works best when using Final Hour
The reason why I only have this under unless is mainly because I saw some Vayne using it..I just had to go WTH and facepalm. Vayne has NO mana problem!
Pros / Cons
Amazing overall damage
Above average movement speed
Good Escaping capabilities
Nice Push stun skill when in sticky situations
Not many skill combos to worry about
No AoE skills
Single target champion
One Damage skill
Its tough to pick exactly what to do for Vayne since everything practically buffs her. But then, you want and attack skill ( Condemn) so you can actually do more damage output for her. But I think this is the best way to go with her.
] has to get the lowest cool down as possible to keep up with her attack speed.
So you can 3 shot everything (minions early game).
So you can quickly get your true damage going, this will be maxed second because it adds damage to your base and deals true damage.
Then so you can either get away from someone on stun them against a wall to kill them. This skills is important because it deals good damage and can save your life in an instant, but its not exactly important as the other two seeing as though you be using attack speed as you weapon.
Tumble must be maxed 1st, then Silver bolts, because the damage output will be greater overall then Condemn, which is why its the 3rd to be maxed.
Item Build 1
I pick this over any other boots because it gives the best CONSTANT output of movement speed. Helps my get away from confrontation, and helps chase people down with her passive Night Hunter
Zeal comes second because she needs the attack speed early on before she stacks attack damage because her two skills Tumble and Silver Bolts work best when it goes by faster.
Bloodrazors comes next because it gives you some armor, attack speed and damage. And on top of that it deals 4% magic damage to enemies maximum health, just like her Silver Bolts.
Good because it gives you exactly what you need! Nice damage output attack speed and reduces enemy armor by 15 (3 stacks maximum). Helps kill stuff faster, need I say more?
I get this so late because I want to be able to get the Black cleaver 1st, because it gives nice attack speed and such. But this is good to get after, If you really want you can get the Trinity Force before it, but I wouldn't recommend it.
Vayne doesn't need the ability power nor the mana, so I get this later in the game. The reason why I get it is because of the 80% damage increase. This is amazing for when you use Tumble for that third attack, because you goes off right away, and you will ALWAYS have the effect ready for when you tumble.
I won't really put any other item options just yet, I want to play her some more. I tried Life steal but I kinda like this build better then the other one I used. Sometimes i go for two Phantom Dancer but that's kind of stupid cause she could use better items.
Attack damage and armor penetration is nice compensation for Trinity Force if you don't want it, too bad it doesn't have attack speed on it anymore. This will be a good item to pierce their armor alone with The Black Cleaver.
This can be used in exchange for Trinity Force for those of you who don't like it. Mainly because if you can harass someone perfectly, they will waste so much mana trying to skill shot you and such (Like Morgana, boy was that fun). You can just slowly drain their mana and it deals it to their health too. Good item. This will save you from those people who like to stay in their lane with little to no mana because you wont go b.
Vayne doesn't have any AoE skills as I've said plenty times before, so its tough to farm with her. There's only one thing you need to do. Just get two shots on a minion and Tumble for the 3rd shot for the extra damage plus true damage. This should kill them, so just rinse and repeat.
This is easy and fun to do. I remember laning against a Malz and Shen 1v2 waiting for my someone to come back (mind you I was mid so I already had got fed 6 or so kills).
Long story short, I got their health to 2/4 then I used Last Hour and Tumble to go invisible. Killed the Malz so he couldn't stun me with his ultimate. Condemn Shen into the wall and killed him with my auto attack (this is the Shen who rage quit late game).
ANYWAY. Early game harassing: Auto attack two times then Tumble, sometimes you'll have to tumble back or to the side (it sometimes matters, minion wise). But always make sure your 3rd hit is with your Tumble this will make up for all the damage other champs will do it you, and this will make them reconsider getting close to you.
Seeing as though your ultimate Final Hour, has a pretty reasonable cool down, I would advise using it every chance you get, especially if they are low of health (cant risk them going b).
A good way to get someone to fall for your tricks is by getting to low health, and then waiting for them to tower dive. Once they are close enough, use your ultimate Final Hour and Tumble Now your invisible and they are in your towers range. Condemn that ****er into the wall for trying to kill you! auto attack Tumble Game Over.
God Vayne is so fun..You'll have a laugh while people call OP.
This should only be done with squishes at low levels Things that should be done as your approaching someone. Always come from behind so you can either push them into a wall, closer to your team or further from their turret with . This will put one silver circle around them..then auto attack. THEN you can . Doing this method means that the tumble will be your 3rd consecutive attack, so your damage will be doubled.
At level 6++ as you approach someone from behind, always do it from a bush. Make sure your ultimate is activated before you leave the bush. THEN out of the bush into the direction of your target. This will make you invisible so they wont see you coming at all. them auto attack then for bonus damage. This will always get you a kill..
Even in 1v2, you can usually pull away with a kill or two, BUT THIS IS ONLY AT LEVEL 11+!
Seeing as Vayne is REALLY squishy and has no AoE capabilities she should never start team fights, she would always be the furthest behind.
When joining team fights you should ALWAYS have your ultimate Final Hour activated a second BEFORE you get in the sight of the enemy. Meaning, Final Hour then Tumble into them, this way you'll be able to properly sneak up on them like if you were twitch! The you attack them two times! Tumble AGAIN so then your invisible! This is KEY because one you pop in someone may target you. BUT since you have your ultimate activated once you tumble again you'll be invisible and your 3rd shot should eat away at their Health, because you'll do double damage, PLUS the true damage from Silver Bolts
After you get that third shot off then pop Condemn on whoever is closer to killing your teammate. Make sure you can knock them against a wall, since it will stun them. If there isn't a wall then use it regardless.
Honestly your attacks are so fast with the build that you could possible get the whole team before you die.
Seriously bro? The red parts are good info, like tips. Read those.
That's about it, if I get reasonable up votes ill update this baybeh~
Thanks for you time peace! Go out there and own with your stunner shades on!