This build has been archived by the author. They are no longer supporting nor updating this build and it may have become outdated. As such, voting and commenting have been disabled and it no longer appears in regular search results.
We recommend you take a look at this author's other builds.
This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page






Your votes and comments encourage our guide authors to continue
creating helpful guides for the League of Legends community.
Constructive Criticism:
1) Aha, a Vayne guide! And it's Blakhart, that mid Twisted Fate against my midRaka where I got a triple kill. I shall be kind, I promise haha :P
2) Seals of Strength D: They're so weak D: You'd be better off with Seals of Armour, seeing as your guide has no armour until
3) :/ Why would you max
4) Don't see the need for philosopher's stone when you buy a
5) As you don't grab much amour pen, I'd suggest
6) Not hitting level 6 at the same time as your enemy bot lane is going to hurt.
7) You might want to shove your Updates towards the end of your guide, so that people aren't delayed in reading what they want to read.
8) You seem to have some coding errors. In your introduction, the Vayne icon is just randomly at the end of the text. Adding in two enter lines would fix that. Also, I can see you haven't centred any of your large icons. I detail how to do that in my guide about making a guide, if you read it.
9) No need to have a Jungling section. It's a waste of space, atm. Unless you're going to actually include a jungle section, there's no point saying, "Yeah, don't jungle" devoted to a whole section.
10) Did you read my guide about making a guide? Because one of the main reasons why I almost despise reviewing now is because people won't take the time to read the things I ask them to read. If you had read it, you would have noticed this chapter about Section Organisation. Why explain skill order, skill abilities etc after the game play section? =.=
11) It's better to use the wiki code in paragraphs, and the icon code when making icons. Your paragraphs look ugly and blocky due to the icon coding.
12) I wouldn't get
13) I wouldn't get
1) In my defense, that was the first time I played
2) Yes, I will be changing the runes section to be more defensive, as well as offensive.
3) I maxed
4) Correct, I have tried this, and it was a bit slow, and ended up with more than I needed.
5) Will be changing the runes so no need for
6) Yes, will fix that as well... however I usually mid :/
7) Indeed, will do as you said, and "shove them down" :)
8) Yes, I read your guide on making a guide, however, I didn't even know of its existence until AFTER I had already made this guide.
9) I thought about that, and will remove it
10) once again, I did read your guide on making a guide, but like I said above, my guide was already made as is before I found said guide. And I appreciate your patience with mine, I'm almost considering just using your guide for Vayne, and just archiving this one. will make the changes.
11) Got it
12) Ok, different suggestion?
13) agreed /removed
Thank you Jhoi Jhoi for taking the time and reviewing my guide, and I will get to these changes as soon as I have more time to do so :D
Sincerely, Blakhart
1) Aha, a Vayne guide! And it's Blakhart, that mid Twisted Fate against my midRaka where I got a triple kill. I shall be kind, I promise haha :P
2) Seals of Strength D: They're so weak D: You'd be better off with Seals of Armour, seeing as your guide has no armour until
3) :/ Why would you max
4) Don't see the need for philosopher's stone when you buy a
5) As you don't grab much amour pen, I'd suggest
6) Not hitting level 6 at the same time as your enemy bot lane is going to hurt.
7) You might want to shove your Updates towards the end of your guide, so that people aren't delayed in reading what they want to read.
8) You seem to have some coding errors. In your introduction, the Vayne icon is just randomly at the end of the text. Adding in two enter lines would fix that. Also, I can see you haven't centred any of your large icons. I detail how to do that in my guide about making a guide, if you read it.
9) No need to have a Jungling section. It's a waste of space, atm. Unless you're going to actually include a jungle section, there's no point saying, "Yeah, don't jungle" devoted to a whole section.
10) Did you read my guide about making a guide? Because one of the main reasons why I almost despise reviewing now is because people won't take the time to read the things I ask them to read. If you had read it, you would have noticed this chapter about Section Organisation. Why explain skill order, skill abilities etc after the game play section? =.=
11) It's better to use the wiki code in paragraphs, and the icon code when making icons. Your paragraphs look ugly and blocky due to the icon coding.
12) I wouldn't get
13) I wouldn't get
Thanks Blak, it's nice to get a response. I'll respect your decision on most of the stuff you said, but I'm going to reiterate a couple things.
That's totally fine if you want to keep
Also a quick note: Having a strong early game doesn't always mean lots of kills and completely dominating your opponent. Simply farming well can carry you into midgame, where you'll have the items to do damage in team fights.
That's fine if you want to keep Philosopher's Stone. It's still a good item, even after its nerfs. My issue was mostly with
Thanks for listening.
EDIT: Just noticed you took
Thanks for getting back to me, I likes responses too ^_^
I'll concede on the defensive masteries, and I may consider the same on the runes. I saw on the Intel Masters Tournament at Gamescon, in Cologne Germany, a game where Vayne was bottom with a Soraka, and that Vayne had an enormous amount of farm. Because of that, I will most likely consider in fixing my runes as well. I hope you can understand what my purpose behind them were though. I've seen a Kennen grab the same AD runes, and just wreck face with them, as he too started with a Dorans blade.
I will be switching my masteries to 21/9/0. For now, I will leave the runes as is, unless someone can test them for me, and give feedback on that.
Aside from that, thank's for the comments, I hope JhoiJhoi will consider reading this guide as well.
Thanks again
Sincerely, Blakhart
That's totally fine if you want to keep
Also a quick note: Having a strong early game doesn't always mean lots of kills and completely dominating your opponent. Simply farming well can carry you into midgame, where you'll have the items to do damage in team fights.
That's fine if you want to keep Philosopher's Stone. It's still a good item, even after its nerfs. My issue was mostly with
Thanks for listening.
EDIT: Just noticed you took
Your build looks pretty good, and your guide has some potential. Let me offer you some advice before Jhoijhoi gets here (which could be a while, he's pretty busy). Keep in mind that these are suggestions, I'm not going to downvote your guide if you don't follow them.
I noticed a small mistake in your guide. In your situational items, you list
Greater Seal of Vitality.
Each of those work pretty well on carries.
I would also recommend switching your glyphs to something like
Jhoijhoi would probably tell you that your guide is a tad too colloquial. Instead of using slang like "D-blade", "vamp wand", and "Win Nhao", try to use correct spellings and terminology. It's okay to have some humor in your guide, but a professional approach will earn you more respect.
Anyway that's the end of my spiel. Let me know what you think, and if I see a lot of good changes I might give you an upvote. If you don't like any of my suggestions, I'll leave you alone. I don't make a habit of downvoting guides unless they're really bad.
Thank you VERY much Psiguard, I found that to be really helpful to improve my guide here.
I don't, however, agree with not starting with the AD Seals and Quints.
Here's my take on it:
The Seals combined with the Quints will give you about 11 bonus AD. Since you stated that you want to get as much AD on an Ranged Carry as quickly as possible, having 21 bonus damage(from runes and Doran's) with a good amount of bonus attack speed will make her mid laning phase even BETTER than before. Yes, things like Armor pen would be a lot more useful since they help in the late game, but for Vayne, there is NO late game, if she doesn't get her early game secured. If she can dominate her mid lane, she will get the kills necessary for building what she needs later on, depending on who she's against. This same principle applies to say; Karthus. If he cannot do well early game, his late game will be terrible.
I forgot to add the third point into the attack speed mastery under defense, but I will change that, and that is the only reason as to why I choose to spec into Defensive masteries. Since I max my Silver Bolts first, Attack speed is CRUCIAL. I will take as much as I can get at any time, and having that early game will make her nearly impossible to out farm.
Yes, you are right about me getting Wit's End mixed with Malady, thank you for that.
And Thank you for the pointer on my slang terms there, I will definitely fix those up right away.
Other than that, thank you for looking at my guide an I'll get on those changes right away ^_^
Thanks again
Sincerely, Blakhart
EDIT: P.S. I understand what you mean about Gold/10 items, but Philo stone can't be removed. Vayne's early mana issues are too great to ignore, and Philo has always kept me full on that. Plus the health regen is really great when enemies like to harass too. I will be removing the Avarice blade though, for you are right that too much for little stats is unnecessary.
I noticed a small mistake in your guide. In your situational items, you list
Greater Seal of Vitality.
Each of those work pretty well on carries.
I would also recommend switching your glyphs to something like
Jhoijhoi would probably tell you that your guide is a tad too colloquial. Instead of using slang like "D-blade", "vamp wand", and "Win Nhao", try to use correct spellings and terminology. It's okay to have some humor in your guide, but a professional approach will earn you more respect.
Anyway that's the end of my spiel. Let me know what you think, and if I see a lot of good changes I might give you an upvote. If you don't like any of my suggestions, I'll leave you alone. I don't make a habit of downvoting guides unless they're really bad.