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Spells:
Flash
Ignite
Ability Order
Eternal Hunger (PASSIVE)
Warwick Passive Ability
Guide
Hello and welcome to my

This guide will show you how to build a Tanky/DPS

Pros
![]() + Can easily chase down running enemies. + Has a lot of lifesteal. + Very good ultimate that can disable the enemy carry. + Using this build you will have a lot of health and damage. + Jungling is very easy due to ![]() + Can detect low health enemies with ![]() |
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Cons
![]() - Needs very agressive team. - Early game can die fast. - Untill you get ![]() - Can't take the role of a full tank if your team has no tank. - CC will make you useless. - Runs out of mana quickly. |
My mastery page for








Greater Quintessence of Health: The health from these runes will not make us First Blood. But be warry as they may be usefull early game they will become useless late game (Tough we get them since, as I said in the cons,
Warwick can die easily)
- greater mark of desolation: The armor pen. from these runes will work great with your ultimate and will help you against armor based tanks as well (Ex:
Malphite,
Rammus)
Greater Glyph of Scaling Ability Power: Now this might look strange to you but listen. I get these runes since we need some damage in that
Hungering Strike as well not only in your claws.
- greater seal of vitality: The health from these runes will give us the early game advantage and a boost late game.
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Eternal Thirst: A very good passive which will help you in teamfights or 1v1, 1v2 or 1v3 fights.
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Hungering Strike (Q): This ability makes
Warwick a very good tank killed but also a fighter due to the huge amount of health it gives you.
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Hunters Call (W): This ability is mostly usefull for pushing but it can also give you that edge you need in 1v1 fights.
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Blood Scent (E): THIS ability is what makes
Warwick special. Noone can escape you when you have it on. Also this skill will help you a lot in unfair fights.
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Infinite Duress (R): This, combined with
Blood Scent make
Warwick the perfect assassin. But that's not his role. The real use of this ultimate is in teamfights where you use it to disable the enemy carry.
Ability Sequence Order
Maxing outHungering Strike first is a MUST since the damage it does is very good and the life steal it gives you will help you in 1v1 fights. Maxing out
Blood Scent second will, as I said earlier, help you in 1v2 or 1v3 fights. Maxing out
Hunters Call last since the attack speed it gives is not really that usefull only for pushing. Put points in
Infinite Duress whenever you can (Levels 6, 11 and 16) since the bonus damage that you get may help a lot in teamfights.
Items
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: Getting
Mercury's Treads with
Warwick may seems strange to some of you but, since you are the one jumping on the enemy ranged carry, this will help you go through all the stuns,snares etc faster. NOTE: If you are doing well and don't think you need those get
Boots of Swiftness.
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: This item will make
Warwick's passive even MORE usefull giving you more health per hit. This will work well if you are focused and keep you alive.
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: This item will help you jungle faster and easier. After you got this one make sure to get Dragon everytime it comes up since the gold and exp it gives will give you and your team a huge advantage later on. NOTE: If you like
Madred's Bloodrazor more noone is stopping you from getting it instead of
Wriggle's Lantern. Depends on your preference.
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: This item, not only will help you in chases even more, gives you some damage and health as well. Also the slow works with your
Hungering Strike which will help you a lot in teamfights to catch up with the ranged carry. NOTE: If there are too many enemies going Attack Damage replace
Frozen Mallet with
Thornmail.
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: Now as I said at the start this is a Tanky/Dps
Warwick build. Untill now we got the Dps part but this item will complete the Tanky part as well because of the huge amount of health and health regen it gives. Works well with
Warwick since you will farm a lot which will increase the health this item gives.
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: Now we need to give that huge health you get late game a even better use. To turn 2% of it into Ad. With this item you will not only deal a lot of damage but also survive a very long time as well due to the armor it gives. NOTE: Again, depending on your preference, you can replace
Atma's Impaler with
Wit's End
Item Order
The items showed in the build forWarwick can take a long or short time to get, depending on your farm and kills. The order is pretty straigh-forward:
The starting item isLong Sword and 1
Health Potion. After recalling the first time you should have enough money for
Madred's Razors and
Boots. If not buy only
Madred's Razors and if you don't have money for that get
Boots. After you got these you should start building up
Spirit Visage but first buy a
Vampiric Scepter. After you got
Spirit Visage you should consider buying a
Phage and finishing
Wriggle's Lantern. After that consider upgrading
Phage to
Frozen Mallet and buying a
Giant's Belt (buy the
Giant's Belt AFTER buying
Frozen Mallet). Now start farming for
Warmog's Armor (NOTE: the game would most likely end by the time you get to this point). Last item is
Atma's Impaler which will increase your Attack Damage by a LOT because it gives you 2% Attack Damage for your max health .
Farming/Jungling
Depending on your lane farming withWarwick could be a problem sometimes.
If you are bot make sure to not push a lot sinceWarwick dies very easy early game and just last hit minions at your tower. If you are solo top just stay at your tower and wait for the minions to arrive and last hit them there. Now after you got
Wriggle's Lantern farming won't be so hard . Also make sure that after you got
Wriggle's Lantern you get Dragon, Red Buff and Blue Buff everytime they are up.
In the enemies jungle make sure to kill ONLY the Health Relic minion (The bigger one) and the minion that has the Red Buff or Blue Buff.
Teamfights
Warwick's role in a teamfight is the one of a disabler. Once the tank engages you should use
Infinite Duress on the enemy carry to disable him and also make your team focus that enemy. After the ranged carry is dead the rest is pretty much straight-forward (NOTE: Never ever EVER attack someone with
Thornmail after you got
Atma's Impaler). Also in teamfights you may be focused sometimes so be carefull when that happens. And always be carefull to use
Infinite Duress on the RANGED carry since they are the most dangerous.
Summary
Warwick is a very good champion to play when your team has no tank or DPS since he fills both roles (Tank role not that well since he has only one CC). Also he can easily clear the jungle and take Dragon solo anytime after getting
Wriggle's Lantern.
Now a little info:
As some of you may know I archived myTryndamere guide. That guide was a test to see what people would like to see on a guide. I still take tips but they will be implemented into the guide since this guide is not a test one. Always comment on what I can improve on the guide. Thanks.
Credits to jhoijhoi for the template, which you can find here. -
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