Warwick Build Guide by Zippo33
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Champion Build: Warwick
| Health | 3092 |
| Health Regen | 21.45 |
| Mana | 1130 |
| Mana Regen | 17.9 |
| Armor | 261.69 |
| Magic Resist | 131.8 |
| Dodge | 0 |
| Tenacity | 0 |
| Movement Speed | 415 |
| Gold Bonus | 0 |
| Attack Damage | 239.26 |
| Attack Speed | 156.311 |
| Crit Chance | 0%S |
| Crit Damage | 0% |
| Ability Power | 0 |
| Life Steal | 0% |
| Spell Vamp | 0 |
| Armor Penetration | 0 |
| Magic Penetration | 15 |
| Cooldown Reduction | 20% |
Recommended Runes
Ability Sequence





Mastery Tree Is Outdated
WARNING: These masteries are still using the old tree and have not been updated to the new tree by the guide author. As such, they will be different than the masteries you see in-game.
Masteries
Introduction
Hey everybody,
I made a build for
Warwick yesterday but there were a lot of flaws in it so I reconsidered things and decided to clean it up so heres my jungle
Warwick guide. I hope you guys like it! :D (this is my first actual build so the coding might not be as great as others but Ill get better with it) If you all could please rate or comment on my guide that would be very appreciated I always wish to make my build as best as it can be.
Ability Explanation
Eternal Thirst: Each of
Warwick's attacks will deal 3 / 3.5 / 4 / 4.5 / 5 / 5.5 / 6 / 6.5 / 7 / 8 / 9 / 10 / 11 / 12 / 13 / 14 / 15 / 16 additional magic damage and heal him for that same amount. Each successive attack against the same target will stack this amount of healing and damage up to a maximum of 3 stacks.This is essentially a natural heal. So that means you have self sustain in the jungle and during 1v1 fights you heal yourself and deal more damage as the fight goes on.
Hungering Strike: Strikes an enemy for the greater value between 75 / 125 / 175 / 225 / 275 (+100% of ability power) and 8 / 10 / 12 / 14 / 16 % of the target's maximum health, and heals Warwick for 80% of the damage dealt. If you follow this build then this move will do a considerable amount of damage. Theres many uses for this move. Finish off a creep to get your health back, last hit minions, hit a running champioin, the possibilities are endless. Its up to you to decide how you'll use this move.
hunters call:
Warwick lets out a howl that inspires all nearby allied champions. This increases Warwick's attack speed by 40 / 50 / 60 / 70 / 80 % and all nearby friendly champions' attack speed by half of the amount for 10 seconds. This move is great at clearing the jungle as fast as possible. I would highly recommend using this move in a team fight and during a 1v1. If your attack speed is increased then your passive reaches its maximum potential as fast as possible. So you can deal more damage and heal yourself for more
Blood Scent:Warwick senses enemy champions under 50% life within a 1500 / 2300 / 3100 / 3900 / 4700 distance of him, revealing them until they heal. Upon sensing an enemy, he will gain 20 / 25 / 30 / 35 / 40 % movement speed. OKay so this move all it really does is make you faster when your near champions with lower than 50% health. But at level 1 you basically have to be right next to them for it to work. When you start a gank I would take it off just in case. Gank, then I would toggle it so you can chase them down. (Note: This move is a toggle so it stays on until you take it off)
(WARNING: The enemy champions will know that your near them if you activate it before ganking a little symbol appears above their head telling them your near)
Infinite Duress:
Warwick lunges at an enemy champion, suppressing the target for 1.8 seconds and striking for 50 / 67 / 84 (+0.4 per bonus attack damage) magic damage in 0.33-second intervals. Warwick gains 30% life steal for the duration. This is your only ganking tool, if you dont have this when you gank theres a 80% chance the gank is going to accomplish anything. Most of the skill involved with
Warwick is who to surpress and at what time. When ganking obviously go for the one with lower health or the one that fell behind and didnt realise you were ganking. In teamfights you're going to want to shut down their AD Carry. So that they cant deal out any damage for a good 4 seconds. (Note: this move deals on-hit effects and has max
Eternal Thirst stacks)
Runes
| Runes | |||||||||||||||
Greater Glyph of Scaling Magic Resist 9 |
Greater Mark of Attack Speed 9 |
Greater Quintessence of Attack Damage 3 |
Greater Seal of Armor 9 |
||||||||||||
Greater Mark of Attack Speed: you gain attack speed which always good to have on
Warwick because of his natural heal
Greater Mark of Attack Damage: If you prefer strength over speed then get these runes
Seals
Greater Seal of Armor: Simple armor runes for survivability in the Jungle. I wouldnt recommend any other runes besides armor rune
Glyphs
Greater Glyph of Scaling Magic Resist: magic resist for those pesky little AP casters. You can switch them over for some attack speed or damage runes if thats what you prefer
Quintessences
Greater Quintessence of Attack Damage: I pick these because you have attack speed marks. So if you pick damage marks I would go with attack speed Quints.
Masteries
I run 21-9-0 masteries these give me damage and survivability to get though the jungle faster and get out with full health. Ive always been fond of
Tough Skin
and
Bladed Armor
I feel as it gets me through faster.
Items
Sorcerer's Shoes: The magic penetration gives your "Q" and your "R" more damage and to heal you for more.
Madred's Bloodrazor: I think all around helps him I ecspecially like the passive on it as you can do even more magic damge with it along with your passive
Wit's End: Gives even more attack speed with a little durability and an amazing passive that gives even more magic damage per attack
Frozen Mallet: Gives you a lot of health which will help you in fights so you can stay alive longer and another amazing passive that gives you chasing capability if you so choose to chase.
Guardian Angel: I think is a must have for any fighter thats all up in the enemys face. you get armor, magic resist, and a passive that lets you come back to life
Frozen Heart: This item is almost perfect for
Warwick. It gives you a butt tone of armor which will come handy against ad carries. It also gives you mana if you find yourself using your abilities often
Other Reliable Items for Warwick
Berserker's Greaves: This item has been up for debate about weather or not its worth getting on warwick. I personally like the extra attack speed but its a personal preference on which pair of boots you get
Spirit Visage: It gives you health and it increase
Eternal Thirst,
Hungering Strike, and
Infinite Duress heal you for more
Thornmail: If the enemy team has more than 1 AD Carry and they seem to keep beating you up than you can get this and really show them a beating
Force of Nature: If they have more than 1 AP Caster than get this. It'll help you survive all their spells and when you get out it can heal you like crazy
Skill Sequence
I use a very simple skill sequence with
Warwick it's efective and easy to remember but the skill sequence can be changed to your preference
Summoner Spells
: Deals 445-870 true damage to tagret enemy minion or pet. This is required for jungling you need to finish off red or blue buff. Ive never seen a jungler go without smite, and I dont really want to.
: Restores 145-570 health to your cahmpion and 50% of that to nearby allies. If youre new to
:Exhausts target champion, reducing their Movement Speed by 40%, attack damage dealt by 70%, and ability and item damage dealt by 35% for 2.5 seconds. If you feel
: Ignites target enemmy unit, dealing 70-410 true damage over 5 seconds and reduces healing effects on the target for the duration. Ignite can finish off a running enemy that you dont want to chase or deal damage to an enemy during a teamfight without them know to easily secure a kill for your team.
:Teleports your champion toward your cursors location. Flash is a lifesaver I always have it on. It saves my life so many times in a match. When you find yourself in a sticky situation you can just flash over a wall and make a clean escape.
:Restores 190-700 mana to your champion and 50% of that to nearby allies.
:Reveals a small are of the map for your team for 4 seconds. Creeping / Jungling
Since
Warwick has no other ganking potential besides his ult
Infinite Duress he cant provide reliable ganks until level 6. So until then you can jungle and help lanes that are getting pushed back. Dont be afraid to counter jungle with him. His natural life steal
Eternal Thirst and attack speed will allow you to kill anybody when its a 1v1. Later in game
Warwick can handle him self in 2v1's! When encountering an enemy in the jungle before engaing make sure nobody is near you so you can make a clean get-a-way.
Team Work
Youre a jungler that means in early game you can have the buffs, but late game give your buffs to the people who need them red would go to the AD Carry and blue would go to the AP Caster. When you get in a team fight you can use hunters call to give your team a big attack speed bonus that the other team might not have. When they start running from you and your team you can use
Infinite Duress on one of the stragglers to get your team a kill that they wouldnt have gotten without you.
Unique Skills
Warwick has a natural lifesteal and
Hungering Strike, use these to your advantage when in a 1v1. His natural life steal gives you more and more the more consecutive hits you have on the target which mean hunters call could help you get the same or even more health than
Hungering Strike. If it gets down to where you both have low health you can use infinte duress to secure your kill and get you a little more life.
Farming
When you see a big group of minions aproaching your turret go after them and hunters call to wipe them all out before your group of minions even get to them. A disadvantage to farming is that you can only attack one at a time but if you have good enough attack speed this shouldnt be a problem. Offer the buffs to your teammates as soon as they come up so they enemy team doesnt have a chance to take your buffs.
Summary
I hope you all like my
Warwick build Im new to build making but Im and expearienced
Warwick player. This build has worked for me and if it works as well as it did for me for you, you should be doing just fine. Comments and rates would be very helpful Im always looking to improve my build and my gaming technique. Good luck and Happy Gaming!
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