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Zac Build Guide by Andrejmon

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author Andrejmon

Zac:The Bouncer

Andrejmon Last updated on April 1, 2013
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Ability Sequence

1
7
10
13
14
Ability Key Q
2
4
5
8
9
Ability Key W
3
12
15
17
18
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Executioner
 
 

Offense: 9

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Honor Guard
 
 

Defense: 21

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Pickpocket
Intelligence
 
 
 
 
 
 
 
Nimble
 
 

Utility: 0


Guide Top

About the Build maker

Hello Mobafire im Andrejmon and this is my Zac build for you.I love Zac and the way he plays and fights,on my third game as him in got an unofficial penta in a 4v5,went 15/2.After that this guys become one of my best champs and altho im sure they are going to nerf him soon i love him and hope you do TOO.


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Introduction

Zac is a Melee,AP,Tank who is great at destroying high health targets and disrupting enemy's with tons of crowd control.A well played Zac and either act as tank and disrupt enemy's during team fights or play an off-tank mage who deals tons of damage.


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Runes

Mark's:8 Magic Penetration for early pen and 1 Crit so you can hit crits.
Seal's:9 Flat armor because most top laners are AD Bruisers.
Glyph's:9 Ability power for early damage.
Quint's:3 Flat health for more survive ability in lane and to compensate for abilities.


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Masteries

The masteries i use are meant to give the most durability early game and reduce crowd control effects so you can be in the thick of the fights without being shut down.You want to be slippery and durable.


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Items

Rylai's Crystal Scepter:Key early item on Zac,It gives him all the stats he needs right away with a nice slow from its passive for keeping enemy's in.
Spirit Visage:It helps take advantage of his passive health regen through cell division and give Cool Down Reduction and Magic Resist.

Warmog's Armor:Tons of health that allows you to dive into the fight and walk away.
Liandry's Torment:Some health,Magic Penetration,and spells burn for 5% enemy's current health.
DeathFire Grasp:High Ability Power,Cool Down Reduction,and 15% enemy's maximum health active.

Boots Of Mobility:I like to have high movement speed and you able to have it because you get all other stats from other items in this build so why not.


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Skill Sequence

MAX:

W:Unstable Matter deals damage based on enemy percent maximum health meaning that it can deal tons of enemy's health consistently and is worth maxing first for the AOE damage.

Q:Stretching Strike is a good poke and is useful for its slow and for tagging escaping enemy's,dose decent damage and should be maxed second.


E:Elastic Slingshot is good for starting fights and has a knock back for disruption as well as covers a fair distance,Mainly a utility spell max it last.

R:Lets Bounce is a highly disrupting spell that allows you to knock up enemy's on each bounce giving tons of crowd control and damage,Put points in when ever possible