Katarina Build Guide by Btln Touchdown
Not Updated For Current Season
This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.
Kitty Katarina Mid Lane
Boots and Enchantments
Example Final Build #1
Example Final Build #2
Example Full Build #3
Example Full Build #4
Not Updated For Current Season
The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.
Pros / Cons
Tons of resets
Easy to snowball with
Katarina is a very mobile champ with a large amount of damage potential. Using her cooldown resets on kill or assist passive correctly and hitting a fully-channeled Death Lotus is very rewarding. Katarina is extremely fun and makes for a hard hitting, durable assassin. Katarina does not use mana and cooldown resets allow her to output a lot of damage and clean up fights.
Greater Seal of Armor
Greater Mark of Magic Penetration
Greater Glyph of Magic Resist
Greater Quintessence of Ability Power
Magic Penetration marks are necessary as Katarina benefits the most from the penetration opposed to any other rune.
Armor seals are necessary to mitigate early auto-attack poke especially vs ranged champions in lane as well as providing some resistance to AD carries' and bruisers' damage later on when teamfights start.
A mix of Flat Magic Resist Glyphs and Glyphs of Scaling Magic Resist works great because you will be able to stand taking more magic damage in lane and could save your life in all in situations. Having some Scaling Magic Resist allows you to resist more damage in the mid and late game against magic damage champions.
Katarina wants to scale up and blow people up with overwhelming amounts of damage, so Glyphs of Scaling Ability Power can work very well if the enemy team does not have too many magic damage threats.
Ability power Quintessences add some raw damage to your abilities which can help to trade and last hit early game.
Movement speed quints are also great if you know you will be roaming around the map.
21-9-0 gives you the necessities to being able to assassinate other champions. You can play a tankier role however and run 9-21-0, which can be better in certain instances, and is also very effective. You will generally not want to go into the utility tree as Katarina does not benefit from mana regen and buff duration is not important as Katarina will not be picking up many buffs as they do not help her as much as it does others.
Early/Mid Game Items
Bouncing BladesLeveling your Bouncing Blades first lets you farm safely at early levels so that you can start wracking up some big items. Bouncing Blades has a regular cast time of .25 seconds opposed to Sinister Steel which has an instant cast. It is also okay to get [[help to get a couple points in it early, then max [sinister steel].
Sinister Steel is very weak early on. Until you scale up, you can max it out in time for team fights, you mostly last hit with auto attacks and your bouncing blades early on.
Shunpo offers great mobility, allowing you to escape from a bad situation. Shunpo instantly teleports you to a champion, monster, minion or ward. It keeps you fairly safe against jungle ganks so it is good to level second.
Death Lotus is very strong, so you should always get points in it level 6, 11, and 16. it when you can. It needs to be channeled, but you can stop it at anytime if you see they will go out of range of your ult before it kills them. A correctly timed Death Lotus in a team fights is very strong as long as you do not get hard crowd-controlled. The base damage and scaling is really high. With resets you can clean up effectively. It takes 3 cooldown resets from your passive Voracity to bring Death Lotus back off cooldown, so you can use it even twice in a team-fight if all goes well.
FlashFlash can be used defensively to get out of a bad position when you do not have Shunpo available, and can also be used offensively to catch up to someone to secure a kill and acquire ability cooldown resets, as well as to get in the middle of a fight to put down a good ultimate.
IgniteIgnite can be cast while you are channeling Death Lotus, and will help to secure a kill in your lane, as well as later on in team fights to get the cooldown resets needed to win a teamfight.
TeleportTeleport is a good alternative and can be very effective. You can split push a lane, then Teleport midway through a teamfight and turn the tides of the battle. It also allows you to engage in teamfights once most cc has been blown, which takes away any possibility of you being focused down before you can confidently get a good combo off and clean up kills with your cooldown resets. It can be also very useful to defend against an enemy siege.
HealHeal is a great summoner spell to have when you are in an unfavorable lane matchup. Barrier will help you survive through the lane phase if your opponent tries to all in you early on. Later on in the game Heal will help you to survive long enough in team fights so that you can possibly get the time or movement speed needed to get resets and change the outcome of a fight completely. Great defensive summoner spell.
Katarina has a weak laning phase being a melee champion. At about level 4/5 is when she can start to trade well with her laning partner. Trying to farm up early will reward you later on. This is why having Stealth Wards and Health Potions can allow you to sustain yourself in lane and farm safely.
Katarina's #1 counter is cc. Watch for your enemies to use their cc on other teammates before joining a figth. Make sure to engage later in a team fight to avoid being focused and do tonnes of damage. If you see a multi-person stun/knockup go off, like a Crescendo Unstoppable Force or Bandage Toss), make sure to follow up with a Shunpo Death Lotus combo, then focus down targets to get resets and continue laying down the pain.
Trying to co-ordinate your skills with your teams' cc will help your chance of winning fight. Make sure to ping and notify your team when you are roaming to their lane to pick up a kill.
Stealth Ward hopping and minion hopping is super effective. If you are able to place a Stealth Ward in front of you, you can immediately Shunpo to it. This can take some practice XD. Katarina can juke really well, if you run into a bush where they have no vision on you, you can wait for them to come close then Shunpo to them, then Sinister Steel for movement speed or immediately use Flash after your Shunpo.
Katarina is fairly easy to farm with once you have a few levels in Sinister Steel, it only has a 4 second cooldown. You can also farm from a distance with Bouncing Blades. Farming wraiths and wolves is a good idea whenever your lane is pushed.
Katarina is very mobile with the speed boost from her Sinister Steel and her Shunpo.It is good to use your Shunpo at the right time to go in on carries and high priority targets. Katarina can be very easily shut down if she is hit with hard cc. You need to be aware of any enemy spells that may interrupt Death Lotus such as stuns like Dazzle or knockups such as Unstoppable Force. You should engage once all cc is blown or away from those that can cc you.
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