Lee Sin Build Guide by Shizukani
| Health | 3038 |
| Health Regen | 18.85 |
| Energy | 0 |
| Energy Regen |
| Armor | 95.29 |
| Magic Resist | 101.8 |
| Dodge | 0 |
| Tenacity | 0 |
| Movement Speed | 350 |
| Gold Bonus | 0 |
| Attack Damage | 260.15 |
| Attack Speed | 0.983 |
| Crit Chance | 0%S |
| Crit Damage | 0% |
| Ability Power | 0 |
| Life Steal | 22% |
| Spell Vamp | 0 |
| Armor Penetration | 21.52 |
| Magic Penetration | 0 |
| Cooldown Reduction | 10% |
Recommended Runes
Ability Sequence + Notes





Masteries
Hey Guys!

All the Item builds are highly viable, just suit your build to the enemy team's composition. For example the Mid lane build is useable for solo-top if you are up against a squishy top (
To switch item path's click the different
Lee Sin icons at the very top of the guide.
Anyways enjoy~ If you have constructive criticism or something you would like to add feel free to message/comment me. Welcome to A WILD LEE SIN APPEARED
I play

Lee Sin Champion Spotlight
Credits to jhoijhoi for the template, which you can find here.


WOW. Thank you everyone for your upvotes <3 Can't believe this guide got so high up. Again BIG Thank You :)
REPUBLISHED THIS GUIDE FOR S3!
Short Chapter on Lane-Lee Build #3
If you're serious about playing
Lee Sin mid then read this section. This is the build I use after much experimentation and it has produced the best results. Right now I cannot play on NA much as I have moved to Malaysia recently so I am still levelling up my Garena account, but using this build I am constantly being matched with Platinum and Gold League players even though I am level 26 as I have had such a high success rate with this build. In NA, with 250 ping I have a 9-2 win ratio in ranked, so far using just this build.
Ravenous Hydra might seem like a weird choice, but heres why it works.
Safeguard gives a whopping 30% Lifesteal, combined with RH you can constantly keep yourself at near full health by farming a wave of minions and if necessary farming Wraiths. RH's active also acts as an auto-attack reset adding a heckload to your damage. Also, most Mid-Laners have a quick good form of Wave-Clear, which
Lee Sin lacks, RH adds extreme sustain, very good wave clear and a heckload of damage which is why it is an extremely powerful option on
Lee Sin
I am going to continue working on a massive chapter for Mid Lane
Lee Sin as I think it is probably the best way to play him.
Before you read anything else :P
HAHHAhAHAHAHAHHAHAHAHAHAHAHAHHAHAHAHAHAHAHHA SO DAMN FUNNY <3
We definitely uuhhh shuddha ban HotShotNidaleeGeeGee. He basically kick my bruddah in duh ***. He was playing Lee'd Sin'gah! LMAO
Why Lee Sin?
| spaaaaaaace |
Pros
+ Super strong early game + 7 Abilities + Tons of mobility + Tons of utility + Hard to kill + Great duelist |
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Cons
- Hard to master - Damage drops off late game - Bad against tanky teams - Energy issues if you don't utilise - CC Prone - Need to aim skill shots |
Is Mid Lee Sin even Viable you Unranked Scrub?
Yes.
Anyways, Mid
TRY BEFORE YOU CRY
Runes
M |
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M
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S |
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S
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G |
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G
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Q |
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Summoner Spells

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If you jungle you HAVE to take smite. |
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Fairly useful for ganks, slowing opponents down and reducing damage from quick bursts like |
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Ability Explanation


After casting an ability,
- Make sure you utilize
Flurry, don't spam all your abilities at once as the effect from
Flurry doesn't stack. Use an ability, wait the two auto-attacks and then follow up. If you don't do this jungling with
Lee Sin will be extremely difficult. - You can use abilities to activate
Flurry so you can take down turrets/inhibs faster. Though some people will think you're ******ed trying to hit turrets with abilities the 40% attack speed boost will take the turret down in no time. - Make sure you utilise
Flurry not only in the jungle but even in team-fights and 1 v 1's.

MAX
- It is much easier to hit an enemy with this if they are at close range and have been slowed by
Tempest / Cripple - Do not ever use this ability to iniate teamfights. Your team will not be ready for you to suddenly jump right into the middle of the enemy.
- Enemies revealed by
Sonic Wave / Resonating Strike will be revealed even through stealth. Try to hit targets such as
Akali,
Twitch,
Evelynn and even
Wukong.

MAX
- You can cast
Safeguard / Iron Will onto wards. Once you acquire a
Wriggle's Lantern you basically get an extra
Flash every 3 minutes. - You can cast Safeguard on Champions, Minions, Pets, Wards,
H-28G Evolution Turret,
Demacian Standard,
Noxious Trap and
Jack In The Box. - Use this in synergy with a quick
Sonic Wave / Resonating Strike to dash in and dash out of places. - The shield will block out damage such as
Ignite so use this to not only save yourself but also your team-mates.

MAX
- Keep in mind the Attack Speed reduction. Against champions like
Xin Zhao and
Master Yi and
Fiora this will come in really handy.
Flash +
Tempest / Cripple can be used to secure kills if you miss your
Sonic Wave / Resonating Strike
Safeguard +
Tempest / Cripple is a great way to poke someone down in lane when they're trying to farm, also once an enemy is slowed it is much easier to land
Sonic Wave

MAX THIS WHENEVER YOU CAN
Flash over an enemy and kick them into your team for a guranteed kill.- Kick away chasing enemies.
Dragon's Rage will also kick people over small walls.- It has a really low cooldown for an ultimate so just like
Katarina, don't be afraid to use it casually in lane to force your opponent to Recall
Starting Items
Starting Items
| SPAAACE |
Item Explanation- Lane

Early Game
- 2 of these bad boys and you got yourself some very good damage for only 1000 gold combined with a little health and also some sustain Double Doran's is a necessity for any Lane
- Another great item to buff your damage. Armour Pen and some AD means this is a great item to completely dominate early game.Core
| Item Sequence | |||||||||||||||
The Bloodthirster 3200 |
Guardian Angel 2600 |
Last Whisper 2300 |
Warmog's Armor 2830 |
Sunfire Cape 2650 |
Atma's Impaler 2300 |
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- With Mid Lane
- Gives good MR and Armor and makes you that much harder to focus. You're early game damage should have started to fall off by this item so it makes for a good transition into your not so powerful late game
- Just another massive leap in damage against squishies and tankies alike. You don't really need much to add to your damage after this.
- Insane item in S3. Always was insane and now with the
- Armour, health and a passive that is good for farming minions and squishies ^^.
- Really good item giving you a lot of armour and rewarding you for building a lot of health with bonus AD.
Item Explanation- Jungle

Early Game
- This item provides extremely powerful stats for your early game, this will also ensure a faster and safer jungle and the ward from the active can be used to protect your buffs or golbal objectives (
- Great item as it makes you beefier and also gives you some bonus damage, the passive can also make your ganks that little bit better.
- Provides you with Armour Pen and a lot of bonus damage to rule the early game. It is a really good item for such a low price.
Core
| Item Sequence | |||||||||||||||
Trinity Force 3843 |
The Black Cleaver 2865 |
Frozen Mallet 3300 |
Atma's Impaler 2300 |
Randuin's Omen 3100 |
The Bloodthirster 3200 |
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- Provides a heckload of damage and utilising
- A great item which boosts your 1v1 damage by a lot and provides some good armour pen and also a little bit of health. A fairly cost efficient item if you are doing well and need some more damage.
- Excellent utility with permaslow and also possible to kite opponents. Makes you very beefy and gives a little bonus damage.
- A great item to give you armor and basically reward you for building beefy. Even after it's nerfs it is still a very good item on
- Armour, health and a passive to help you against ranged AD Carries. The active goes well with
- JUst a ****load of damage and life-steal. If you really feel like you're doing most of the damage on your team then go for a BT.
Boots

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SPACE | I really like this item. 10% damage reduction is quite a bit. If the other team lacks CC this is definitely the way to go. | SPACE |
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SPACE | Tenacity is awesome. Means you won't be snared, stunned or cc'ed in general for too long. Get this against heavy CC teams. | SPACE |
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Other than these two Boots I really don't see anything else as being very viable or good choices. Except Mobility Boots. Get them if you're just stomping your enemy anyways.
Item Choices: Buttered Down Edition
Combos- Escaping~


Firstly land Tempest. Quickly Safeguard to a minion and apply Cripple.

This combo is to get rid of pesky people with damaging auras or chains

This is quite simple to use. Throw a Sonic Wave into the jungle. Quickly follow up with Resonating Strike to get away ^^
Combos- Killing


This combo is for when the enemy are hiding behind their minions, but there's no hiding from

SOOPERDOOPER DAMAGE COMBO

This one is for team-fights. You will want to focus the carry so use this combo and

Above: Something cool you can do to kill someone fleeing to their turret is to place a ward there and quickly
Jungle Route 101

UPLOADING PICTURES SOON
1) Get a leash* at Red Buff. Once the Lizard turns around activate a health potion. Make sure to time out your abilities.
Ability -> Auto Attack -> Auto Attack -> Ability etc.
*Leash is when you get one of your team-mates to hit the monster for you so the monsters don't attack you for a short while
2) Finish off and go gank. If no lanes are suitable for ganks kill wraiths. Activate health potion whenever you feel the need,
3) Keep looking for a gank.
4) No lane suitable for gank? Finish off Wolves and Blue Buff and go counter-jungle until there is a suitable lane to gank
5) Just roam around killing whatever camp is in your way. When you find a good lane to gank follow the steps below
How to Gank

Pre-6 Ganks
1) Make sure the lane is suitable for ganking. (Over-extended or Low health)
2) Let your team know that you are ganking so they will stun/cc the enemy
3) Wait for your target to step out from behind minions
4)
Sonic Wave / Resonating Strike then follow up.
5) Quickly Double Tap
Tempest / Cripple for the slow.
6) With Red Buff this combo will usually land you a kill.
Do not blow
Below: A Lane suitable for ganking
Below: A lane CRYING to be ganked
After Level 6 Ganks
1)
2) Double tap
3) Walk in front of enemy and kick them back into your team
4)
- IF the enemy don't step out from minions
Sonic Wave / Resonating Strike onto minions and then
Tempest / Cripple
- Also if the enemy are standing near your creeps
Safeguard / Iron Will onto them, double tap
Tempest / Cripple and
Sonic Wave / Resonating Strike to kill.

Late Game Lee Sin
I have received tons of questions about what to do as
Lee Sin late game.
Lee Sin's damage falls off comparatively to his early game late game. He is also not a tank. Under no circumstances should
Lee Sin be initiating fights or hanging around the "Front Row." This row is strictly reserved for Extremely tanky characters that will have no trouble surviving even if they are focused (e.g
Alistar,
Singed,
Dr. Mundo). However, like all off-tanks he is useless if he cannot get into the action fast enough. This is why you have to play
Lee Sin as an anti-carry tank. What does that mean?
You sit around for some guy like
Taric or
Ashe to inniate. Once this happens immediately shield your ally taking the most focus and
Cripple as many people as possible. Once this happens you should try to kick away the enemy dealing the most damage who is NOT taking focus (For example a
Miss Fortune sitting at the back hitting away while your team tries to kill the stunned
Lux). This should disable them and take them out for a little while giving your team the chance to quickly change focus to the more deadly enemy.
Warding

As a jungler it is really important to keep your buffs safe. This is why warding is so extremely important. Here is a map of where your team should have wards.
As a Jungler you should be warding the Yellow and Red circles. In fact most of the time your support will have the Red ones covered. If your team is awesome and they already warded the Red, Blue and Yellow spots be daring :P. Go ward the enemies jungle. Map awareness is powerful.
Lane Match-Ups
COMING SOON.
GENERAL GUIDE TO DETERMINING MATCH-UPS.
Do They Have a Lot of CC?
Do they have great sustain?
Are the tanky?
IF YES TO 2 OR MORE THEN PLAY CAUTIOUSLY LEVELS 1-4 AND SEE HOW THEY ARE.
Enemy Jungler Blacklist


I hate this champion. I really do. He stops your everything. LOLJKS HE SUCKS STEAL HIS **** AND **** HIM UP. You can't initiate with this guy around coz he'll just
~Counter Jungling
Rammus~

Scariest clown in the world. He will mess up your jungle big time. Biggest terrorist ever. The only thing with
~Counter Jungling
Shaco~

This guy is also a really potent and dangerous rival in the jungle. He can counter jungle you pretty well with
~Counter Jungling
Nocturne~
Gank

Don't mess with this guy in the Jungle. Just ward your jungle and hope he doesn't invade. Yes he is just that powerful in the jungle. He has massive AoE damage to quickly clear your jungle and heaps of DPS in
~Counter Jungling
Udyr~
Don't even think about trying to gank him. Too scary. What you can do to slow his progress is to get your team mates and yourself to quickly kill the Big Wraith and the Big Golem. This will hinder his progress in the jungle and maybe stop him from getting an early gank.

A lot like
~Counter Jungling
Shyvana~
Do what you did with

Although you rarely see him in the jungle compared to before he is still a good jungler. When facing him One on One, Sonic Wave him in the face + 2 autoattacks. At this point he will try and Fear + Drain you so walk out of range. As soon as his Drain stops Resonating Strike back in and finish him off. Just keep in mind he can keep draining you forever if he has Blue Buff so it is best not to engage him then.
~Counter Jungling
Fiddlesticks~
Steal his Blue. He can literally do nothing after this. After all he is a mage. Keep on stealing his Blue and there is NOTHING he can do but go back to lane.

This guy is really prone to being counter-jungled! Dodge his Axe and he is pretty useless. Also remember to kite around him when he is low as he gets more dangerous. His ganks aren't the best so you can take advantage of that as well.
~Counter Jungling
Olaf~

Becoming a more common face in the jungle now. This guy is pretty weak early game. Ganking him is kind of pointless as neither of you will kill each other until the rest of your team show up. His Pre-6 ganks are terrible and you can use this to your advantage yet again. Magic Resist and
~Counter Jungling
Warwick~
You can attempt to invade his jungle at Level 1. You can also give him the

A real pain if you don't have a stun, snare or exhaust. His ganks are OK but not top tier like yours. Fighting him 1 v 1 isn't that hard pre-6 so it is relatively safe to invade his jungle. Just remember to
~Counter Jungling
Master Yi~
Stealing

This guy has ridiculously good ganks. So much CC. His only downside is he is an extremely slow jungler. He is also extremely vulnerable to counter-jungling. Make sure you ward properly and tell your team to stay away from the bushes as he will surprise grab them and kill them. He is extremely tanky making it hard to fight him in the jungle. It is best to keep your distance from him and hurt him by terrorizing his jungle with wards and stealing his everything.
~Counter Jungling
Nautilus~
What you can do with

~Counter Jungling
Maokai~
General Counter Jungling Tips
Above: You can sit in that bush to gank or steal someone's Red Buff
When counter jungling do not kill all the minions! Camps don't start respawning until all the minions in them have been cleared.
It isn't recommended not to Counter-Jungle without
Always ask for your teams' protection during leashes and counter-jungles.
Summary

So hey thanks guys for reading my
Thanks for Reading!
The gif's are from LolWiki. Also I would like to Credit JakofAllSpaydes as I used his

-Shizzukani-
Results With This Build
Send your results in! Thanks!

Me


Albableat


Hartl07


TheTruth14


Delrake The Zerg


Sietod


SlobberingOIPaps


Mythik2


ELiTE.Jelly
Turn Yourself into Chuck Norris- Completely Irrelephant Chapter
This is just a random chapter that has nothing to do with this guide!
Read on if you want to enhance your
Lee Sin experience :P
For those of you out there who don't spend money on LoL and desperately want new skins NO PROBLEMO. I present to you... CUSTOM SKINS. I used to use this before I got a job ^^ (Yeh I'm sad, I use my job money on LoL)
OMGGGGGGGGGGGGGGGGGGGGGGGG CHUCK NORRIS IN LOL. Hehe. Awesome custom skin
Download it here

NOTE: THIS IS NOT ILLEGAL. Custom Skins cannot be seen by other players but just you.

HOW TO INSTALL CUSTOM SKINS
Read up on it here. It is a long process DONT BLAME ME IF SOMETHING BAD HAPPENS AND YOU HAVE TO RE-INSTALL.
Credits


I learnt BBCoding and stuff from her guide on how to make a guide.
Also big thanks to her for the cool line dividers ^^. (I made the Lee Sin one myself)

IceCreamy
Thanks to IceCreamy for a free and helpful review. His review shop can be found here.

JPikachu1999
Massive and extremely helpful review in my commments (check page 3).

CombatJack1, BlackIceT, Anastasios, A Chubby Baby
Frequent helpers. Really big thank you to you guys.

EVERYONE THAT UPVOTED
8D

Xaioli
Massive and extremely helpful review.

MissMaw
Banners

THANKS FOR READING :)
Change Log
16/04/2012
- Edited the pure-damage build by changing
Phantom Dancer to
Maw of Malmortius - Added
Maokai in the Enemy Jungler List. (Going to add more and more as time goes by)
17/04/2012
- Added a lot of pictures
- Edited the change log :P
18/04/2012
- Fixed a few spelling mistakes. There are probably still some out there. If you come across any spelling mistakes or failcodes like [Lee Sin]] then please let me know! Thnx
20/04/2012
- Fixed a lot of things, re-uploaded the pictures. (Some of the pictures are smaller than they are meant to be I'm working on fixing it.) Big thanks to JPikachu1999 for his really helpful review.
- MADE NEW LINE DIVIDERS! YEAAAAAAAAAAAAAAAAAAAAUUUHHHHHHHHHHHHHH!
- Edited Mastery Tree
- Fixed mistake with Skill Sequence
21/04/2012
- Tried out a new build. It worked. Changing my current one.
- Deleted Pre Damage build. Not really very viable in Ranked.
- Changed explanations on Items
- Added more explanations to Masteries
- Editing Runes, expect more detailed and more options by tomorrow
23/04/2012
- Figured out jhoijhoi's rune template ^^
- Changed rune explanation.
- Adding Summoner Spells
11/05/2012
- Changed item build, masteries, runes and explanations. Changed jungle route.
25/05/2012
- Added pictures to Masteries :)
1/02/2013
- REPUBLISHED *****ES
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