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Veigar Build Guide by TheRealCefor

AP Carry Dirtbag Veigar

AP Carry Dirtbag Veigar

Updated on May 18, 2016
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League of Legends Build Guide Author TheRealCefor Build Guide By TheRealCefor 35 3 2,069,745 Views 112 Comments
35 3 2,069,745 Views 112 Comments League of Legends Build Guide Author TheRealCefor Veigar Build Guide By TheRealCefor Updated on May 18, 2016
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Spells:

LoL Summoner Spell: Ignite

Ignite

LoL Summoner Spell: Flash

Flash

Threats & Synergies

Threats Synergies
Extreme Major Even Minor Tiny
Show All
None Low Ok Strong Ideal
Extreme Threats
Ideal Synergies
Synergies
Ideal Strong Ok Low None

Brief Introduction & Interactive Replays

I am Dirtbag Yordle and I welcome you to my quick-read guide
(Not 100% complete atm but all the important details are covered - 100% coming super soon!! - Just dealing with a new full-time job so my time is very constrained atm)


Veigar is League's primer mistake-punishing, 100-0 burst mage. New to his kit, Veigar uses his enemy's own maximum Health against them with Primordial Burst which makes him a huge threat to every champion in the game, even tanks. Veigar has the ability to get a free Needlessly Large Rod every 5-7 minutes, so stacking Ability Power should be your prime goal throughout an entire match. Veigar will out-scale any mage and most carries simply by farming, harassing with spells, slaying enemies, and assisting allies secure kills.

To compliment his own lore, Veigar has hands-down the most cruel abilities in LoL. His enemies can rarely manage the damage dealt if Veigar is itemized correctly and properly farmed. The only thing stopping Veigar from being the most ground-breaking champion is the reliability to deal said damage. Mastering techniques, mechanics, and mindset of Veigar will make the difference of being laughed at to being the terror that fuels nightmares.


Here you will find replays of current-patch LoL matches thanks to Replay.gg, these videos are for learning purposes and are not my attempts at showing off. Watch these videos to see this guide in action, there is no better learning tool than a video, that also happens to be fully interactive.

PAY ATTENTION - There are a few things to take note of when watching these replays, and yes...

~ Welcome to Veigar Community College ~

  • Spell Usage and Ability Power farming
  • Positioning in lane, on the move, and in fights
  • Itemization and minute-mark Creep Score AKA minion farm (10, 20, 30...)
  • Synergy with specific allied champions and objective control
  • Opponent play-patterns VS Veigar
  • *I Will Make Mistakes* Learn from them and think "what could of been done differently"
[Due to changes made by Replay.gg, posted below is a single link to all recent replays including ranked matches]
*No additional software is needed to view these replays, just the latest patch of LoL needs to be installed*
**A small (but safe) batch file will need to be downloaded via match link below**




This guide will be updated frequently. Thank you all for the support!

Special thanks to Parrot6632 for his efforts in creating the entire Threat Breakdown section, Maintained for his righteous custom icons, and Utopus for his top-notch review service!!!

A BIG thank you to TheRealChellizard for her custom splash art! Check out her work at Deviant Art!!!


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Veigar For Dummies


Chapter in-progress, will include in-depth look at summoner spells and masteries

Pros

  • Very large range and zoning capabilities with exceptional engage and disengage

  • One of the best siege champions in the game

  • Anti-carry mage with an insane amount of killing potential

  • Great personality and has some of the best quotes in League

  • Can infinitely stack Ability Power

Cons

  • Can be very team-reliant

  • Commonly runs out of Mana early-game

  • Has low defensive stats all-around

  • Many enemy champions and items can reduce or nullify his burst damage

  • Veigar will be focused in every fight because he's powerful and everyone hates him.


  • These runes are meant to be strictly defensive, there are no good offensive or utility options for Seals.

  • Greater Seal of Armor (Recommended vs Attack Damage) helps resist some physical damage inflicted by an Assassin, since normally their strengths lie in Auto-Attacks and Armor Penetration.

  • Greater Seal of Scaling Health (Recommended vs Ability Power) is the best choice to reduce a Mage's damage output because more Health makes a champion harder to burst down with Magic Damage.



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Kit Overview & Skill Tips


Personally, I think this passive could be more creative but the scaling 1.5% Mana-Regeneration gives any Mana item Veigar builds a powerful steroid.

With the scaling regeneration, Veigar can fully sustain his own Mana-Pool post-level 9 (especially with a Chalice of Harmony).

DON'T FORGET TO AA


While severely lacking in burst damage, Auto-Attacks still do damage and scale decently well throughout an entire match. Auto-Attacks combined with Ignite is an effective but desperate way to secure a kill when Veigar is dealing with his Cool-Downs.


The most used spell on Veigar, Baleful Strike has both a high base damage and Ability Power ratio. Mastering this spell is first on your to-do list, as it also has the lowest Cool-Down.
  • Always look for the opportunity to hit two targets, either it be two minions, one minion and an enemy champion, or two enemy champions.

  • Hitting an enemy with Baleful Strike is a great way to test out your damage and their defenses. If they took a good bit of damage from one Baleful Strike, prepare to go all-in on your opponent if you have Primordial Burst ready.

  • If versus an especially dangerous opponent like Annie, Zed, or Talon, try to avoid using the second hit of Baleful Strike unless it will kill another minion or hit a champion to avoid pushing the wave too much. This max range farming also ensures you're safe from most all-ins.

  • As with all skill-shots, leading Baleful Strike to where you think an opponent will be is critical. Also, throwing Baleful Strike into brushes and the fog-of-war when you are aware an enemy is around can prove useful.

  • Focus double Ability Power farming pre-6, if your opponent tries to zone you, hit them with a Baleful Strike or two to make them go into a more defensive position.

  • Late game, do not underestimate the damage of a Baleful Strike, you might end up wasting Dark Matter or Primordial Burst when Baleful Strike secures the kill instead.

Baleful Strike GIF


The most powerful, non-ultimate spell in the game when it comes to sheer damage, enemies quickly learn to respect Dark Matter or suffer dearly for it.

Dark Matter GIF


One of the most powerful, non-ultimate zoning spells in the game, Event Horizon can turn the tides of any fight in an instant.
  • Landing the insta-stun is still possible, just cast Event Horizon on an enemy hit by allied Crowd-Control or on an opponent that simply hasn't notice Veigar get within spell range.

  • Event Horizon is key for aiding allies or yourself escape from skirmishes, in this case, it is best to place the entire area of Event Horizon in-between yourself and the enemy team to discourage enemy dashes, jumps, and blinks. If getting ganked in-lane, make sure that an edge of Event Horizon reaches your tower. The enemy jungler can walk around it otherwise and wait for the stun to wear off.

  • When dealing with enemies that have targeted gap-closers which can get past the wall of Event Horizon, walk on the perimeter of the wall to safety. Most assassins and fighters choose to walk away knowing that they'll be instantly stunned for going in. If they do go in, kill them.

  • Event Horizon is excellent for forcing team-fights, trapping an enemy out of position can turn the fight into a 5v4 instantly. Be careful of not placing Veigar out of position when looking for a pick.

  • Using Event Horizon to zone objectives will keep the enemy at bay when they want to jump in the most. A few examples are protecting Dragon and Baron Nashor from enemy last-hits and keeping the enemy away from one of their own towers even when there is no ally minion wave nearby.

  • Whenever a team-fight occurs, the enemy team will be expecting Veigar to cast Event Horizon, but if the fight takes longer than usual, the enemy is never prepared for the second Event Horizon. Use this surprise tactic to your advantage.

  • Event Horizon can stop Dark Passage and many other dashes and lunges! Keep this in mind along with that Event Horizon lasts a full 3 seconds, most enemy champions with re-positioning abilities will grow impatient or panic and underestimate how long Event Horizon remains active.

Event Horizon GIF


The most powerful, single-target ultimate in the game in terms of pure damage. Primordial Burst is well-known for deleting mages and anyone who makes a mistake around Veigar.

Primordial Burst GIF

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Core Items & Viable Alternatives


Starting Off


With an abundance of mobile Mages and deadly Assassins in the League of Legends roster, Veigar will need more than just pure damage to start out with. Cool-Down Reduction and Mana-Regeneration are two attributes Veigar will need ASAP. Athene's Unholy Grail and Morellonomicon are two excellent options to chose from, each provide an unique attribute Veigar can use to his advantage.



  • 80 Ability Power combined with 9 Greater Glyph of Ability Power can help overcome any Magic Resistance built to hinder Veigar.

  • Grievous Wounds can reduce an enemy's ability to sustain (an Assassin's Life-Steal or a Fighter's Health-Regeneration) when Veigar can't simple burst the enemy down with one combo.


Second - Fifth Item(s)


After choosing if you want to focus more in defense or offense with your first item, now it is time to build what is required on Veigar to ensure that you do the burst damage you're intended to do.

  • Rabadon's Deathcap will also increase the Ability Power stacked by Baleful Strike by 35%. The bonus Ability Power from Rabadon's Deathcap weirdly enough is very close to how much Ability Power you've farmed with Baleful Strike. Prioritize Rabadon's Deathcap as your second item if vs Ability Power.

  • If matched against Attack Damage, build a Zhonya's Hourglass as your first item to reduce the kill potential of the enemy assassin/marksman/fighter, followed by Morellonomicon as your second item to improve your Cool-Down Reduction and Mana-Regeneration.

  • Zhonya's Hourglass can help Veigar avoid critical spells focused at him, as well as give Veigar a few more seconds for his Cool-Downs to refresh and/or to postpone a fight long enough for an ally to come to your aid.

  • Void Staff helps Veigar ignore a great deal of Magic Resistance which will increase the effectiveness of your burst damage. Combined with Sorcerer's Shoes and 9 Mark of Magic Penetration, Veigar will have 22.8 plus 35% Magic Penetration, which in most cases will negate all the Magic Resistance of an enemy assassin, mage, or marksman.

  • While I've seen few high-elo players (Diamond, Master, Challenger tier) run Mobility Boots on Veigar, overall that is NOT a good choice for a burst mage. Mobility Boots are built to increase the chances of Veigar to catch an out-of-position opponent but Veigar is NOT an assassin. When in combat, Mobility Boots loses a great deal of its Movement Speed, making Veigar slower than he should be. Veigar needs Magic Penetration and reliable Movement Speed, Sorcerer's Shoes are always the best bet for any mage, especially for Veigar.

  • Enchantment: Captain is a purchase most players wouldn't even consider but ever since the changes to Enchantment: Homeguard, Enchantment: Captain is very viable. Late game when Veigar is at his prime, he needs his teammates to be able stick to him. A passive 10% Movement Speed boost to allies is actually quite strong, all the other Enchantments don't compliment Veigar and his kit very well.


Last Item


Veigar is known in the League of Legends as one of its most defenseless champions. Having one item that focuses in defense can prove rather useful, especially when going against an enemy team that can evenly match your own in fair team-fights.

  • Although Banshee's Veil completely lacks offensive stats, its 45 Magic Resistance and 450 Health stacks very well with the Magic Resistance granted by Athene's Unholy Grail. All three of these combined provide Veigar with the maximum amount of Magic Resistance he can get without sacrificing his burst potential.

  • The Spell Shield is very effective versus Mages and other champions with powerful spells, making Banshee's Veil critical to build against team compilations that lack multiple Attack Damage threats.


  • While Guardian Angel lacks the defensive utility found in a Banshee's Veil, the flat Armor and Magic Resistance is still useful. The only reason you should look into Guardian Angel as an alternative is for its passive, in most cases, Banshee's Veil is the better choice.

  • The ability to ignore death once with Guardian Angel can help greatly against an enemy team that doesn't necessarily have powerful spells, just powerful attacks. Guardian Angel combined with Zhonya's Hourglass can give Veigar the ability to be unfocused for around 5 seconds during a key team-fight, just don't die twice.

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How To Play: The Tiny Master of Evil


*Collecting Notes, new section will include techniques for lane-phase, team-fighting, securing picks / objectives, and how / when to use spells including an extremely in-depth look into Event Horizon*

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Power-Plays: Caught on Tape


Desperate Kill


There will be many times when Veigar will be marked for death with no escape at hand. What would you do? You have to kill them before they kill you. These fights are never pretty, thinking quick and acting faster is your only hope of survival. Below you'll see Veigar attempting to save his team's turret unaware he is already far too late. With help coming but not soon enough, Veigar will have to fend for himself.

Desperate Kill GIF


Maximize Range


Enemies will often think they can out-smart Veigar by playing safe and keeping their distance. Ironically, those passive enemies are at the most risk. Veigar possess an admirable and formidable range, any foe within sight of Veigar is in potentially grave danger. Below you'll see Veigar and his allies securing Dragon when a sneaky Twisted Fate appeared in a nearby brush. Thanks to Bard catching sight of the crafty conman, Veigar unleashed a powerful attack at an enemy he had lost sight of.

Maximize Range GIF

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Quick Tips: Mid-Lane Edition


*New section coming soon, will include a single tip for every mid-lane match-up*

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Counter-Picked: Top 7 Match-Ups


  • For Ahri to get the most out of her kit, she needs a clear path to land Charm. Stand behind minions and allies to avoid being hit by a full-combo ( Ahri can 100-0 Veigar easily). Beware of Spirit Rush (and Flash) which Ahri can use to re-position herself quickly to attempt an all-in Charm.

  • Don't forget about Essence Theft, especially during lane-phase when Veigar doesn't pack much of a punch. If Ahri uses her spells effectively, she can Heal herself during every full-combo!

  • Both Fox-Fire and Spirit Rush have auto-targeting components that provide Ahri with unavoidable damage, simply by being near her with Low-Health can result in a quick death.

  • Orb of Deception is a triple-threat spell! Its ability to hit twice (especially at the spell's max range) while dealing True Damage on its return-path is devastating, also the bonus Movement Speed can provide Ahri with a strong engage or a safe escape. The best way to avoid this spell (and also Charm) is to move perpendicular of Ahri, it's logically the shortest distance to avoid any straight-line skill-shot.


  • Annie is VERY dangerous at all levels of an entire match, Pyromania is a constant threat and could result in a swift death for Veigar. When Pyromania is active or near being triggered (her tool-tip will show current stacks), stay a safe distance away even if it means missing out on a minion or two. The best way to deal with an Annie who saves Pyromania for a stun is to have your jungler gank as often as possible.

  • Annie will automatically laugh when Pyromania becomes active!

  • Unfortunately, Annie can burst down a champion just as good as Veigar but has two reliable stuns while Veigar only has one (which is nowhere near as reliable). It is best to play passive against Annie and to only engage if she is out-numbered or has just recently burned Pyromania and/or Summon: Tibbers.

  • Veigar does out-range Annie with everyone of his spells, picking fights with her at max range can put Annie at a disadvantage. Make sure Event Horizon traps Annie at a distance where she can't safely engage with Pyromania or Summon: Tibbers.


VS



VS

Collecting Notes, Match-up Coming Soon!


VS

Collecting Notes, Match-up Coming Soon!


VS

Collecting Notes, Match-up Coming Soon!


VS

Collecting Notes, Match-up Coming Soon!



BONUS! Dirtbag Yordle Presents: All for One - a fun video where a poor pack of Kindred are doomed to fail.

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Guide Change-Log

  • 5/6/2016 - "Mid-Season Mage Update" Update!
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