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Choose Champion Build:
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Phoenix Udyr Jungle
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Tiger Udyr Jungle
Spells:
Smite
Ghost
Items
Ability Order
Bridge Between (PASSIVE)
Udyr Passive Ability
Threats & Synergies
Vi
A very strong brawler, as her denting blows lowers your armor, and gives her attack speed. She can easily lock you up for an easy kill post 6, with her ult, or escape with her q. Buy early tier 1 boots to escape from her easily.

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Introduction

Hello! Welcome to my first guide! If you downvote, please comment why as I just want to improve. I will be updating this regularly.
Upvotes and constructive criticism are much appreciated. If you choose to downvote, please comment and let me know why otherwise it is more difficult to improve this guide. Thank you!
Check out my new Rengar guide here: Rengar: The Kitty Assassin

Runes


Spells


Masteries


Skills


Skill Sequence




Max






Itemisation

![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
This lets you clear the jungle faster than any other champion in the whole game. If you stack it up you should be dishing out some major damage and be able to solo dragon with ease. You want to rush this as your core item and stack it FAST!! This also gives sustain and faster clears with the upgraded smite. The recent buff has made this item insanely strong so you should basically always get it! Buy this if your team lacks tankiness and needs an early one, and if you plan on ganking and diving more than farming. The passive also speeds up clears due to the extra damage to minions and monsters. If you want to focus on ganking as much as possible and not farming, this is ideal. It allows you quickly catch out enemies and easily stun them, or smite someone you are having trouble escaping so you can manage to escape. This also provides a nice little true damage burst for some extra damage. Take the cinderhulk or devourer enchantment with it. Magic resist for enemy magic damage. You will have enough armor from other items. Tenacity is essential, it makes the enemy crowd control less effective allowing you to escape or chase down those pesky enemies. Distortion makes teleport's cooldown feel like nothing, as well as giving bonus movement speed after teleporting somewhere, making teleport ganks that much easier, and better, or getting around the map way faster. Also, if you run ghost, it makes the cooldown feel so short, as well as making you go way faster. Damage, movement speed, health, mana. This is AMAZING. The spellblade passive allows you to almost double your initiation damage. The phage increases your stickiness drastically. The movement and attack speed increase clear times and kill potential. Mana means more ability spamming. Attack damage.. is damage. You can now dive anyone, because you are far ahead, because you are playing Phoenix Udyr. The armour lets you tank tower hits, minion damage or champions, and the health does the same. The passive means a lot more damage. Do not underestimate how much damage it does. When killing jungle camps it will hit them constantly for magic damage that they cannot avoid, the same goes for gank. As Udyr, you are always up in their face, making this so effective on you. Get this if you aren't teamfighting much, as the resistances are beaten by ![]() Get this if your team is feeding, or all lanes are losing. This is excellent in teamfights, as you are right in their and can use the active to slow everyone meaning they can't get away... they are going to die. A late game item for Udyr. If the enemy team has a lot of auto attack reliant champs such as ![]() ![]() A great item if you are being poked down, or must initiate. If the enemy has a lot of AP this will also greatly lower the damage you take from them. The passive spell shield means that you can block an enemy spell, be it cc or high damage poke, this is very good! This is a new item to the League, but it seems very effective. It gives health, mana, health regen, and an awesome active which allows combines a talisman of ascension and a ![]() This is also strong on Udyr, though admittedly not as good as it used to be due to the cooldown reduction nerf. The magic resist and health is very good versus a high magic damage team, and the passive allows you to heal up against jungle monsters if you are being poked down a lot etc. If you are fed. This is a monster item on Udyr that lets you snowball out of control. The movement speed is insane, as is the attack speed. The cooldown reduction and movement speed together allows for the best chase potential. This damage essentially just increases your damage output and mobility tenfold. However, the tenacity on this item DOES NOT STACK with mercury treads and it is more of a ![]() Not the best item. It is a built in red buff, but you don't really need that as you have bear stance and can just steal their red buff. It is only really viable if you are extremely fed, or the enemy has hard to catch champs such as ![]() ![]() Damage and magic resist. If you are ahead and they have a decent amount of magic damage then yes, this is viable. However, the ![]() This should be bought early if you're team is doing very poorly or later if not. If you are teamfighting a lot and the enemy team has a decent amount of magic damage the aura is extremely useful, alongside the active shield, in keeping your team alive. Homeguard boots should mainly be bought when you are losing. If the enemy is in your base you will be taking a lot of damage and need to quickly be able to heal and get back to defend. It can also synergise quite well with teleport, allowing for unavoidable ganks where you run in at ridiculous speeds. If the enemy team has fed AD auto attack reliant champs such as ![]() ![]() ![]() This item is good when you are doing well. If the enemy team has a decent amount of magic damage, and magic resist, this is amazing as it will lower their damage onto you and increase yours on theirs over team as not only does it lower their magic resist, but it increases yours through essentially stealing it. The attack speed it gives is also so good with it, as it causes the stealing of the magic resist to happen even faster. Very situational. This item would have to replace the ![]() ![]() Decent stats with some nice health, armour, and cooldown reduction. The active is the main reason you would buy this, as it allows you to dive enemey champions without worrying about the turret aggro. The passive is quite nice too. This allows you to clear wards so you can kill Dragon and Baron Nashor without the enemy team knowing, gank without the enemy laner knowing, and clear wards in key positions so your team doesn't get caught out. The removal of the ![]() ![]() I have seen a lot of this because Trick2g uses it, and it hardly ever works. Don't get this item unless you are very confident in how to actually use it on Udyr, or if you are Trick2g. |

Ganking

If the enemy is overextended or has no wards, they won't be able to stop you charging in. If they have initiated on your laner on your side of the lane or in middleground, you should be able to gank as a lot of players do not pay attention to the minimap when fighting someone.
So, you should have turtle on in the bush you are waiting in, to get your passive,




While attacking them, right click them to attack and then right click in front of the enemy, and repeat constantly. If done correctly, this tactic will make sure you keep up with the enemy. You essentially want to always be between the enemy you are ganking, and the enemy's tower.

Jungle Tactics

To kill a jungle camp, activate







Start at the buff closest to your bottom lane, this allows for the biggest leash, and so the fastest clear, and the least damage taken. Before doing this, use your

The two initial jungle routes are:
Gromp -> Blue -> Red -> Krugs -> Raptors -> Wolves
OR
Krugs -> Red -> Blue -> Gromp -> Wolves -> Raptors
Ask your support to have Dragon constantly warded, or do it yourself. As soon as you have enough for you




Jungle Matchups

Basically once you have a few items, especially your


If the enemy jungler is a weak skirmisher, or is poor at 1v1's, such as

If the enemy jungler is focusing on ganks, you can take their jungle and try to counter gank when possible. Ganking the bottom lane is a safe bet for a kill if the enemy is pushed up near your allied tower, and then you ADC will get fed.

Thanks for Reading

Good luck, and thank you for reading my guide!
Check out my new Rengar guide here: Rengar: The Kitty Assassin

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