Build Guide by Tadesx

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.

League of Legends Build Guide Author Tadesx

Lux - Beyond The Double Rainbow

Tadesx Last updated on April 23, 2011
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Team 1

Ability Sequence

Ability Key Q
Ability Key W
Ability Key E
Ability Key R

Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.


Brute Force
Improved Rally

Offense: 9

Strength of Spirit
Veteran's Scars

Defense: 0

Blink of an Eye
Mystical Vision
Presence of the Master

Utility: 21

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Big note everyone should read when reading this guide!!!



Geez, sorry for the caps. It's just some ppl don't understand it in any other way :|

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2011-04-23 Added new offensive item build with not finished explanation

2011-04-12 Realized that some people won't understand some abbrevations and inserted a link to thread that explain them all

2011-04-11 Just posted new item builds up there ^, changed runes masteries and added downvotes section.


Updated Skill sequence section adn fixed the skilling order mistake (stupid me xD)


Updated Teamwork section.


Updated Masteries, Teamwork and Runes sections


After a long, long time i have finally updated this guide.


Guide created

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Lux's Story

Born to the prestigious Crownguards, the paragon family of Demacian service, Luxanna was destined for greatness. She grew up as the family's only daughter, and she immediately took to the advanced education and lavish parties required of families as high profile as the Crownguards. As Lux matured, it became clear that she was extraordinarily gifted. She could play tricks that made people believe they had seen things that did not actually exist. She could also hide in plain sight. Somehow, she was able to reverse engineer arcane magical spells after seeing them cast only once. She was hailed as a prodigy, drawing the affections of the Demacian government, military, and citizens alike.

As one of the youngest women to be tested by the College of Magic, she was discovered to possess a unique command over the powers of light. The young Lux viewed this as a great gift, something for her to embrace and use in the name of good. Realizing her unique skills, the Demacian military recruited and trained her in covert operations. She quickly became renowned for her daring achievements; the most dangerous of which found her deep in the chambers of the Noxian High Command. She extracted valuable inside information about the Noxus-Ionian conflict, earning her great favor with Demacians and Ionians alike. However, reconnaissance and surveillance was not for her. A light of her people, Lux's true calling was the League of Legends, where she could follow in her brother's footsteps and unleash her gifts as an inspiration for all of Demacia.

''Her guiding light makes enemies weary, but they should worry most when the light fades.''
-- Garen, The Might of Demacia

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Some kind of a little notes for everyone

So recently while playing games i noticed that many people doesn't know the abbrevations/shortenings (i don't actually know how to call them :| ) and that may cause you some problems when reading this guide. So if you don't know them, please go


and find the shortenings/abbrevations you don't know ^^.

Ty Matt, and other people that started that thread! Saved a lot of work for me ^^ .

Please, first try and only then rate this build, if you don't like it, tell me why, what should i improve to make it better. Thank You for understanding me :)

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Hello LoLers!
My name is Tadas, nick is Tadesx and friends call me Tade. And welcome to my first guide that is about Lux, Lady of luminositySo if you'r reading this guide then you have saw that epic female champ with

a shiny wand. At first look Lux does look weak, since she has that little wand, light

armor and stuff like that. But, as LeBlanc says "Looks can be decieving". Lux has great

potential in

killing and supporting , what is pretty unique if you ask me, since most casters just kills

and kills, and only few supports their teammates.

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Pros / Cons

Pros :
-Low CD ulti
-Skills scales off with AP nicely
-With the right combo ,you can kill almost anything
-2 forms of CC (snare , slow)
-Great harrasing abilities
-May shield more then 1 team8 with single skill, and save their lifes
-Can lane with a partner, or solo mid lane
-Strong at all game stages (early/mid/late game)
-Ulti with a big range won't let your enemies escape
-Makes enemies QQ often

-Some kind of squishy champ
-Makes enemies QQ often
-May lack a little AP early game with this build.
-Can't think of anything more....

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Summoner Spells

So basicaly what i think is best is


So why Flash? Well i know it has a long CD ,BUT it is a really helpfull spell for Lux, she is squishy and pretty slow early game so flahs can do the trick. Avoid ganks,jump trough walls, easily catch up with enemy, get in range to cast your spells, quickly get the right positioning for finales funkeln, and so on and so forth...
Why Clarity? I think it's self explanatiory. To kill/support you need mana, to get mana you need mana regen or Clarity. It is a wonderful spell since it doesn't only help you it also helps your teammates. Wonderful.

Other good choices

Imo just for fully offensive Lux or for those big Ignite fans.
For those who preffers ghost over flash.
Not a big fan of this spell but this can really change a lot. Exhaust main carry ,most fed caster and they will be nothing, catch up to enemies or run away (though Flash and Ghost is better when we talk about running away)
Oh no! That yi is backdooring and already reached our inhib/nexus turret becouse we were pushing so much and didn't look at the map ! No worries I got it. I suppose you get it.
One of most underrated and at the same time overrated spells in the game. I wouldn't take it since im not a fan of it, but many Lux players just prefers it over Clarity
Good coice when you suspect that low enemy is around there ,use it, use ulti, YOU HAVE SLAIN AN ENEMY. For those who are afraid of wasting ulti
In some situation this can save though i don't use it much, if you like it feel free to take it with you

You shouldn't take these

Just don't. It's not for you.
Underrated spell. It's good, and everyone complains about 9 mins CD... Ofc if you die much it's 2 big, but if you don't die so much it's pretty nice. But still, it's not for lux ,really.
Leave it to the tank/support.
We'r ain't jungling. Leave this spell alone.

These are just my opinions. You can costumize spells so they would fit you game style best

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I'm not gonna post the description of every skill what it say in the tooltip ,just get your mouse on the pictures and you will see what that skill does. Im only going try to explain the usage of skills here.

Light Binding

This is a amazing spell. May be used in so many ways and deals pretty nice damage.

Light Binding


*Light binding can be used offensively and defensively (snaring enemies to save yourself or your teamm8
*Remember Light Binding snares 2 enemies, so if enemy champion is hiding behind a minion so you couldn't damage him you may still do it.


(<3 that)

Prismatic Barrier

one of the most underestimated spells. This can save so many lifes

Prismatic Barrier


*Remember you can shield your allies/yourself twice with one shot, try hitting allies both times when casting this spell
* Prismatic barrier shields you twice - when you use it and when it comes back


(Damage over time spells/skills)

Lucent Singularity

This is a amazing spell deals pretty nice damage and it can hit whole enemy creep wave if casted rightly, or can be a very good harassing tool.

Lucent Singularity


*Sometimes, it's better to wait for the right moment to activate this spell.
* To be sure that Lucent Singularity hits enemy try using Light Binding first

Finales Funkeln

Finales Funkeln

One of my favorite ultimates In game. has so many uses...
Finales Funkeln

Finales Funkeln


*Remember if your enemy has been affected with one of your spells and is running away, he should still have Illumination so Finales Funkeln will deal higher damage
*Evemy at low health under tower ,and you don't have the hp to tower dive? Worry no more , this spell should do the trick.

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Choose you build !

So in here i will explain what build should you choose.

Sooo. You want to play something in everything? Little deffense, some offense ?
Choose build No. 1 ,it's what i ussualy use.

My usual build's Pros:
-Most informative in this guide
-Has a little bit of everything, deffense, offense
- Man... i though there will be more of them here O_O

My usual build's cons:
-No CDR without Elixir of Brilliance or golem's buff
-May lack a little AP early in the game.

Ok, now let's move on.
Build No. 2 !!
This is our fully offensive build. Wanna rape ppl like you never did? Wanna use Lucent Singularity + finales funkeln just to get a kill? Just wanna make ppl QQ cuz of you raping them with 1-3 hits? This is you choice
Fully offensive build's Pros:
-VERY, VERY high damage
-Many [[lux]es uses it lately

Fully offensince build's Cons:
-You will hardly get the full build
-Lacks A LOT OF deffense (get caught 1v1 with LeBlanc, Ryze, Xin Zhao and you are dead already if the distance is small)

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Build No. 1 (My usual build)

1st item you should buy is Doran's Ring. Why? I just think it's the best starting item for casters since it provides a little something of eveythign a caster needs (we would only need some magic pen to make it truly OP :DD).


Amplifying Tome - i would only reccomend this to experienced Lux's since it only provides Ap and no hp/mp regen /5s. So you will be way more squishy and you will not have so much mana regen and you will not be able to spam your skills.
Meki Pendant - this will be a start to Archangel staff ,though i think that Doran's Ring or Amplifying Tome would be better
Boots of Speed - old fashioned boots, gives you that little move speed that can change more then something. Though i wouldn't reccommend it much since it will only give you move speed, and that is really not most important stat at the start

2nd item should always be Sorcerer's Shoes OR Ionian Boots of Lucidity. Some may ask, why? Well, it's simple, this is when you will start to need move speed, becouse at this point chases should start and it doesn't matter if you'r the one that is getting chased or if you are chasing you will need it!

3rd item Sheen Wow there! If it says Lich Bane above there your not supposed to get it right away! So now to the point on why this. This thing is AMAZING. Why? Use a spell, get Illumination on enemy then auto attack to activate it, and Sheen's it will scale with sheen. Illumination + Sheen = WTFQQNOOBRAGE

4th Item Rabadon's Deathcap OR Zhonya's Hourglass. Now, think, turn your brain on. Everything is going awesome ,you dont need anymore survivability, and all you need is some more AP? Get Rabadon's Deathcap. You can't take it anymore? Enemy DPSES are raping you? You need armor desperately and you dont want to lose any AP? Get Zhonya's Hourglass

Gratz If you reached this point you have completed our core build!!!

5th item Archangel's Staff. Sooo i haven't saw any mage without this item (almost any). It's awesome. M/5 ,mana , AP, AND it turns 3% of your mana into AP. Yeeee-heheheeeees

Lich Bane. Why this? Even more damage after you use a spell and affect enemy with Illumination this will make 100% of your AP to your damage. Wich will be a lot!

7th Item Chooooosing timeeeeee :). This is all on your own. If you need some HP then choose Rod of Ages (RoA),or Rylai's Crystal Scepter (RCS), if you just need AP just get another Rabadon's Deathcap or Archangel's Staff. (I suppose you realize that your supposed to sell Doran's Ring? :D)

I will post more item builds soon :)
One more thing.

BUY WARDS AND ELIXIRS (Fortitude For HP ofcourse and Brilliance for CDR and AP)

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Build No. 2 (Fully offensive build)

Sooo we start with Amplifying Tome, this is a start to our Sheen and i realize you do know it's a must!
Other viable choices:
Doran's Ring this will delay your sheen meaning you will take longer to complete the build, tho is has it's own pros, it gives some HP for us and a little mana regen to let us use our skills more.
Boots of Speed Kay, now any champ can start with these, including Lux.
Ow and don't forget healing potion!

Our 2nd item - [[boots of speed]
Ok, now this is time when boots gets that *must have* sign.

If you bought Boots of Speed as you first item start building towards Sheen by getting [sapphire crystal]] or ampligying tome

Next when we finally have our Sheen and start raping, we will need more movement speed because if we rape, we will get ganked, and to get out of them early you can simply get more move speed so you wouldn't need to use flash for that and save it for worse situations. Solution - Ionian Boots of Lucidity or Sorcerer's Shoes.
Now it's thinking time, you almost rape everyone ,but they got away cuz you q/w/e/r was 0.5 secs from going off cooldown? You want to use you ultimate more often? Worry no more, use these bad boys.

You just want to deal more damage than using your skills more often? There's a tank in you lane that is stacking MR? Worry no more, Sorcerer's Shoes to the rescue!!

Rabadon's Deathcap Ok.. I don't think that i need to introduce this item. We all know that this is the bread and butter (sometimes jam) of all casters... You rarely see a caster without this bad boy. Why? srsly? Did you even read the tooltip??? NO?? Well, it gives a ****loads of AP! Only 155 you say? Umad? It's 155 AP + 30% OF YOUR AP, GOD DAMMIT THATS A LOT!!!
I think i got myself clear.

Ow my... Here comes another explanation for out next item. Tadadadadaaaaaa Void Staff.
Omg noob why do we buy this ****?? it's only 70 AP, friggin noob.. I saw ppl calling me noob cuz i got this, i bet they knew nothing about game mechanics, this little item may outrank Rabadon's Deathcap against a champion that bought a little magic resistance, but these 2 together - not ending rape madness.

Lich Bane is next in out build. This item on Lux causes servers crashing. It may move mountains if used with her passive. Now lets imagine that you just used you ulti on a Alistar that had 1500 HP. Ultimate dealt 500 true damage to him thanks to our Void Staff and Sorcerer's Shoes. Lich bane activates, you have 350~ ap ,enemy is affected by Illumination. Lux uses auto attack, 90~ ad + 350~ ap +150 ~ Illumination magic damage = 500 magic damage + 90 physical damage = Alistar's armor reduces the physical damage from 90 to 70 = 570 damage form auto attack total. Lux uses Lucent Singularity and Light Binding to finish off Alistar = YOU HAVE SLAIN AN ENEMY.
Archangel's Staff Ok. I don't actually think that this item needs an explanation. Almost a must have for any caster. Little part of you mana becomes your AP which is awesome. Combined with golem's buff gives you mana hax. Have i mentioned that part of your mana becomes you AP?

Rylai's Crystal Scepter or rof of ages Ahhh... These are purely sick items. Both of them. Rylai's Crystal Scepter gives you ap, health and a slow that makes you enemies QQ.
Rod of Ages This item is good. But we get it late which means it prolly won't get stacked. But those stacks doesnt change very much, honestly it's my opinion. Well if there are no tanks in enemy team or they are not stacking MR then you can replace Void Staff with this item and get rylai's crystal scepter as you last item

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Now we can proceed further

Classical caster runes.
This will give you most bonuses then any other mark, remember ArP/MagP > AD/AP
greater seal of replenishment OR greater seal or clarity This is your choice. I just preffer greater seal of replenishment
OR Purely you joice again. ^^
Explains itself i think ^^


Noticed that i have added extra runes up there ? ^
So ya, you can choose form those, they are the best ones for Lux (tho i think im gonna get down voted when they will see hp quints :| )

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Traditional caster masteries, though some preffers to go 0/9/21 or 0/21/9 or 9/21/0 with Lux, so feel free to customize it to suit your style best, that is just what i use ^_^.

Now a lil more in-depth

9/0/21 is when you want to go more into offense. This is mostly what i use
9/21/0 OR 0/21/9 These are the ones when you see that your team is VEEEEEEEEEEEEEEEEEEEEERRYYYYYYY squishy. Why? You team will get raped too fast, and you want to survive it, and these will give you that lil something to get you lucky.
Or not.

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Team Work

This is where you should be extra carefull, if you'r doing good ,enemy will focus you (at least that's what they ussualy do), never go first in, tanks are for initiating,leave it to them.
Be sure to use Prismatic Barrier in team fights!!! (try to cover whole team or even ask them to be close)

Team fights combo and instructions on how to me most usseful and don't die there

Soo combo, finales funkeln.
You should so win that teamfight by now. If no repeat without finales funkeln.
You should auto attack the main carry after using Light Binding, though i not don't tink about doing same after Lucent Singularity becouse finales funkeln will ignite enemies that have been hit.

More tips about teamfights


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Skill Sequence

Ok now there is 3 types of skilling order.
Light Binding focus
Lucent Singularity focus
[lucent singularity and [[light binding hybrid skilling.

Light binding focus is like this:
Finales funkeln < [light binding]] < Lucent Singularity < Prismatic Barrier
In other words
R < Q < E < W
OR in another words
You take you ultimate - finales funkeln whenever you can, if you can't take it you take ight binding, when you can't take it you take Lucent Singularity, when you can't take it you take Prismatic Barrier
Lucent singularity focus is like this :
Finales funkeln < Lucent Singularity < Light Binding < Prismatic Barrier
In other words :
R < E < Q < W
OR in another words :
You take you ultimate - finales funkeln whenever you can, when you can't take it you take Lucent Singularity ,when you can't take it you take Light Binding ,when you can't take it you take Prismatic Barrier
Hybrid skilling is like this:
You take you ultimate - finales funkeln whenever you can. And then you add 1 point to you Light Binding and another one to Lucent Singularity . This way you will deal moderate amount of damage with both abilities.
If you use this kind of skilling order remember to follow this order untill lvl 6
1. Light Binding
2. Lucent Singularity
4. Light Binding
5. [prismatic barrier]]
From here you should add 1 point to finales funkeln and add skill points reguraly to both skills Light Binding and Lucent Singularity

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Troll down votes / Down votes

Just adding them here so if you see these ppl trolling around and +1'ing everything you could report them.

YEY , i haz downvotez :D.

iDupix said :
You need alot more ap and cdr

Tadesx says:
As i stated some time ago, that this build has almost same ap ,I failed badly cuz i just looked on the champ stats up there ^, now i realized that i put multiple item choices and bonuses from them were counted in too... Sorry for that fail xD. I don't know what was I thinking. But still. Now i will try to explain it to you. Yesm you think that this build is bad. Not very much AP, and without golem buff, Elixir of Brilliance there's no CDR either. But man, I'm not trying to go fully offensive here, I'm trying to survive in here and still deal damage. And as i said i will post new item builds, which will include CDR build, doin' good build, fully offensive build and rarely seen deffensive build.