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Nasus Build Guide by ArKL1Te

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author ArKL1Te

Nasus, father of Anubis. [AD TOP]

ArKL1Te Last updated on May 18, 2013
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Team 1

Ability Sequence

1
3
5
7
9
Ability Key Q
2
4
8
10
12
Ability Key W
13
14
15
17
18
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1/
Executioner
 
 

Offense: 21

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Honor Guard
 
 

Defense: 0

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Pickpocket
Intelligence
 
 
 
 
 
 
 
Nimble
 
 

Utility: 9


Guide Top

Introduction

DISCLAIMER


I'm not responsible for the use of this build. So use it at your own risk. This is an experiemental build (which I consider better than the high rated ones).


Guide Top

Pros / Cons

The good side :)

The bad part :(
  • Must be used and positioned carefully.
  • Ultimate Fury of the Sands has a long cooldown.
  • Needs constant, long time farm to improve his Q for killing.
  • Slow character, you must be REALLY patient with him.
  • Underestimated sometimes.
...


Guide Top

Farming

ALWAYS try to finish a minion with Siphoning Strike (or Q) if possible. At the beginning it'll not be easy, but these are some tips:

  • Just left click the minion you're going to kill to check it's hp remaining.
  • Try to calculate your final damage (or watch the red number it pops as you hit with the skill activated), so you'll know when you must hit.
  • Check if there're ally minions hitting your target, try to calculate when you must hit with your Siphoning Strike.


Guide Top

Items

This is my item's choice for a START



I recommend Doran's Shield since Nasus must go tanky and has enough sustain with his passive Soul Eater, and if you must stay below the tower and or protect yourself from turret diving final attacks, this item grants you 10 armor and a bit of health regeneration. As long as you don't mess it up so much by taking so much harrasive damage, you'll be ok.

Others may go with:


Nasus would be more vulnerable, Boots of Speed would be an utility but to farm your Q when you know your enemy wouldn't have the range to do damage to you. If he gets hurt until the point that you have to use your 3 Health Potions, he's even more vulnerable and can be killed even by turret diving (a tanky Lee Sin is an example).
I totally not recommend this starting set, since Nasus must farm his Siphoning Strike as long as he can stay in lane, but if you think you can really handle it, go on.


Guide Top

Spells

Siphoning Strike


I maximize first Siphoning Strike since I'm making him AD, until lvl 9.

Wither


Wither, the best tool to help your ganker to anihilate your enemy champion. Sometimes can be used to escape.



Useless at the beginning, so I don't even take it. It needs some AP to do some decent damage. You're going to buy Hextech Gunblade if you want to do SOME damage overtime with Spirit Fire.
BUT if you know you'll have an opportunity to catch your enemy with less than 55hp, with a 55 damage Spirit Fire burst, learn it at lvl 4.