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Ezreal Build Guide by Buglyfe

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League of Legends Build Guide Author Buglyfe

Not so blue: On-Hit Ezreal

Buglyfe Last updated on November 29, 2015
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Ability Sequence

1
3
5
7
9
Ability Key Q
4
13
15
17
18
Ability Key W
2
8
10
12
14
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

Fury
 
 
5/
Sorcery
 
 
 
 
 
 
 
 
5/
Vampirism
 
 
Natural Talent
 
 
 
 
 
1/
Bounty Hunter
Oppressor
 
 
 
 
 
Battering Blows
 
 
Piercing Thoughts
 
 
 
 

Ferocity: 12

Wanderer
 
 
5/
Savagery
 
 
 
 
 
 
 
 
5/
Merciless
 
 
Meditation
 
 
 
 
 
Bandit
1/
Dangerous Game
 
 
 
 
 
Precision
 
 
5/
Intelligence
 
 
 
 

Cunning: 18

Recovery
 
 
Unyielding
 
 
 
 
 
Explorer
Tough Skin
 
 
 
 
 
Runic Armor
 
 
Veteran's Scars
 
 
 
 
 
Insight
Perseverance
 
 
 
 
 
Swiftness
 
 
Legendary Guardian
 
 
 
 

Resolve: 0


Guide Top

Introduction

Hello,

My name is Kevin, i play on the NA sever under the screen name buglyfe. I have been playing League of Legends for about three years now and ezreal has always been my favorite champion. This is my take on how to play ezreal, as a safe caster ADC that can both poke for crazy damage from afar but also has ability to deal with champions that dive him. Anyway, let's get on with the guide.

This is my first guide so I apologize if it isn't pretty or well done, criticism is welcome.


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Runes

I like to run AD reds, Armor Yellows, 3 Scaling CD blues 6 flat CD blues, and AD or AS Quints


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Pros / Cons

Pros
-Incredibly safe with his E
-Long range poke with Q
-Strong all in and waveclear with Ult
-Great Mid-Late game damage
-Strong level 2 All-in
Cons
-Lacks some of the more up front damage champions like jinx or graves have
-Weak early game due to buying tear first


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Creeping / Jungling

After you get tear just spam q to farm, use your ult freely too, hitting q's will reduce the already 45% lower cooldown.


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Items

You start Doran's Blade, Health Potion, and Warding Totem, you are an ADC, it's what you do.

Back as soon as you can to get tear if you are not close to killing them. Getting sheen first is also fine but i prefer to get it afterwards. Getting tear first will put you at a damage disadvantage in lane but it will completely fix ezreal's mana problems in no time.

Your first big power spike is from Trinity Force, the next is from finishing manamune.

After you have those i like to get ghostblade for its armor pen, its AD, and its active that goes very well close range with manamune as many Jayce players know.

Blade of the ruined king is another on hit effect so it bumps up q's damage and makes it do more to tanks, it also gives you can escape from assassin, taking some of their health so you can flash/E away and use ghostblade to outrun them or to kite them

Black Cleaver/Berserker Greaves- Not a bad build at all but i prefer the flat armor pen from ghostblade but black cleaver would probably be better against very tanky teams


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Spells

Some nice combos for ezreal

-Go into a unwarded bush while running away from an enemy. As soon as you get in, turn around and ult-AA-Q-W-AA.

-the above combo is your all-in combo assuming all abilities are up. AA's to proc trinity force which can be ignored if you are too far away.

-Don't use w or spam e until manamune is stacked


Guide Top

Summary

If you can hit your skill shots this build will provide crazy amounts of damage. I hope you all liked the build, Feel free to comment on my build.