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Wukong Build Guide by Uprising35

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author Uprising35

"Only in combat do you learn who you truly are" TO

Uprising35 Last updated on January 1, 2013
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Ability Sequence

2
5
10
12
13
Ability Key Q
3
14
15
17
18
Ability Key W
1
4
7
8
9
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1/
Executioner
 
 

Offense: 21

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Honor Guard
 
 

Defense: 9

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Pickpocket
Intelligence
 
 
 
 
 
 
 
Nimble
 
 

Utility: 0


Guide Top

Introduction



Hi guys, i want to let you know how to play this beautiful champion. Wukong is one of the most powerful champion in the league so follow this build to win every match :D

Release Date: 26/7/11
Attributes: Fighter, Melee, Stealth
Cost: 975 RP or 6300 IP



Health: Average
Attack: Strong
Spells: Weak
Difficulty: Easy

If you like this guide, vote and comment if you have some advice to give and let me know your results with this build ^^


Guide Top

Lore

During the chaos of the Rune Wars, an enormous runestone was lost deep within the Plague Jungles. It remained there, untouched for centuries, emanating a potent magic which infused nearby wildlife with sentience and vitality. A group of monkeys who were particularly empowered by it came to worship the stone, and their leader - a wise sage - became convinced that he could harness its power to make the monkeys immortal. He performed an elaborate ritual, but things didn't go as he expected. The runestone was destroyed, and instead of granting immortality, it produced Kong, a monkey who carried in his heart the strength and power it had contained. Kong was driven by an unquenchable desire for greatness. He sought out every beast and monster the Plague Jungles could offer, eager to find a worthy opponent, but none offered the challenge he craved. He asked the sage for advice, and learned about a legend of hairless monkeys to the north who, with wits and might, had bent the world to their will.

Wukong left, journeying north, determined to discover if the legend was true. He crossed the Southern Wastes and then the Great Barrier. On his way, he happened upon Master Yi, who was deep in meditation. Kong asked him who the strongest warrior in the north was, and Yi told him about the League of Legends. The tale intoxicated Kong, a place where he could battle the strongest fighters in the world was, to him, paradise. Kong asked Yi to introduce him to this League, and to teach him the ways of humans, so that he could be a fitting champion. In return, he would honor Yi by using Yi's Wuju style to become the greatest warrior Runeterra had ever seen. Admiring his passion, Yi agreed, but under the condition that Kong would one day teach the lessons of Wuju to a pupil of his own. In the spirit of this agreement, he renamed Kong Wukong, and gave him a weapon suited to his unusual nature - an enchanted staff that the young Doran had crafted. The weapon was an unrivalled masterpiece. Guided by Yi, Wukong joined the League of Legends to prove himself as the best, and to show the world the true power of Wuju.

"Only in combat do you learn who you truly are." -Wukong


Guide Top

Champion Spotlight


Guide Top

Pros / Cons

Pros

+ High early game damage
+ Easy to escape ganks/fights ( Decoy)
+ Harrasment
+ Low mana costs (late game)



Cons
- Squishy in the beginning
- Needs items to be good ( Trinity Force - Ravenous Hydra)
- Easy to play - Hard to Master
- Using ulti can make you die fast if not used correctly


Guide Top

Skill Sequence

Ability Sequence
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18


Crushing Blow - Q Spell
Wukong swings his mighty staff with incredible speed, crushing his opponent. This attack deals additional physical damage and reduces the enemy's Armor for a short duration.
Crushing Blow is very powerful, especially when you have Trinity Force that let you make a lot of bonus damage. Wukong makes most of his damage with this spell, so you have to know how to use it well.

TOTAL PHYSICAL DAMAGE: 30 / 60 / 90 / 120 / 150 (+ 110% AD)




Decoy - W Spell
Wukong utilizes his cleverness to trick his foes. He becomes stealthed for 1.5 seconds and leaves an uncontrollable decoy behind that will deal Magic Damage to enemies near it after 1.5 seconds.
In my opinion Decoy is the most useful spell of this champ. Using Decoy you can run easily when you get ganked, you can gank using Decoy when you are in the bush and then use Nimbus Strike to jump on your enemy. You can also use Decoy in fight for prevent enemy's spells and for activate the Trinity Force effect.

MAGIC DAMAGE: 70 / 115 / 160 / 205 / 250 (+ 60% AP)




Nimbus Strike - E Spell
Wukong dashes on a cloud toward a target enemy and sends out images to attack up to 2 additional enemies near his target, dealing physical damage to each enemy struck.
Nimbus Strike is very powerful in the whole game. It deals some damages and grants to you some bonus attack speed that can be very nice in fight!

PHYSICAL DAMAGE: 60 / 105 / 150 / 195 / 240 (+ 80% Bonus AD)
ATTACK SPEED BONUS: 30% / 35% / 40% / 45% / 50%




Cyclone - R Spell
Wukong's staff grows outward and he spins it around for up to 4 seconds, dealing physical damage every second and knocking up enemies once per cast. Wukong gains 5% movement speed bonus every half second for the duration of the spell, with the bonus disappearing once he stops spinning. Wukong cannot attack or use other abilities while Cyclone is on, but he can deactivate it at any time.
Cyclone is surely the strongest spell of Wukong. In fight, if casted in the right way, can let your team score an easy ace: it deals tons of damage and knock all the nearby enemies. Cyclone can even help you in the top lane to knock your enemy and kill him.

PHYSICAL DAMAGE: 20 / 110 / 200 (+ 120% AD)
TOTAL PHYSICAL DAMAGE: 80 / 440 / 800 (+ 480% AD)




Stone Skin - Passive
Wukong's armor and magic resistance are increased by 4 / 6 / 8 for each nearby enemy champion.
Stone Skin isn't so useful in lane cause it don't help you so much when there's only an enemy, but in late game, during fights, it becomes very strong!

BONUS ARMOR & MAGIC RES:
    4 - Level 1
    6 - Level 7
    8 - Level 13


Guide Top

Masteries

Masteries
4/5
4/1
3/1
1/1
2/5
2/5
1/1
3/
1/
3/5
4/1
1/1
1/1


I take damage masteries for early game. Wukong is really strong at start but he is a little squishy, so i take some health and defense masteries too. I take these masteries for the toplane.
Veteran's Scars is very useful at start because replaces the health runes and makes you more healty in early game.



Masteries
4/5
4/1
3/1
1/1
2/5
2/5
1/1
3/
1/
1/5
3/1
1/5
3/5
1/1

You can even try setting 9 points on to utilities. Meditation and Expanded Mind are usefull for the top lane because in the beginning you need to spam in order to kill your enemy and score the first blood! Runic Affinity can help you if your jungler let you take the blue buff (With the blue buff you can spam your spell and when you have Sheen or Trinity Force it becomes really useful). If you don't like Runic Affinity you can take Biscuiteer instead that give to you a free potion at start.


Guide Top

Runes

Runes

Greater Mark of Attack Damage
9

Greater Seal of Armor
9

Greater Glyph of Magic Resist
9

Greater Quintessence of Lethality
3

For runes i take some armor with Greater Seal of Armor, some magic resistance with Greater Glyph of Magic Resist and some attack damage with Greater Mark of Attack Damage. For quintessences i use greater quintessence of armor penetration that grants to you a basic armor penetration that can help you to score the first blood.



Runes

Greater Seal of Armor
9

Greater Glyph of Magic Resist
9

Greater Mark of Lethality
9

Greater Quintessence of Movement Speed
3

You can even try using greater mark of armor penetration and Greater Quintessence of Movement Speed. I find both very nice!


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Items

OLD BUILD

Item Sequence











Boots of Speed
300

Berserker's Greaves
1100

Ruby Crystal
400

Sapphire Crystal
350

Sheen
1050

Phage
1250

Zeal
1300

Trinity Force
3733

Giant's Belt
1000

Warmog's Armor
2850

Chain Vest
800

Atma's Impaler
2300

B. F. Sword
1300

The Bloodthirster
3700

Last Whisper
1300

NEW BUILD

ATTACK DAMAGE
Item Sequence











Health Potion
50

Health Potion
50

Health Potion
50

Phage
1250

The Brutalizer
1337

Mercury's Treads
1100

Vampiric Scepter
900

Tiamat
1200

Ravenous Hydra
3500

Trinity Force
3733

The Black Cleaver
3100

Warmog's Armor
2850

Atma's Impaler
2300

TANKY
Item Sequence











Health Potion
50

Health Potion
50

Health Potion
50

Phage
1250

Sheen
1050

Mercury's Treads
1100

Giant's Belt
1000

Trinity Force
3733

Guardian Angel
2400

Randuin's Omen
2900

Banshee's Veil
2450

Atma's Impaler
2300


Guide Top

Farming

Being a top champ, Wukong need to farm, farm and farm. In the start you need to farm to 1465 gold in order to buy Phage, some pots and wards at the first back. It's important not to use so much mana to farm, you need to keep it nearly full to harrass your enemy, so you have to farm using auto attacks and Nimbus Strike if it's needed.
If your jungler let you, take blue buff in order to spam you spell and farm easier, with no problems.


Guide Top

Summary

The guide isn't over, i'm still working to finish it! if you need some advice you can send me a PM :)

VOTE & COMMENT ;)