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Sejuani Build Guide by Mitsiee

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author Mitsiee

Sejuani - Winter is here... - Jungle guide to success!

Mitsiee Last updated on May 10, 2013

Team 1

Ability Sequence

2
14
15
17
18
Ability Key Q
1
4
5
7
9
Ability Key W
3
8
10
12
13
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Executioner
 
 

Offense: 0

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1/
Honor Guard
 
 

Defense: 21

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Pickpocket
Intelligence
 
 
 
 
 
 
 
Nimble
 
 

Utility: 9


Guide Top

Introduction

Re-make guide comming soon! The item build is final.


Hello,
I have wanted to pick up sejuani since she came out, but I never did because people told me she was underpowered. After quite a few months I decided to pick her up anyway. Since then she has been my favorite champion and I play her 9 out of 10 games.

Considering I do nothing but jungle, and in this jungle I do nothing but gank, I loved her CC. At first I thought her DPS was way to low, but after quite some time I started to appreciate the fact that she may not be the quickest killer, but she definitively has a decent DMG output.

So here we go, a guide a express my love for this beauty.

1 Million ******* views. Wow.


Guide Top

Pros / Cons

Pros

  • She is without a doubt the best looking champion in the game.
  • Her remake made her incredibly strong. Way to strong some might say.
  • Insane tank
  • Insane CC, not only slows, but even the CC on her Ult is amazing!
  • Best Ganker in game.
  • Doesn't need Flash
  • She makes a Game of Thrones reference, therefore she is the coolest champion in the league.

Cons

  • Relies on a good team
  • Not great at any 1v1
  • Doesn't do well without good communication


Guide Top

Summoner Spells

What to take



An extra slow! Sure, you have a number of slowes, it's incredible to have another one.

Take this as soon as Flash will get nerfed (Soon)

Obvious choice for Junglers.

Great in any situation.

Great to finish of that one annoying enemy, or that one AD carry with way to much lifesteal. Nice choice instead of Exhaust, but not recommended.


What not to take


Ye, not happening.

No.

Mercury Treads take care of that CC on you.

Even though you are very mana hungry, this spell is just way to useless late game.

Great at top, but not needed at all if you ask me.

You are not the support.


Guide Top

Skills

(Innate): Damaging an enemy with an ability or basic attack grants 10 / 15 / 20 / 25 bonus armor and reduces movement-slowing effects on Sejuani by 10 / 15 / 20 / 25% for 2 seconds. Subsequent damage will increase the duration by 2 seconds up to a cap of ~8 seconds, where after damage will refresh the duration.



Applies a small slow that goes unnoticed. A very bad passive if it didn't affect other spells, more on this on the other spell descriptions.




(Active): Sejuani charges forward, knocking enemies into the air and dealing magic damage equal to a flat amount plus a percentage of the target's maximum health (max 300 damage to monsters). This charge stops after knocking an enemy champion into the air.

Range: 650
Cooldown: 15 / 14 / 13 / 12 / 11 seconds
Cost: 80 / 85 / 90 / 95 / 100 mana
Magic Damage: 40 / 70 / 100 / 130 / 160 (+0.4 per ability power)
Max Health Damage: 4 / 6 / 8 / 10 / 12 %


It charges a pretty great distance, meaning is it a great way to close a distance on enemies. Other then that, it passes through minions, allowing you to get to an enemy champ really easy. This charge also allows you to get through walls, which means you won't need flash!
It also applies Frost on all enemies hit, making it a great combo with your E.

Her remake now allows her to knock back champions as well. Simply the best change ever.




(Active): Sejuani's next basic attack deals bonus magic damage to the target and enemies near it. She then swings her flail, dealing magic damage to nearby enemies over 4 seconds. If this ability is reactivated, Sejuani immediately starts swinging her flail.

Cost: 40 mana
Radius: 350
Magic Damage per Second: 20 / 30 / 40 / 50 / 60 (+0.15 per ability power) (+4% of Sejuani's bonus health)
Cooldown: 11 / 10 / 9 / 8 / 7 Seconds


It scales on HP as well as on AP. Meaning building HP is very viable. This is why I use HP runes. When you are at 40% cooldown reduction you can have it on for almost all the time, making it GREAT in teamfights and jungle/wave clearing. It also applies frost, meaning you can chase an enemy without having to auto attack him in order to slow him with your E.




Sejuani's abilities and basic attacks passively apply Frost to enemies for 4 seconds. Activate converts Frost on nearby enemies to Permafrost, dealing magic damage and reduces their movement speed for a few seconds.
Cost: 55 mana
Cooldown: 11 seconds
Range: 1000
Magic Damage: 60 / 110 / 160 / 210 / 260 (+0.5 per ability power)
Movement Speed Reduction: 50 / 55 / 60 / 65 / 70 %
Duration: 2 / 2.25 / 2.5 / 2.75 / 3 Seconds



The slow is amazing. Truly amazing. Other then that, it has an INSANE range, just somewhat less far then your ulti, meaning you can hit them right after your ulti. They will hate you for it.




(Active): Sejuani throws her frost-forged bola in a line. If the bola hits an enemy champion, it shatters, stunning the target and nearby enemies for a duration. If the bola reaches its maximum range, it shatters and slows enemies by 90% instead.
All enemies in the shatter area take magic damage.
Cost: 100 mana
Range: 1175
Splash Range: 450
Cooldown: 130 / 115 / 100 seconds
Magic Damage: 150 / 250 / 350 (+0.8 per ability power)
Duration: 1.5 / 1.75 / 2 Seconds


Once again, one insane range. It is simply one of the best ultimates in game, no questions asked. Even if you miss the splash will still hit most targets, and slow them for 90%. The splash range is incredibly big, allowing you to stun enemies in a giant radius.


Guide Top

Videos

A Season 3 video is in the works!

This video showcases Sejuani pretty well. Although, I have to say, I didn't gank as much as I would have liked, simply because my team did pretty good by itself.

These aren't focused on Sejuani as much, but is is more entertaining to watch ;).


Guide Top

Examples

Some of my recent scores


Guide Top

Work in Progress

I am still working on this guide. A lot more information will follow shortly.


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