Nidalee Build Guide by Keltayy

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League of Legends Build Guide Author Keltayy

The New Meta of Nidalee | ADC

Keltayy Last updated on June 6, 2013
1,568 10
Greater Damage (Cheat Sheet)

Champion Build: Nidalee

Health 1990
Health Regen 15.8
Mana 2030
Mana Regen 23
Armor 87
Magic Resist 57.000054
Dodge 0
Tenacity 0
Movement Speed 405
Gold Bonus 0
Attack Damage 312.3
Attack Speed 61.04
Crit Chance 25%S
Crit Damage 50%
Ability Power 0
Life Steal 27%
Spell Vamp 0
Armor Penetration 0
Magic Penetration 0
Cooldown Reduction 0%

Recommended Runes + Notes

Ability Sequence + Notes

Ability Key Q
Ability Key W
Ability Key E
Ability Key R

Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Offense: 21

Honor Guard

Defense: 9


Utility: 0

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Welcome to my guide! Before we begin, I will tell you a lil' bit about myself. Im a guy from Denmark, 13 years old, played since the very end of Season 1/Preseason 2. The reason to why I make this guide is that i wanna show that other champs than the original Carries like Caitlyn or Graves. But first time I played Nidalee adc, the enemy had a AP support Nida, and my spear deals same damage as her. Actually through the whole game *Evil Laugh*.. But anyways, I really hope this guide actually can make you think that other champs which is not categorized under the ADC list. HAVE FUN!

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Greater Quintessence of Attack Damage

Greater Mark of Attack Damage

Greater Seal of Armor

Greater Glyph of Scaling Magic Resist


Quintessence 1:
Spoiler: Click to view

Quintessence 2:
Spoiler: Click to view

Quintessence 3:
Spoiler: Click to view


Mark 1:
Spoiler: Click to view

Mark 2:
Spoiler: Click to view


Seal 1:
Spoiler: Click to view


Glyph 1:
Spoiler: Click to view

I don't know what else I should pick for this one. Maybe Greater Glyph of Attack Speed, Greater Glyph of Health? I don't know. You can pick what you want to. :)

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Fury : Always good with some Attack Speed on an ADC. I think that if you dont have a little AS, Penetration, and Lifesteal, you'll be bad in the game. (if you only focus on Attack Damage)

Deadliness : Also good with Attack Damage, thats what ADC's are based at. Ofc as I said in the Fury description, NOT only Attack Damage.

Havoc : An insane Mastery to increase your Damage, I really recommend that Mastery!

Weapon Expertise : Good amount of Penetration to deal more damage on enemies. As I descriped in the Runes part, I would prefer this for 1v1'ing Champs. But you still need this anyways ;D

Brute Force : More Attack Damage? Bigger chance to kill!

Sunder : I told you already.. :)

Executioner : If you are in Cat-form, and Q'ing the enemy, it will say: BOOM! When you got your Core-items, you can deal 50% of their Health with a SINGLE Q!

The Defensive Masteries: You know.. Just a bigger chance to survive :) Armor, Health. No problem. :)

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Skill Sequence

Ability Sequence
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18

Why do I max this way?: R>Q>E>W
Javelin Toss / Takedown: I max this after because of very great poke! Normal ADC's doesn't have pokes like her.

Bushwhack / Pounce: I max this as the last spell because I dont really use this spell, I don't know why.. But I only use it to place them in the Tri-bushs to find out if their jungler are there.

Primal Surge / Swipe: I max this after poking cuz of the 1v1 Attack Speed, mid-late game 1v1s are very important to win.. (Ofc. also in early but I think that you can win Teamfights when its 5v4 or whatever.)

Aspect Of The Cougar: I max this first because I always like to have my Ultimate as the first priority in the Maxing of spells + its good to deal alot of Damage too without using mana :)

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Why pick the Items I Choose?

: It has pretty much every stat for a ADC. Has the: Attack Damage, Attack Speed, Lifesteal, and Slow for escaping.

Berskerker's Greaves: Movement Speed as you need, and extra Attack Speed.

: An OP item with Mana and Attack Damage. It allows you to poke, heal, and place even more traps. The best thing is when you stacked it you will get Muramana, and when you activate the item, you will get insane damage.

: HUGE amount of Damage and Lifesteal, very great for dealing damage in Teamfights, fighting Baron without losing Health. But you must stack it before you start a Teamfight, maybe you'll lose it because you didn't stack it to 30. REMEMBER that! It's important :)

: What should I say? It's an insane damage "increaser". Its passive will also make you OP.

: Buy this if they stack Armor. But also think about what you are doing if they get Thornmail! You can kill yourself by attacking them.

: Good way to keep up in Teamfights if you get focused. Good idea to have this if they use everything on you, like: Ultimates, Long CD spells, and that can make them lose the teamfight. If they also got Guardian Angel, it will be a long teamfight. So remember to poke them down, and then your team are allowed to do what they want with their spells.

: Powerful aginst Karthus's Requiem. Or very strong abilites can be wasted 'cuz' of that Item,

: This is a "not that much used" item. You can use it if they got Strong AP + you get Attack Speed.

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Change Log

06-06-2013: Released Guide with abit information.