Yorick Build Guide by Zombiethekid
Champion Build: Yorick
| Health | 3431 |
| Health Regen | 21.1 |
| Mana | 1295 |
| Mana Regen | 14.6 |
| Armor | 180.49 |
| Magic Resist | 64.56 |
| Dodge | 0 |
| Tenacity | 0 |
| Movement Speed | 415 |
| Gold Bonus | 0 |
| Attack Damage | 304.5 |
| Attack Speed | 48.944 |
| Crit Chance | 20%S |
| Crit Damage | 0% |
| Ability Power | 55 |
| Life Steal | 30% |
| Spell Vamp | 0 |
| Armor Penetration | 19.2 |
| Magic Penetration | 0 |
| Cooldown Reduction | 15% |
Recommended Runes
Ability Sequence





Mastery Tree Is Outdated
WARNING: These masteries are still using the old tree and have not been updated to the new tree by the guide author. As such, they will be different than the masteries you see in-game.
Masteries
Who Requires My Services?
This is my first
Yorick guide. Since I've been playing him, I've been growing very fond of his playstyle. He is nasty to go against 1v1 if you aren't careful with him. He has great harass, sustainability and he hits massively hard. Also, he has a guardian angel on roids (only you die after some time). I'm making this guide to show other people how I play Yorick. If anyone's interested on how I play Yorick, please keep reading. Also, please try the actual build before down voting. This build is primarily to go bottom with, but use it anyway you please.
Pros/Cons
Great damage output
Good amount of health
Great harass
Good sustainability
Beats people with a shovel
Cons
Tend to get targeted quickly
Mediocre in team fights (at least in my build)
You WILL get ganked (its just unavoidable as Yorick)
Ultimate takes good timing to use properly
Walks like egor
Runes
I use greater mark of desolation to get rid of that pesky early game armor. Rule of thumb, the more armor penetration you have, the harder you hit your opponent.
I use
Greater Seal of Armor to boost my pesky early game armor. Also, I think flat armor seals are good because a lot of early game damage comes mostly from auto attacks.
I use
Greater Glyph of Magic Resist just for the defense. This build negates defense a bit, so I try to counter my lack of defense with a little defense...does that make sense? Yes, I take flat magic resist runes because I'd rather have a good early game defense a
Karthus than have a weak late game defense against a fed one. But hey, that is just my opinion. Everyone loves options take
Greater Glyph of Scaling Magic Resist if you prefer it.
greater quintessence of desolation I can't live without them. Though, if you want
Greater Quintessence of Health that is your choice, not mine. I've had good success with my greater quintessence of desolation.
Summoner Spells
Ignite
This has by far become one of my favorite summoner spells EVER! I remember first starting out playing LoL and thinking "I don't see why I would need this spell" Turns out I was VERY wrong. I take it with most of my picks besides
Exhaust
Also, great summoner spell. Keeps people from getting away and places a nice damage debuff on them. Although it's great for catching someone, I usually don't sure it for that.
Heal
I wouldn't really recommend this spell for
Clarity
Most underrated summoner spell EVER. It would take me forever to explain how many times this has saved my turret from a creep wave and how many kills I've gotten with this spell. It is excellent in Dominion, especially since it knocks enemies off your turret. It's just as great defensively as it is offensively.
Ghost
AH, the flash of Dominion. You'll easily see 4 out of 5 people in a team take it. It's one of the best spells you can take in Dominion since speed and ability to defend points are everything in that mode. It's not my usual spell, but it gets results when I do take it.
Promote
Giant anti-turret minion? Not bad at all. Not only are these roid-ions hard to kill early game, they completely heal siege minions. You can see how annoying that gets after a while. It's worth looking at.
Flash
Great spell. Can get you out of a hairy situation if you use it right. I see a lot of people take it, and sometimes escape me before I bury them. It's a spell worth looking at. The only thing I don't like about it is the CD on it. It's a little long for Dominion for getting one "I might get away" free card. I don't take it but that's just me. If you feel you need it, by all means, use it.
Your Toolbox O' Ghouls
Fitting passive for a champion like
Great ability is all I can say. It gives you fantastic damage, and helps in a good chase >:D muhahaha. The bad thing about it...you gotta hit something or else your stuck with shiny hands holding a shovel and we don't want that now do we. Pair this up with
Good ability, I love it. If it scaled of AD (Which is what this guide is pointed towards) I would abuse it. It gives initial damage, plus a slow that is ongoing to nearby enemies. That means SCREW YOU
My favorite ability for
Awesome...pure awesomeness. It's awesomeness on a button. It counts towards your passive
Which Ghouls Are Important?
With my skill sequence. I make
Omen of Famine my main priority. I love the heal and it has a 1.0 scaling with bonus attack damage on top of it's base damage which is 55 at its first rank. So that means right out of the box you deal 75 damage with it because of your prospector's blade. It doesn't sound like a lot in dominion since you level so fast, but constant harass with it will make your enemy leave you alone. Plus, it heals you for a percentage of the damage it deals. On top of that, it heals you for a percentage of what damage the ghoul itself does.
My second priority is
Omen of War. Simply because it hits REALLY hard. It has a 1.2 scaling with attack damage. No, not bonus damage. It counts your base attack damage also. It also has a base of 30 damage. So at rank one you deal 210.4 damage all in one hit. That is not counting if you have other ghouls out. Let say you have your other ghouls out, Famine and Pestilence. That increases the damage you deal by 10%. That makes your total damage with the other two ghouls equal 231.4 damage. Thats EVIL!!! Not to mention your ghouls are also hitting your enemy on top of your auto attacks which equal about 82 counting your prospectors blade.
My last priority is
Omen of Pestilence. I use it only for the slow, the ghoul, and passive. It's not a primary source of damage for me. Thats what my other two ghouls are for. But it does help me catch people who realize that I dominate 1v1 and try to run away. Pesty here keeps them from doing getting away too quickly and thus I must account a good amount of kills to this ability.
Omen of Death...What can I say other than it's simply amazing. I can't tell you how many times I've killed someone because they try to capture a point after I die, only for me to comeback and get my vengeance. Use it in situations when you think you might die. Not only does it count towards your passive, but its awesome life insurance in case you DO die. I must account many a double kills to this ability.
A Shovel Isn't All You Need.
Trinity Force
One of my favorite items on Yorick. It's a monster when paired with
Sunfire Cape
Good amount of HP and armor. This will make people want to stay away from you at melee range. You will literally be doing constant damage with this item plus your ghouls and auto attacks. You'll see numbers rolling like
Frozen Mallet
I can see why this item would be good on
Atma's Impaler
Sanguine Blade
Life steal plus damage? Do tell. This is THE core item for my (I say again, My)
Frozen Heart
I'd be a liar if I said this item sucked on
Lets Wrap This Up Already
So, basically, you'r big, your scary, you hit hard, and you can heal. Yay!!!
Yorick is fun to play, and is an amazing skirmisher. I have yet to find someone who can out-do me bottom lane when my
Yorick goes a limping (Yes I've even gone against a
Heimerdinger). Though, remember, being over zeleous WILL get you killed. Let them commit and then you go on the offensive. Don't run in like a hungry zombie and eat minion damage on top of your enemy's damage. Harass them and wear them out. When you feel the time is right, finish them off and take their turret for your self.
Thank you for reading my guide and I will add things as I learn how to. I'm fairly new to Mobafire and I'm still trying to get the hang of adding those nifty tool tips the other guides have. Take care, and remember, Death is only the beginning.
EDIT: I LEARNED!!!
Special Thanks
Special thanks to JhoiJhoi and her awesome Making a guide guide. It REALLY helped me making my guide and made my guide look like child's play. I will continue to fix my guide depending on feedback and more experience as
Yorick
Also, thanks to Searz for the templates. Searz's informative and awesome looking guide template. Check it out, helped me a lot.
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