OTGBionicArm wrote:
We'll have to see how people use it. Aside from professionals I don't see this being that gamebreaking. People will either use it incorrectly or the enemies will ignore it entirely. It does nothing to stop melees, and not to mention that Yasuo's playstyle will likely take him out of the walls safety anyway. he'll likely use his for his team's benefit and not his own.
Dafuq did I just read?! That's a terrible argument and for some reason people keep using it. The ability breaks the game in a pretty serious way - against some champions it's like being untargetable (e.g. Ashe, Ahri, Twisted Fate, Ryze) while still being able to deal damage and performing other actions.
Probem is that skillshots are ment to be rewarding when having enough aim to hit them.
But if a skill can easily deny that reward with a skill, which doesn't even need a good reaction time, then it becomes gamebreaking.
As it is now, it should only be able to block really small projectiles or only the first projectile (or first 3 whatever) and then act like an Anivia wall, allthough that would be pretty OP again...
But if a skill can easily deny that reward with a skill, which doesn't even need a good reaction time, then it becomes gamebreaking.
As it is now, it should only be able to block really small projectiles or only the first projectile (or first 3 whatever) and then act like an Anivia wall, allthough that would be pretty OP again...
Well, the way I look at it, regardless of how powerful the wind wall is, Yasuo is directly countered by melee CC focus. Even with his passive he's little more than a paperweight. At least Yi can run away from fights really fast or meditate, or alpha strike to block key spells. For a melee carry he's really only got the wind wall (with very low up time) and an inconsistent shield to to defend himself, OR the off chance an enemy creep is behind him to dash to.
My argument isn't as much that Wind Wall won't be OP, it's more that Yasuo will not be OP because of it.
My argument isn't as much that Wind Wall won't be OP, it's more that Yasuo will not be OP because of it.
yasuo isn't countered by melee focus - he's countered by aggression.
That said, he's still a pretty good champion that scales insanely well into the lategame. He also has a lot of utility for a melee hard carry, not to mention he responds very well to ganks.
I'm predicting he'll be great in solo queue, but not so great in competitive play. But you never know.
That said, he's still a pretty good champion that scales insanely well into the lategame. He also has a lot of utility for a melee hard carry, not to mention he responds very well to ganks.
I'm predicting he'll be great in solo queue, but not so great in competitive play. But you never know.
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Also I play against mostly plat/diamond players in my normals so I don't think I can rely on them using it incorrectly 9/10 times, lol (chances are people in my ranked games will fail though :D).