Akali Build Guide by BleachXtremeFan
Not Updated For Current Season
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Not Updated For Current Season
The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.
Hi! Welcome to my Akali build.
First i will say a few words about this champion:
- Akali is a awesome AP champion with a very high damage.
- You can use this champion to play solo top,solo mid or lane. (don't try tank)
- This champion have many good skill and is a very good farmer.
And now I began to explain you this champion.
|There exists an ancient order originating in the Ionian Isles dedicated to the preservation of balance. Order, chaos, light, darkness -- all things must exist in perfect harmony for such is the way of the universe. This order is known as the Kinkou and it employs a triumvirate of shadow warriors to uphold its causes in the world. Akali is one of these shadow warriors, entrusted with the sacred duty of Pruning the Tree - eliminating those who threaten the equilibrium of Valoran.
A prodigal martial artist, Akali began training with her mother as soon as she could make a fist. Her mother's discipline was relentless and unforgiving, but predicated on the fundamental principle: ''We do that which must be done.'' When the Kinkou inducted her into the order at the age of fourteen, she could slice a dangling chain with a chop of her hand. There was no question - she would succeed her mother as the Fist of Shadow. She has had to do much in this role which others might find morally questionable, but to her it is in service of her mother's inviolable doctrine. She now works with her fellows Shen and Kennen to enforce the balance of Valoran. This hallowed pursuit has unsurprisingly led the triumvirate to the Fields of Justice.
''The Fist of Shadow strikes from the cover of death itself. Do not impede the balance.''
Pros & Cons
"+"- High burst.
"+"- Escape mechanism with
Shadow Dance & Twilight Shroud.
"+"- Awesome Passive.
"+"- Good Farmer with
Mark of the Assassin & Crescent Slash.
"+"- Very versatile.
"+"- Excellent At Chasing.
"-"- Squishy Champion.
"-"- High Priority Kill Target.
"-"- Only Excels At Killing
"-"- Countered By Crowd Control.
"-"- Doesn't Have Much CC
Herself Only A Slow.
"-"- Need good rune for Twin Disciplines.
|**||Mark of the Assassin is a very important skill for this champion. In combination with Shadow Dance you will done a incredibility damage. Addition you can use this spell to farm. In team fight or 1vs1 extremely important to hit the enemy after you use this spell on them. You can do this very easily with Shadow Dance. I recommend you to start a fight with this spell because he have a low cooldown and he restore your energy when you hit the enemy.||**|
|**||This is a very important skill. You can use them to escape or to help your them to catch an enemy. Addition into the circle you have more armor/magic resist and the enemy can't see you without ward or oracle.
Look at this video to learn you to use Twilight Shroud
Good skill to give more damage on the enemy and to farm the minion. When you attack the turret you can use this skill to active Sheen passive and give more damage.
|**||Shadow Dance is a awesome skill. Is very good in combination with Mark of the Assassin and Crescent Slash, this combo deal a very high DPS. I suggest you do don't spam this skill, because you have max. 3 essence of shadow, so use them when the enemy try to escape.||**|
|**||With Twin Disciplines you can increase your spell vamp and magic damage. That passive can help you to survive more time. With 8% spell vamp you can restore easily your HP and with magic damage you own the lane.||**|
Greater Mark of Magic Penetration - Nothing to say. More magic penetration=More magic damage and low enemy magic resist.
Greater Mark of Attack Damage - Why? Because in combination with Brute Force will active you Twin Disciplines and will give you approx. 8% spell vamp.
Greater Seal of Vitality - I choose this rune because akali is a squishy champion.
Greater Glyph of Ability Power - Will give you more ability power in early game.
Greater Glyph of Scaling Ability Power - That rune give you more ability power in late game than Greater Glyph of Ability Power.
Greater Quintessence of Ability Power - Put this runes and destroy any opponent.
My masteries is (21/9/0). This will give you all you need.
Summoner's Wrath : Increase your ability power when Ignite is in cooldown.
Brute Force : Help you to active Twin Disciplines.
Sorcery : Need to put a point in Arcane Knowledge .
Arcane Knowledge : More Magic Penetration => More Magic Damage => Enemy Dead.
Hacov: Damage increase.
Blast : Increase Ability Power.
Archmage : Same thing as Blast .
Executioner : Execute Your Opponent.
Hardiness / Resistance / Durability / Veteran's Scars : More defense.
Flash you can escape or catch an enemy and with Ignite can kill your opponent. Addition you can use Ignite to reduce the enemy HP regeneration, reduce support heal (eg. Aria of Perseverance, Astral Blessing, Primal Surge ...).
Heal: If you like this.
Ghost: Oh no, a ghost. "Buhuhu!"
Exhaust: "The enemy power is finish. Attack Him!"/"You can't arrive me."
Cleanse: Haha! I'm immune at your stun.
Teleport: Fast gang.
Surge: I see you with my eye.
Smite: If you want to be jungle.
Don't try these
Clarity: "I kill you if I see this spell on Akali"
Clairvoyance: For support.
Rally: Nobody use this.
Promote: "I promote you (minion)".
You have 3 variants, but i suggest you the third variant because will confer more mobility and survivability.
The 1st variant is good when you don't have rune. Why? Because Doran's Blade will give you +10 attack damage who active your Twin Disciplines. But after level 10 this item is useless.
The 2nd variant is for more ability power at early game. I don't use this start sequence because with this I have less change to escape from a gang.
With this build you will have all you need. Hextech Gunblade increase your ability power, spell vamp and life steal who grant you to restore very easily your HP. Rylai's Crystal Scepter will allow you to slow the enemy (with Mark of the Assassin or Crescent Slash, addition this item give you more HP and AP. Lich Bane is very good on Akali. I know what you say: "Why mana on Akali". You need to ignore this aspect, because this item has a good passive who increase considerable your damage. At finish Rabadon's Deathcap and Void Staff are to increase your ability power and your magic penetration to kill all your opponent.
Ninja Tabi - good when your enemy team is more AD than AP. Addition this passive item is very good to farm more easy and fast.
Sorcerer's Shoes - I see this item at some player who join with Akali. Is good. This increase your magic damage. But I recommend Mercury's Treads because this will give you tenacity and you can escape more fast at CC spell.
Will of the Ancients - If you don't have enough gold to buy Hextech Gunblade. This item confer more Ability Power than Hextech Gunblade and have an aura good for all AP champion, but in this case you don't have life steal and unique active who slow the enemy. Why life steal on Akali? Life steal is good because he will restore more HP when you use Mark of the Assassin.
Abyssal Scepter - Good against AP or Tank enemy. This item aura reduce the enemy magic resist, and your team will give more damage in team fight if you are near.
-*-Level 1-5. Stay back and farm the minion. If the enemy try to attack the turret, use Twilight Shroud front the turret and attack your opponent.
-*-Level 6-10. Stay mid and try to attack your enemy with Mark of the Assassin & Shadow Dance in combination. When you buy Hextech Revolver kill your opponent and use Crescent Slash & Mark of the Assassin to restore your HP.
-*-After level 10 you can go to gang top or bottom and come back on mid for try to kill again the mid enemy.
-*-When an enemy try to gang you, use Twilight Shroud and try to scam the enemy.
-*-Stay back and try to survive as much possible. Don't forget to say SS and put sight ward/ Vision Ward to prevent a eventually gang.
-*-When the enemy is around the turret you can try to attack him but don't go far, because the will attack you.
-*-Buy Health Potion & Hextech Revolver to restore more easily your HP and survive more time.
-*-Help your partner to kill or to escape. Can put Twilight Shroud front the enemy to slow him.
-*-After level 6 you can attack constantly with Mark of the Assassin & Shadow Dance and for escape use Twilight Shroud.
-*-Say SS and help mid or your partner to push.