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Alistar: Mega Farm with Sunfire, Trample and Pulverize!!!





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Choose Champion Build:
Spells:
Ghost
Flash
Ability Order
Triumphant Roar (PASSIVE)
Alistar Passive Ability
Introduction
The following is a tank guide for








Trample: Whenever

Note: The three builds I have listed above starting from left to right are as follows 1) Recommended Core Build 2) Recommended "Hard Tank" Build 3) Recommended AP Tank Build. All of which are discussed in greater detail in the items section.
Pros
Alistar's new passive

This guide has good defensive attributes.
This guide has good offensive attributes.
A little bit of HP goes a long ways on

Your Ulti basically makes you invulnerable and allows you to sacrifice some defensive items for offensive items.
Cons
This build lacks MP5 which can leave you out of MP often but
The recommended AP build lacks CDR.
The above two cons leave you quite dependent on blue golem buff.
You are slow but most tanks are.
It's all about S.K.I.L.L.Z.
Pretty straight forward max your Q


At this current time I am only going to discuss


















Absolutely a must have again I can't see








Another very useful spell. It's a good escape mechanism also a good initiating spell.









I'm yet to use this spell but I can see it's potential. I have found many times during the laning phase where I am just low on MP and you can't do much if you can't use your abilities. So, as an option in place of





I can recommend this because



I feel obligated to give at least one more recommendation for spells and that is













Marks

Seals


Glyphs

Quintessences





Other optional runes
Marks





Seals
Honestly, the options here are really really thin and there aren't too many other viable picks other than






Glyphs
A few good options here including





Quintessences
Lots of good picks here just take a look at all the optional mark, seal and glyph runes that I am recommending and I'm sure you can fill in the blanks. The only type of rune that I would recommend that is not listed in the optional mark, seal or glyph runes is



Core





Going to the lane with



Once you have reached 860 gold it's time to buy




20 magic penetration hurts in early game and your abilities will cut right through enemy champs/minions. Other viable substitutes that I consider situational are












45 armor, 450 HP and a passive that will make tons of money, paying for itself and the rest of your build. Your passive






Great item! 500 health, 80 AP and a passive that is going to add slow to all your abilities through your trample.



From here rest of the build becomes very dependent on the current game. You can become quite the "hard tank" with items like






Recommened AP Tank Items

Not much to say about this item. Great aura, good MR and decent AP. Get this if you against mosty AP or a fed AP. Also, good if your team is mostly AP.

Decent armor, great AP and a weird active. Makes you invulnerable for 2 seconds but you can't do anything, not even run! Get this if you are up against mostly AD. Also, the active works well against




Probably the weakest of all the items I have chosen so far but it's the only other AP item that has some defensive attribute built into it. Rarely will the game ever make it this far but






Recommended Hard Tank Items

Great item! Movement speed, massive HP regen, and tons of MR definitely a solid choice in almost any game.

MR, CDR and HP not a huge boost but it's a great cheap item. The passive is the selling point, it makes



A huge boost to armor, MP and CDR. A passive that is going to slow all the enemies attacks by 20%. Further allowing you to control team fights. If you are good with actives then







Other Optional/Situational Items
















Summary and Example Builds
Below I have included some examples but it is not an all inclusive list of the different combinations of builds. There are so many situations that your final build will rarely ever duplicate itself. The core should always be the same but after that how, why, when and what you should build comes from experience.Core




Final Recommended AP Tank






The











Tons of great items for the 6th slot and with enough experience you should know what is the right choice.
Final Recommended Hard Tank







Notice the option in boots here. Overall, the






Final Hybrid MR







Final Hybrid Armor







http://www.mobafire.com/league-of-legends/build/new-player-faq-62815#chapter6
So, seriously last hitting is a very important concept and skill but I have designed the core and runes of this build so that we are less inhibited by our slow movement speed and attack speed. The runes and items power up our













Soon to come!!!
- Screenshots of in game CS and KDA ratios.
- A more in depth section on skillz and abilities.
- A section on early, mid, and endgame play and roles.
- A section on team fights who, what, when, why and how?
- Continuous improvements with typos, grammar and flow of the guide.
- Other random things.
In conclusion, I hope you take the time to use all the helpful tips and tricks in this guide to further improve your

If you have any questions or concerns on this guide please feel free to comment or send me a private message. I don't want any trolling haters so please GTFO and grow up if that is your style.
I would like to take the time to thank some of my real life and in-game buddies who have made my game better and this guide possible.
B00stedmuffin - an amazing real life and in-game buddy who has save my *** more than once in real life and in-game. Just an all around great person. Thanks for introducing me to the game.
MagicPikachu - In-game buddy with some mad tanking skillz and a real concept of game strategy.
Garrolous - Solid in-game buddy that is always good for some pwn mode.
Graveyardsmk - For pumping my ego up so many times allowing me to solo mid on

And anyone else that I may have forgotten and yet to add...Thank you!
Until next time, "Mess with the bull and you get the horns!!!"
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