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Alistar Build Guide by joe5353

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Not Updated For Current Season

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League of Legends Build Guide Author joe5353

AP Alistar, The Cow That Can't Be Milked Mid/Jungle (In Prog

joe5353 Last updated on March 9, 2014
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Team 1

[VS]

Team 2

Ability Sequence

2
8
10
13
14
Ability Key Q
1
4
5
7
9
Ability Key W
3
12
15
17
18
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1/
Havoc
 
 

Offense: 26

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Legendary Guardian
 
 

Defense: 4

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Bandit
Intelligence
 
 
 
 
 
 
Wanderer
 
 

Utility: 0


Guide Top

Introduction



This is my AP Alistar Mid/Jungle guide, the guide to The Cow That Can't Be Milked.
Feel free to tell me what you think about this build, and about the guide in general, as it is my first, but for now here is my AP Alistar guide.


Guide Top

Runes

Runes

Greater Glyph of Magic Resist
9

Greater Quintessence of Ability Power
3

Greater Mark of Lethality
9

Greater Seal of Ability Power
5

Greater Seal of Armor
4


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Masteries

Masteries
1/5
4/1
1/1
1/1
3/5
1/1
1/1
1/5
3/5
1/1
3/1
1/
3/
1/
1/
2/1
2/1

Alistar at max cdr, has a Q W and E with around 7s cd. Because of that its good to put points into Sorcery . Because of the way Alistar's Q and W work, he can get in a basic attack after them, and his ult gives him about 60 more attack damage. For that reason I put a point into Spell Weaving . Alistar's W, Q combo that makes him dash to the champion and then knock them up before they are knocked back, is a good reason to put a point into Blade Weaving . Because of the auto attack after his Q and W, it makes Lich Bane a good item on Alistar, so it's good to have Devastating Strikes and Arcane Blade . Finally, because your a melee champion and will probably be dashing behind minion waves and sometimes under towers to hit the enemy, it's good to have Enchanted Armor and Tough Skin .


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Items


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Skill Sequence

For Mid
R>W>Q>E
Ability Sequence
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18
> > >
For Jungle
R>Q>E>W
Ability Sequence
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18
> > >

Pulverize is your second main damage, it is aoe, keeps the enemy in place, and does close to the damage that headbutt does. This is a good ability to max first if your jungling, and usually second in lane.
SPACE
SPACE
SPACE

Headbutt is your main damage, it does the most, works great with Pulverize. It is a great ability to max first.
SPACE
SPACE
SPACE
SPACE
SPACE
SPACE
SPACE

Triumphant Roar heals for a good amount, can be spammed, and can really keep you in lane or in jungle longer than some other champions, it is usually maxed second or third because its mostly a heal, but this and his ult activate his passive Trample.
Lastly, Unbreakable Will should have a point in it at 6 11 and 16 because of the tankiness, and ad it provides you. With this tower shots do almost nothing to you, this is great for when you go to iniate.
SPACE
SPACE
SPACE
SPACE


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Champion Abilities

Passive
meow meow meow 0
Q
meow meow meow 1
W
meow meow meow 2
E
meow meow meow 3
R
meow meow meow 4


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Summoner Spells

Useful for escapes, because otherwise the only thing to distance you and the enemy is
Flash
Good for someone with heals, spellvamp, or lifesteal, Also good to finish someone off.
Ignite
Usually needed when jungling, unless you think you're Ok.
Smite
Good for ganks especially if you can get behind the enemy, also good to get places fast.
Teleport
Good for extra CC, and to decrease enemy damage.
Exhaust
Good for ganking, escaping or getting somewhere fast.
Ghost


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Pros / Cons

Pros

+Good CC
+Sustain from Triumphant Roar and tanky with Unbreakable Will
+Good Farmer
+Can escape with Headbuttand Pulverize
+Fast clear in jungle with Pulverize and Trample
+Ends with 2000-2500 HP without HP items
Cons

-Melee Champion
-Pretty bad cooldowns without CDR
-Hard jungle if you don't have some knowledge
-Doesn't get that great until he has Lich Bane and Rabadon's Deathcap
-
-
-


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Farming


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Counters / Synergies


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Jungling


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Gameplay


Guide Top

Unique Skills


Guide Top

FAQ Frequently Asked Questions


Guide Top

Credits


Guide Top

Summary

26/04/00
Masteries
1/5
4/1
1/1
1/1
3/5
1/1
1/1
1/5
3/5
1/1
3/1
1/
3/
1/
1/
2/1
2/1
R>W>Q>E
Ability Sequence
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18


Guide Top

The End

Made By Joe