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Nidalee Build Guide by MilkManforLife73

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author MilkManforLife73

AP Nidalee mid, 4.10 rework

MilkManforLife73 Last updated on June 19, 2014
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Ability Sequence

2
4
5
7
9
Ability Key Q
1
14
15
17
18
Ability Key W
3
8
10
12
13
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1/
Havoc
 
 

Offense: 21

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Legendary Guardian
 
 

Defense: 0

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Bandit
Intelligence
 
 
 
 
 
 
Wanderer
 
 

Utility: 9



Threats to Nidalee with this build

Threat
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Threat Champion Notes
2
Ahri This match up could not be much easier. Nidalee's huge burst damage and ability to chase down immobile target's make Ahri a prime example of the hunted. As long as you can dodge a charm this lane is super easy. Your all in's are easeier to do and you have more sustain. Push our the first two waves, hit 3 first, then go in for the kill. Do be careful though, if she lands a charm you could be outraded
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Introduction

Hello, I'm am a newly found fan of Nidalee mid. Her strong level 3 and incredible roaming potential make her a fearsome mid laner, while her utility makes her very good as an addition to almost any team. I am currently Gold III on Summoner's Rift, 5v5. I hope you enjoy this reworked Nidalee guide!


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Runes

A rune page for Nidalee is very easy to debate about. This page is really just a personal thing. 15 AP in the late game really isn't that much, when you consider how much safer the health will have you being when going for those tougher kills. If you want to be even safer, you can replace the scaling AP glyphs with scaling MR, but I wouldn't recommend it.


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Spells

Just a quick note, flash is always a recommended summoner spell, but heal is also viable for this build, other than ignite.


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Pros / Cons

Pros:
- Strong early game
- Hard to gank due to mobility and traps
- Amazing roaming potential
- Easy to learn
- Amazing scaling
- Good burst potential
- Good utility

Cons:
- Extremely weak to CC
- Skill shot dependent
- Transform dependent
- No real "Ultimate"
- No incredibly high impact move


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Unique Skills

The only real unique skills are that she can jump over thin walls with her cougar w, and that her cougar q resets the AA timer, nothing really special though.