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Spells:
Flash
Smite
Ability Order
Trial By Fire (PASSIVE)
Gangplank Passive Ability
Welcome to my Guide.

Do you want to be a Jungle Pirate? If answer is yes, follow this guide!
Hello, my Summoner name is AstralD. Since i first saw
Gangplank i knew he was a right champion for me. I love Pirates, playing Pirates when i was a little kid, watching One Piece etc. Why do i like
Gangplank? Because he does alot of damage, tanks the whole enemy team, has a free
Cleanse (sorry
Warwick) and gets out of the fight alive. Has a great ganking potential with his Q, E and R. Do i need to say more? I don't think so, so let's move on.




Pros
+ High burst damage
+ Free buff for allies

+ Global Ultimate

+ Free


+ Passive is like a Red Buff

Cons
- Squishy early game
- A bit mana hungry early game
Summoner Spells you should take:

Very usefull for escaping... 'Nuff said just pick it. :D

Well you're Jungler, so i think this is obvious... Right?

If there is no

Summoner Spells you shouldn't take:

You already have



You have you're


I lol'd.

Not needed, this is for Solo Top or Mid players.

You are a bit mana hungry in early game bu't this is just useless. NO.

You're Solo Top or Mid will have this.

No.

You have


I don't see a reason why would you pick this.

Support has it.

It's like a Red Buff. Great for chasing enemies.

Cooldown 5 seconds
Cost 50/55/60/65/70 mana
Range 625
Great for getting more gold from you're jungle creeps and chasing enemies.

Cooldown 22/21/20/19/18 seconds
Cost 65 mana


Active: Gangplank fires his pistol into the air, disabling his passive boost but increasing his Attack Damage by 12 / 19 / 26 / 33 / 40 and Movement Speed by 8 / 11 / 14 / 17 / 20% and nearby allied champions' Attack Damage and Movement Speed by half that amount for 7 seconds.
Cooldown 25 seconds
Cost 50/55/60/65/70 mana
Radius of AoE: 1200
Excellent movement speed and AD Damage bonus. Good for escaping (or helping you're ally escape) and chasing enemies.

Cost: 100 mana
Range: Global
Radius of Target AoE: 575
Radius of Cannonball AoE: 275
Sight Radius: 600 (estimate)
Risky ultimate. Sometimes it hits and sometimes it doesen't do any damage to the enemy. Great abillity for defending you're turret, slowing down enemies and doing damage to them (if you get lucky)
MUST BUY ITEMS:

Total Price: 1600

Total Price: 3000

Total Price: 2355
Boots
Against Heavy CC team:

Total Price: 1200
Against Heavy AD team:

Total Price: 850
Situational Items:

Total Price: 3000

Total Price: 3250

Total Price: 2610

Total Price: 2775

Total Price: 2000

Total Price: 2715

Total Price: 3300
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