Kennen Build Guide by Duckslayer

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League of Legends Build Guide Author Duckslayer

Kennen AD/AP - Kennen! I choose you!

Duckslayer Last updated on December 9, 2012

AD

[VS]

AP

Ability Sequence

4
14
15
17
18
Ability Key Q
1
3
5
7
9
Ability Key W
2
8
10
12
13
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Executioner
 
 

Offense: 21

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Honor Guard
 
 

Defense: 9

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Pickpocket
Intelligence
 
 
 
 
 
 
 
Nimble
 
 

Utility: 0


Guide Top

Introduction



Hey guys, Duckslayer here with my first guide so please be considerate and as constructive with your criticism as possible. This is my guide to Kennen.

Kennen is a very versatile champion and can be played in many ways.
  • AP Mid
  • AP/AD Top
  • AD Bot with a support
How kennen should be played.

This video shows a player rated extremely highly for his Kennen play; Ego Ignaxio.

Now we proceed to the main section(s) of my guide, please at least test the guide before any down/upvotes.

Shout outs to:
  • 1337GamerX and Davrockin221 for basically playing with me for my whole LoL "career" and being noobs with me.
  • Murloc Jonny for introducing me to LoL and helping a lot during the noob stages.
  • The Noobs Network for many hours of enjoyment and pre made awesomeness.


    Credits to jhoijhoi for the template, which you can find here.


Guide Top

A quick note: Why the heck is AD Kennen viable?

So I have had some questions about why AD Kennen is viable. I am going to set things straight right here. AD Kennen is viable, I am NOT saying it is better than AP. As far as Kennen goes, AP is stronger than AD but sometimes the AP slot is taken, and an AD role is free.

So why should I pick Kennen over any other AD carry?

Kennen is a strong AD carry in my opinion, but many say he is not viable. Kennen easily outclasses many AD carries, he is not top tier but he is good. Ashe is viable because her ultimate is one of the best initiates in the game. Caitlyn is viable due to her AD scaling and long range.

To avoid a wall of text, i'll break this down into a list.

AD Kennen's Viability
  • Kennen has a great auto attack range.
  • Kennen is one of two AD carries with a reliable spammable stun, the other being Twisted Fate.
  • Kennen has a good base attack speed.
  • AD Kennen has a very strong laning phase, and can stop their AD carry from snowballing when played correctly.

    I think Kennen works off the idea that any champion with a decent auto attack animation and range will do well with AD items, Caitlyn is a champion with extremely long range, but no reliable CC. Think of Kennen as an AD who exchanges the damage for utility in the form of stuns.

    Disclaimer: I admit it, Kennen is better played AP, by far, but does that mean he is not a viable AD? No.


Guide Top

AD Kennen Pros and Cons

space
Pros


+Great lane harass/poke with Electrical Surge and its active.
+Safe laner with Lightning Rush
+Has a good auto attack range.
+Is a flippin ninja!
space
space
Cons


-Doesn't scale as well into late game as other carries such as Vayne or Kog'Maw
-No click to activate steroid such as Impure Shots
-You will get blamed by your team if you lose, because AD Kennen is not as common as AP Kennen


Guide Top

AP Kennen Pros and Cons

space
Pros


+Great lane harass/poke
+Safe laner with Lightning Rush
+Synergises with Zhonya's Hourglass
+Is a flippin ninja!
spaaaaaaaaace
space
Cons


-Relies on Slicing Maelstrom
-His main damage spell, Thundering Shuriken is a skillshot, which is hard for some to land.


Guide Top

AD Runes

Runes

Greater Mark of Attack Damage
9

Greater Quintessence of Attack Damage
3

Greater Seal of Armor
9

Greater Glyph of Magic Resist
9


Other choices:


Guide Top

AP Runes

Runes

Greater Mark of Magic Penetration
9

Greater Seal of Armor
9

Greater Glyph of Magic Resist
9

Greater Quintessence of Ability Power
3


Other choices:


Guide Top

Summoner Spells

Preferred Options
  • : Flash is a great summoner spell, and basically a get out of jail free card.

  • : Heal is also a great summoner spell too, use it to heal bait or sustain in lane. Preferred mainly for AD Kennen

  • : My personal choice on AP Kennen, the true damage DoT is insane and can secure lots of kills.
Other viable summoner spells
  • : An awesome summoner spell in any game, gives dragon/baron control with the ability to teleport to wards. An underrated summoner spell, use if going solo top or mid if you like it.

  • : Another great summoner spell, can either completely remove or reduce CC taken while in your Slicing Maelstrom which can help a lot. Take on AD if you aren't planning on taking Quicksilver Sash

  • : Take this if you don't like Flash. Combined with Lightning Rush this makes you one tough yordle to catch.

  • : A great spell when going AD bot lane, helps in 1v1 situations and can shut down that pesky Tryndamere

  • : I haven't tested this much yet, but it could be useful to proc stuns on either AP or AD, and provides a boost in damage for both.

Pretty much don't use any of the other summoner spells.


Guide Top

Abilities


  • Mark of the Storm:This passive might as well BE Kennen, provides great utility as AP and is pretty much spammable as AD
  • Thundering Shuriken (Q):This spell is ridiculously good, as an AP Kennen it chunks enemies like crazy and is a fairly fast moving projective. As AD Kennen it is mainly used to stun, but since Kennen is an energy based champ, spam it in lane too. Either to last hit or harass.
  • Electrical Surge (W):This makes AD Kennen Viable. Coupled with its absolutely "stunning" passive(sorry), it has a great active that converts a percentage of your AD into magic damage...what armour?
  • Lightning Rush (E): Kennens "Oh no I need to get out of here" button, also used to proc a stun or follow the initiator(as AP mainly). Use it wisely early game.
  • Slicing Maelstrom (R):What an ability. Chunks whole teams while stunning them as AP, it's slightly less useful as AD but helps you win 1v1 situations and is a good escape ability.


Guide Top

Ability sequence AD

Ability Sequence
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18

> > >

Maxing Electrical Surge on AD Kennen is the only viable option, it is the only AD scaling ability and the active helps farming. Obviously taking ult over everything is the thing to do, maxing Lightning Rush after Electrical Surge for the cooldown seems to work best for me, I use Thundering Shuriken to harass in lane and later in the game, to proc stuns.


Guide Top

AP Ability Sequences

Ability Sequence
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18

> > >

This is the way I skill AP Kennen, maxing Thundering Shuriken gives great harass, great poke and a good finisher.

Ability Sequence 2

Ability Sequence
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18

> > > lightning

This is another way to skill AP Kennen. The Electrical Surge offers great harass and another good finisher, it also improves farming over maxing Thundering Shuriken but falls behind in poke damage.


Guide Top

Ad Build One explanation

Item Sequence

Wriggle's Lantern
1800

Phantom Dancer
2800

Infinity Edge
3800

The Bloodthirster
3500

Last Whisper
2300

Quicksilver Sash
1550

Build one is an m5 influenced ad build.
  • : Standard attack damage carry boots.
  • : Gives a great armour bonus as well as some sustain and damage. Also provides dragon and baron control.
  • :Once you have wriggles lantern, three dorans blades and AD runes you have enough AD to get some attack speed and crit chance.
  • :Standard carry item, provides crit, damage and gives your crits some more "oomph"
  • :Sell a dorans blade here and get this, it provides a hefty AD bonus and some lovely lifesteal.
  • :Provides massive armour pen, and is the reason I don't get greater mark of desolations.
  • :A great item, one of my favourites, a "better that cleanse" cleanse and a decent amount of MR, what's not to like?


Guide Top

AD Build Two Explanation

Item Sequence

Berserker's Greaves
1000

Infinity Edge
3800

Phantom Dancer
2800

The Bloodthirster
3500

Last Whisper
2300

Quicksilver Sash
1550

Build 2 is a standard AD carry build, and works just as well as build one.


Guide Top

AP Build Explanation

Item Sequence

Sorcerer's Shoes
1100

Rylai's Crystal Scepter
2900

Will of the Ancients
2500

Zhonya's Hourglass
3260

Rabadon's Deathcap
3300

Void Staff
2295

  • :I used to go hextech into Will of the Ancients straight away, but with the new nerf to Will of the Ancients I wait untill later to upgrade. It provides insane lane sustain with Thundering Shuriken and Electrical Surge.
  • :An insane item on Kennen, provides the tankyness needed to Slicing Maelstrom without blowing up instantly and adds utility with a great slow.
  • :This item spikes your power to over 9000! When you get this you will be at a peak, so try to push your advantage.
  • :Want to know why you get this? You can use the active while in Slicing Maelstrom.
  • :This is your magic penetration item, basically an AP last whisperer. You can get this earlier if you are pushing an advantage or need more damage.


Guide Top

Alternate Items

Alternate AD items
AD
  • :A great item for setting up stuns, adds some survivability too. (Thanks to freezeflames for suggesting it)
  • :Imo, an overpriced item, but when against HP stacking teams it does help alot.
  • :I love this item, but it is often outshone by Infinity Edge and other items which incorporate crit. Buy this if the enemy team have alot of armour.
  • :A very nice item if you need a bit more MR, if you are getting insta-burst then this is a good buy.
  • :Oh how I love this item, I do think it's more usefull on a bruiser but buy if you are in the same situation as above. The shield can save lives.
  • :This used to be, and probably still is, a defensive staple on AD Carries. I think this is less useful than Quicksilver Sash because the shield is so easily popped.
  • :This is another fantastic item. A great buy if you are getting focused as it can put them off focusing you and if they do focus you they need to kill you 1.5 times
Alternate AP items



  • :This provides AOE MPen which is fantastic for Kennen because his Slicing Maelstrom involves getting in close
  • :I could see this being useful for a Thundering Shuriken auto attack combo but it just seems so lacklustre on Kennen because he doesn't spam his skills that much compared to other champions.
  • :I could see this working, but it's too expensive for the stats to me. Buy if you want to be evil and stack spellvamp.


Guide Top

Farming and Teamfighting

Farming


Try and last hit as much as possible, if you are getting harassed out of lane then last hit with Thundering Shuriken, you are impossible to remove from lane.
Teamfights


Contrary to popular belief your role is NOT to initiate, I repeat do NOT initiate fill 5v5 fights. You have to wait until your initiator goes in. Here is a scenario to help you understand.

Your team involves an alistar. Do not go in before him, let alistar go in first and do his pulverise THEN you go in, Slicing Maelstrom and blow them up.

Now, as AD you must keep your positioning good. Stay behind the tanks and dish out your damage. Your role should be to decimate the squishies, kill the support, AD or AP on their team. Try to avoid full on focusing the tank but if you can kill him then do it.


Guide Top

Stun Rotations

The Easiest stun

This stun is useful if the opponent is hiding behind minions

Electrical Surge Passive > Lightning Rush> Electrical Surge Active

The Jungle Stun

An easily landed stun if chasing through the jungle

Lightning Rush in range > Thundering Shuriken > Electrical Surge passive > Electrical Surge active

The kill combo

The easiest way to gain a possible kill or AOE stun in a teamfight. This should secure 2 stuns.

Lightning Rush > Electrical Surge Active > Slicing Maelstrom > Thundering Shuriken

The Ultimate Stun Combo

Used to chain stun champions this stuns the enemy 3 times.

Electrical Surge Passive > Thundering Shuriken > Electrical Surge Active > Lightning Rush > Slicing Maelstrom > Thundering Shuriken > Electrical Surge Active

There are of course other ways to stun but these are the most useful ways imo.


Guide Top

Conclusion

Kennen is a fantastic champion, both AD and AP. I must be honest here, he is a better AP than AD but that should not dissuade you from playing him AD. If you main AD carries but want to try him then play him AD, it is very strong. Have fun playing Kennen and any criticism is appreciated.

DuckslayerCFC-EUW. And again, thanks to everyone who has helped me in my LoL career and thanks to Ego Ignaxio for letting me use his video.

Sorry I haven't been able to update this often, I have to study for school and stuffs.

Credits to jhoijhoi for the template, which you can find here. Thank you very much


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