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Kha'Zix Build Guide by Dragon20217

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League of Legends Build Guide Author Dragon20217

Kha'Zix - Voiding the Jungle/Top [S3]

Dragon20217 Last updated on February 23, 2013
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Jungle/Top

Ability Sequence

1
4
5
7
9
Ability Key Q
2
8
10
12
13
Ability Key W
3
14
15
17
18
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1/
Executioner
 
 

Offense: 21

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Honor Guard
 
 

Defense: 9

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Pickpocket
Intelligence
 
 
 
 
 
 
 
Nimble
 
 

Utility: 0


Guide Top

Welcome to the Void

Welcome to another guide by a obsessed jungle fan. From the moment I saw Kha'Zix I knew I had to have him, there was just something about him that made me think in my mind that he was going to be a real problem in the jungle. My second thought was Ridley scott was going to sue Riot hehe. Anyways Kha'Zix is a well rounded Champion, he has decent sustain in the jungle, but he ganks are amazing with Leap. He also scales well into late game. Without further ado here's my jungle/lane guide to Kha'Zix.


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Weighing at XXX pounds former WWE CHAMPION: KHA'ZIX

Lore
A vicious Void predator, Kha'Zix infiltrated Valoran to devour the land's most promising creatures. With each kill he absorbs his prey's strength, evolving to grow more powerful. Kha'Zix hungers most to conquer and consume Rengar, the one beast he considers his equal.

When Kha'Zix crossed over into this world, he was fragile and ravenous. The animals he first encountered were too small to fuel the rapid evolution he craved. Kha'Zix focused his hunger on the most dangerous creatures he could find, risking his life to satisfy his need. With each kill he feasted and changed, becoming a stronger, faster predator. Kha'Zix soon chased his prey with unrestrained aggression, believing he was unstoppable. One day, while savoring a fresh kill, the predator became the prey. From cover a creature pounced in a blur of fangs and steel, tackling him to the ground. It roared in his face slashing and clawing, and Kha'Zix felt his blood spill for the first time. Screeching in fury, he sliced at the brute's eye driving it back. They fought from sunset to sunrise. Finally, near death, they reluctantly separated. As his wounds closed, Kha'Zix burned with anticipation at the idea of devouring one who could match the Void's strength. He resumed his search for powerful prey with renewed vigor. Someday, Kha'Zix will feast on Rengar.

''Kill. Consume. Adapt.''

-- Kha'Zix


Champion Spotlight


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Pros / Cons

Pros / Cons

spaaaaaaace
Pros


+ High Damage w/ Q
+ Escape skills
+ Can solo Dragon with help from Taste Their Fear
+ Good Ganks
+ Decent sustain in jungle
+ Scales well with certain items
+ Great 1v1er
+ Can Evolve
space



Void Spikes
space
Cons


- Mana dependent when spamming Void Spikes
- stealth only lasts 1 second
- Higher cooldown restrict his chase/escape.
- somewhat squishy


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The Reaver's Runes

Runes

Runes

Greater Mark of Lethality
9

Greater Seal of Armor
9

Greater Glyph of Scaling Magic Resist
9

Greater Quintessence of Attack Damage
3



Guide Top

The Reaver's Masteries

Masteries Jungle
Masteries
4/5
4/1
2/1
4/1
1/1
2/5
3/
1/
1/5
2/5
2/1
3/1
1/5
Offensive Tree
Fury Attack Speed for quicker jungle clear
Sorcery Cooldown Reduction
Butcher More damage to neutral monsters
Deadliness Useful for scaling Ad per level
Weapon Expertise 8% more Armor Penetration
Brute Force More Damage
Sunder More Armor Pen
Executioner Useful for Finishing off enemies

Utality
Summoner's Insight
Expanded Mind Mana Per level As Kha'Zix is mana hungry early game. Since Taste Their Fear has a low cooldown and it's your Main Damage tool, you will be spamming it
Swiftness Useful for assassination
Runic Affinity Increased Duration of buffs

Masteries Lane
Masteries
3/5
2/1
4/1
4/1
1/1
3/1
3/1
1/
1/5
2/1
2/1
4/1
Defensive Lane
Summoner's Resolve Improves summoner spells
Perseverance Health Regen
Tough Skin Less damage from minions
Hardiness Flat armor
Bladed Armor Deal 6 damage to enemy monsters

Masteries Lane
Masteries
1/5
4/5
4/1
1/1
4/1
1/1
2/5
3/
1/
4/1
3/1
1/5
1/1

Summoner's Wrath Improves summoner spells
Fury Attack Speed for quicker jungle clear
Sorcery Cooldown Reduction
Butcher More damage to neutral monsters
Deadliness Useful for scaling Ad per level
Weapon Expertise 8% more Armor Penetration
Brute Force More Damage
Sunder More Armor Pen
Executioner Useful for Finishing off enemies
Durability Health per level
Hardiness Armor
Resistance Magic Resist
Veteran's Scar Flat health


Guide Top

The Reaver's Items

Items Jungle
Item Sequence











Wriggle's Lantern
1800

The Black Cleaver
3100

The Bloodthirster
3700

Trinity Force
3733

Guardian Angel
2400
  • : Personal fav when using Kha'Zix, Increased mobility for Quicker Assassination
  • : A must have when your jungling, it's active is real useful. Allows you to place a Sight Ward 3 min cooldown.
  • : Cooldown Reduction, Health, and decent damage will keep Kha'Zix alive while still retaining damage.
  • :Very useful item for scaling into late game, and the life steal will help him sustain in team fights.
  • : TONS OF DAMAGE...
  • : Great defensive item
Items Lane
Item Sequence











The Black Cleaver
3100

The Bloodthirster
3700

Trinity Force
3733

Last Whisper
1300

Guardian Angel
2400
:Standard Items for laning

:Cooldown Reduction, Health, and decent damage will keep Kha'Zix alive while still retaining damage.

:Very useful item for scaling into late game, and the life steal will help him sustain in team fights.

Tons of Damage.

Great damage,and armor pen

Great Defensive Item


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Boots to @** (optional Boots)

  • : I love this boots on Kha'Zix the quicker you are, the better assassin you can become. Plus it makes for a great escape, you'll be able to outrun your enemy. Quicker movement speed = Quicker and better ganks
  • : Great for handling CC, I rather use this while you lane.
  • : Personally I haven't tried this item, but I want you guys to keep your options open.
  • Forgot to add these boots. I never really tried them on Kha'Zix but the considering the cooldowns on Kha'Zix skills, it'll be useful. Without Ionian boots, you'll find that you'll need the blue for cooldowns, instead of donating it to your Ap caster


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The Reaver's Special Core Items

Kha'Zix scales really well into late game. Adding The Bloodthirsterwill help him scale greatly, while sustaining in team fights.

Tons of DAMAGE

CDR, health, and decent damage with a useful passive, will make Kha'Zix a deadly foe in a 1v1

Great defensive item, with an OP passive.


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What the Reaver consdiers Optional Items

Items

Item Sequence











Maw of Malmortius
3250

Mercurial Scimitar
3600

Spirit of the Ancient Golem
2000

Sunfire Cape
2900

  • :Great health, and decent damage with an on hit slow. Useful for chasing down enemies.
  • :Great damage, with great protection from magic.
  • : Great Damage, and more magic resistance. It's UNIQUE active removes debuffs and grants 50% movement speed for 1 second. Useful when the enemy team focuses you with CC
  • :Great Health, and armor with a AOE passive, useful when you need more health.
  • :I Don't usually build this on Kha'Zix but it's something to consider as an Defensive item


Guide Top

The Voids Tools (Skills)

Ability Explanation


  • Unseen Threat Extra Damage when landing a basic attack on a enemy champ, it is gained when Kha'Zix is not visible to the enemy. Works well when jungling, or using Void Assault.
  • Taste Their Fear (Q): Main damage tool, low cooldown, Damages the target, Damage is increased when target is isolated. Isolated targets will have a purple circle under them.
  • Void Spike (W):Useful tool for surviving the jungle, not much health from it though. High mana cost
  • Leap (E):Great Gap closer, great for escaping. Really useful for chasing down enemy champs.
  • Void Assault (R):Can stealth for 1 seconds, while stealth you will gain Unseen Threat. Good for ganking, and extra damage from Unseen Threat will help you land the kill
Evolution Process Complete

  • Taste Their Fear (Q):Evolution: Increases damage to isolated target by 12% of their missing health, Also gains 50 increased range on both Taste Their Fear and Basic attacks
  • Void Spike (W):Evolution: Fire three projectiles in a cone.
  • Leap (E):Evolution: Increases Leap and causes a kill or assist to refresh the coodldown of Leap
  • Void Assault (R):Evolution: Allows Kha'Zix to cast Void Assault three times within 10 seconds, and reduces damage by 40% he takes while in stealth


Guide Top

The Voids Skill Sequence

Jungle

Ability Sequence
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18
While in the jungle I prefer to take a point in Void Spike for the sliver of health you get from it. It provides more sustain, Next i take a point in Taste Their Fear as it is Kha'Zix's Main damage tool. Point three goes to Leap, it is your ganking tool, it's a must have for early ganks. For maxing I prefer to max Taste Their Fear then Leap second, maxing Leap second will lower it's cooldown, which will be useful for escapes and tracking down an enemy. As Always take points in ult Void Assault. Lastly I max Void Spike because well it's not too useful for damaging enemies, only for health

Evolving in the Jungle in order
1) Taste Their Fear as the increase range, and damage isolated targets take will be useful to.
2) Leap Increased in Range will help out in gap closing, and escaping
3) Void Assault Allows Kha'Zix to cast Void Assault Three times, to be honest two is enough, but I rather evolve this over Void Spike, as it will be most useful.


Lane
Ability Sequence
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18
I like to start off maxing Taste Their Fear for more Poke, but if your getting out poked then max Void Spike First. If you Max Void Spike First then max Taste Their Fear second then Leap third. If you decide to max Taste Their Fear first then max Leap second as the Gap close is useful during the lane.
Evolving in the Lane in order
1) Taste Their Fear
2) Void Assault OR Void Spike (if getting out damaged)
3) Leap OR Void Assault (if decided to evolve Void Spike


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Summoner Spells

Summoner Spells Jungle


Smite: A must have for all junglers
space
Flash: Taking this over Ignite for life insurance
space
Summoner Spells Lane


Ignite: More damage, useful for lanes
space
Flash: Useful for escaping ganks
space


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Jungling Route



1. Blue
2. Wolves
3. Ghasts
4. Base
5. Red
6. Golems


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The voidling areas (Warding)


Ward Here To protect your jungle
ward Here To protect your lanes
ward To Guard dragon and Baron
ward To counter jungle


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Team Work

As a Assassin you specialize in 1v1, however that does not mean you are completely useless in a team fight. When a Team fight breaks out your main focus should be the ADC, OR Ap caster, you want to focus down the main damage output of the enemy team. What's useful is your Void Assault it'll allow you to get in and out of a team fight while dealing as much damage as you can to the Adc or Ap and still get out. You are not needed to initiate the fight, just be there to help out.


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Summary

Kha'Zix is an Assassin, nothing simple. He'll be hard to be master his skill, but when you do you'll be able to utilize his skill to use at full advantage. Just because he is an assassin doesn't mean he is useless in team fights. Read the Team fight section. This is my forth build that will remain public. I hope this Guide has been helpful. Before voting be sure to read or skim through each section, and pay special attention to the evolving section.


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Credits

I would like to thank jhoijhoi for the "how to make a guide" guide, and the picture of warding.


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Change Log

9/30/12
*Published Guide
10/2/12
*Added Jungle Route
*Added Optional boots
2/17/13
*Season 3 Ready