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Recommended Items
Spells:
Flash
Smite
Items
Ability Order
Double Strike (PASSIVE)
Master Yi Passive Ability
Another Update incoming...
Also, I will be posting a video of a full master Yi game with commentary sooner or later.
Listen to this song below while reading the guide to be 20% cooler.



If you came here for the ''I'm kinda new to this game :3'' build, click here!


- Has completely ridiculous damage output
- High mobility
- Can snowball out of control easily (Can carry games hard)
- One of the most efficient split pushers
- Farms easily and quickly
- Pretty much the best champion to start playing the game with (easy to learn, extremely powerful at low levels/elo)

- No pressure early game because he needs to spend most of his time farming instead of ganking
- Brings no utility at all for teamfights (No CC)
- Needs to take a lot of farm to be effective late game
- Will be the number one priority target for the enemy team most of the time

On





greater mark of armor penetration This one is more of a little investment. It gives the most damage increase late game but is slightly less powerful early game. Those runes since are great since most of the time you won't even get

You can pick up any of these or even make a mix (3 AD, 3 AS, 3 Armor Pen) and be fine. I personally use AS at the moment but anything is fine really.



The same thing as for Marks is going on here. Attack Damage, Attack Speed or even Armor Pen quints are all fine.

- These Quints will increase your jungling speed more than any other Quints will. The biggest part of having a top clearing speed as a fast jungler like
Master Yi is not clearing the camp 0.5 seconds faster with more damage, it's about moving from one camp to another as fast as possible.
- They will make you run faster than almost everyone with only tier 1
Boots (you reach over 400 movespeed)
- Having such high movespeed lets you focus on buying your important items rather than on tier 2 boots
- Moving faster increases your ganking power, chasing capacity, and slippery-ness (cheesy escapes :P)

Best choices:



- It will help you chase. If you already used your
Alpha Strike and you need to get closer to finish the enemy, Flash is always there for you.
- It allows you to towerdive with ease. Simply Flash away from tower after killing an enemy under a tower.
- It helps to catch up enemies in general, 90% of the champions take flash, if they flash over the wall, you'll want too follow them too...
- It will let you escape very dangerous situations obviously. It will save your life very often.



With proper warding, you can also Teleport on a ward in a lane bush to gank the lane with the element of surprise! This requires your allies to buy and correctly place the wards though. If you want to do this, you need to be looking at your lanes very often to see if a fight is going on. If you know you can

Lastly, you can use

''Not really'' choices:



''Just No.'' choices:
...Pretty much every other summoner spell.



























You can spend your last point in either










Best Choice:


Hunter's Machete + 5 Health Potions:
These are standard starting items for junglers. In Season 4 it is kind of hard to jungle without those.



[icon=scrying orb size=64

''Essential'' early game Items:



Madred's Razors + Boots of Speed:
This is what you want to get as soon as possible. It's cheap and it makes you jungle fast and move fast. Everything you need to get the money in. You'll still need to buy a good bunch of




Wriggle's Lantern + Vampiric Scepter + Youmuu's Ghostblade:
Rush the

Then you'll be glad to finally get a


Then aim for your first big damage item:





Core build:

Infinity Edge:
This item just goes way too well with




Statikk Shiv:
The lightning proc gives you that extra burst you need to quickly kill an enemy before anyone can react. Also, when you use





Guardian Angel:
If you get this far into the game you might terribly be in need something to keep you alive. Staying alive for longer means you can deal more damage. There is a very high chance that the enemy will be focusing you hard right now so get this to make you're not useless.
But DarkPercy what if I'm not having trouble and I'm almost never getting killed? I wants moar damagez Q_Q.
k. fine. Other great items are listed below but your best bet is probably a




Zephyr:
You can get









Frozen Mallet:
The extra HP really helps

Black Cleaver


Mercurial Scimitar


The Bloodthirster


Blade of the Ruined King:



This is item is great to take out high HP targets, to burst down enemies with the Active, to chase enemies that were somehow outrunning you, and to counter



Ravenous Hydra



Last Whisper



Warmog's Armor








Atma's Impaler





Phantom Dancer



Enchantments:
I would only get Boots Enchantments as my last ''item''. They are, in general, not necessary and sometimes quite expensive. You may even just sell your boots for a
Zephyr too.

![]() Alacrity If you want to outrun anyone without even having to use any Spells/Skills/Items you can get this. It will allow you to use ![]() ![]() |
![]() Furor Usually unnecessary but will give you even more movement speed when chasing an enemy. I really doubt you will need this. |

Homeguard:
Good to get if you just recalled and need to join a teamfight near your base really fast. Or if you really need to run to baron as fast as you can because it's up and the enemy team is about to try to get it. It's generally a very good pick if you need to defend your base, it allows you to catch enemies that were overstaying their welcome in your home.

Master Yi strikes twice every 4th consecutive attack. The second attack deals 50% of your attack damage, applies all on hit effects, can critically strike and counts as a hit for the counter of the next double strike.
A free steroid for Yi, what's not to love? You actually don't really have to pay much attention to this passive even though it's awesome. Just know that even though the animation clearly slows two hits, you can still treat it as one normal attack (you don't have to wait before the animation of the second hit starts before you start moving again).
When jungling, if you're about to hit a monster with almost no Health left, try not wasting your

Master Yi becomes untargetable and jumps to up to 4 nearby enemies dealing 25 / 60 / 95 / 130 / 165 (+100% of attack damage) physical damage to each unit hit as well as 75 / 100 / 125 / 150 / 175 bonus damage to minions and monsters.
This skill can critically strike dealing (+60% of attack damage) bonus physical damage. Basic attacks lower alpha strike's cooldown by 1 second.
This ability makes Master Yi a good jungler.
You need to max this first as it is your main ability to do... everything pretty much (close distance between you and enemy champions, kill minions, kill monsters, create distance between you and enemy champion, etc). Don't even think about maxing


When ganking, try not to use



As Phreak mentions with his champion spotlight, with very careful timing it is possible to dodge spells with

You may also, once again with very careful timing, follow enemies through walls if you use

Old video but the idea remains the same.
ONE LAST THING. As I mentioned, You become untargetable during


Master Yi channels, restoring 30 / 50 / 70 / 90 / 110(+30% of ability power) health per second. This amount is increased by 1% per 1% of health that Master Yi is missing. While channeling, Master Yi gains 50 / 55 / 60 / 65 / 70% damage reduction. This amount is halved against turrets.
Yes I almost always take this ability at level 3 or 4 because it's a fairly good sustain ability and it can allow you to make plays early by tanking an enemy's damage. It can also sometimes save your life. You only lose 1 point in

Late game this spell needs to be used carefully because while Meditating, you are not attacking things and that makes you rather useless unless you're tanking stuff. This spell may save your life quite often. It can be a great counter to channeled spells if you use






The damage reduction is HUGE late game. With careful timing, you can render useless almost any non-CC ability thrown at you. Generally, you want to attack things instead of using this but if you have to use it to stay alive, then do so.
Passive: Increases Master Yi's bonus attack damage by 7 / 9 / 11 / 13 / 15%.
Active: Master Yi can activate this ability deal 10 / 15 / 20 / 25 / 30(+10/12.5/15/17.5/20% of attack damage) true damage per hit. Master Yi loses the passive effect of this skill while it's on cooldown.
This spell makes

Passive: Champion kills and assists reduce the current cooldowns of Master Yi's other abilities by 70 %.
Active: For 10 seconds, Master Yi gains 25 / 35 / 45% movement speed and 30 / 55 / 80% attack speed and becomes immune to slows. While active, kills and assists extend the duration by 4 seconds.
Very straightforward spell. The passive is what makes Yi such a clean-up champion and the main reason why it is a good idea to build

The active part makes you able to catch nearly anybody you want. Use it pretty much everytime you're trying to kill an enemy champion :P. You may also use it for the attack speed to kill towers/inhibitors faster if you think it's safe to do so. However, you might wanna save it for the movement speed to escape enemies that try to stop you from killing their towers :P. Also, it makes you immune to slows so do not be worried about that



With this ultimate activated, your



*TESTED*







EARLY GAME (JUNGLING!):
Here's a video I made of the most used jungle route for junglers in Season 4 so far.
So basically the typical early game route for season 4 is usually
1. Kill your Blue or Red buff (whichever is closest to your bot lane) with the help of your team. Use smite to kill the buff.
2. Kill one small camp, either Wolves or Wraiths. Usually it's best to do the one closest to your second buff.
3. Kill your second buff (whichever you didn't kill yet) with smite.
4. Party. You may now choose to either go gank a lane, countergank the enemy jungler, or keep farming small camps.
However, this isn't the only way to start jungling. It's just the normal way to get things going.
The reason why you should start at the buff that is closest to your bot lane is because typically there will be two laners in the bot lane. That means you'll have more people to help you kill your first buff and it really helps junglers get going.
Important stuff about ganking:
First, make sure your gank will be worth the time used. Yi is very farm reliant and cannot waste much time. Unless the enemy really has very little HP left or if your laner has tons of Crowd Control, don't gank without Red Buff. You will Alpha Strike and autoattack the enemy once or twice, then the enemy will simply run away and you will waste your time. When you gank, try to make sure you will either kill the enemy or at least make him recall so he loses experience/gold.
Second, don't gank if you are too low on HP, even if your laner is crying for a gank. It is extremely humiliating to die to an enemy that you were trying to gank and to give them double buffs. You would feel stupid. Be especially careful about this when ganking middle lane since AP champions can burst hard...
Third, try asking your teammate if they know where the enemy wards are (so you can avoid them). If you walk on an enemy ward, the enemy will just back off and you will waste your time.
When you are going to gank, PING the enemy you are going to gank (multiple times if needed!). If your ally still doesn't get that you are ganking, then simply type ''Ganking X lane'' in the chat. Make sure your laner knows you are coming. Many ganks fail everyday because they are not well planned.
If your ally is a little smart, he will bait the enemy, he will start fighting him. When the enemy has used his spells, join the fight and clean him up!
If your ally insists that you initiate the fight because of some reason, then you have no choice. Run to the enemy with your ultimate and start hitting him. He will very probably


You should definitely move between attacks if you are able to do that. If you don't know how, learn it asap :P.
If you know the enemy has a ward somewhere, then try to find a way to gank the lane without being seen by the

There are many different ways to gank lanes:
GANKING TOP
Coming Soon :3!
Mid Game:
You will do nearly the exact same thing that you did Early game except you jungle faster, your ganks are deadlier and you have to start controlling dragon.
Give your AP Carry the blue buff if he needs it. It's usually worth it. I personally like to get the first two blue buffs for myself and give the next ones to my mid laner unless he can't make use of it (Example:

Get a

You and your team should always watch dragon to control it when it's up. Please don't underestimate Dragon's value. It gives every member 200 gold and a bunch of experience. 200x5=1000 global gold. That's a little more than 3 champion kills!
Notice how I said ''Control Dragon''? Sometimes it is best NOT to try to kill dragon because the enemy team can gank you, steal dragon and kill your team... That's not good at all... If you want dragon, make sure the enemy team is not MIA (missing in action). Ward obvious paths to dragon, make sure your team is there and most importantly, make sure

If you can't get dragon, simply defend it and deny the enemy team dragon.
Late Game
Funny video :3
Since

When doing this, make sure you don't die too much. It's okay to die once or twice to kill an inhibitor or a nexus tower... but don't be a non-stop pushing bot. That's too easy to counter and not effective at all because the enemy team will become so fed they will destroy your team and anyone will beat you 1v1.
However, if Baron is up and the enemy team is not anywhere to be seen on the map, you should really stick with your team and try to contest baron.
If you see that your pushing attempts are not working at all, don't waste you and your team's time, stay with your team.
Teamfights:

With this build, you are an assassin. You die fast but you can kill enemies fast as well. Your dream is to jump on a squishy, kill him really fast and then keep jumping on enemies one after the other with resets and get a Pentakill. In order to do that, you must not die because... well you can't attack when you're dead. That means you have to be veeeeeeeeery careful about your positioning and the time that you go in.
All you can do is use




If no one on their team gets low HP for you to clean up AND you see that the enemy squishies are way too well protected because their support/tanks are doing their job of peeling extremely well, just try to kill another enemy. Basically, if you jump on the enemy carry just to get stunned and killed in a second, it's not good. So yeah, if the enemies carries are too well protected, most of the time the best thing to do is to kill the enemies that are trying to kill YOUR carries, while not being in the enemy carry's range. Yeah it's not easy to do at all but you can't do anything else or you will die.
In the best scenario possible, no one would focus you. This happens a lot in low elo/low levels.
Timing objectives:
It is a great idea to note when Blue/Red buffs or Dragons/Barons will spawn back. That way you can make sure you will get it first. For example, Blue buff usually dies at around 2:10. That means it will come back at around 7:10. You can ward the enemy jungle earlier and go at the enemy blue at 7:10 to steal for example.
Here are the jungle respawn times:



Red




Another tip: When you kill Dragon or Baron, look at the current time, add 6 or 7 minutes to that time (depending on what you just killed) and type in chat. That way you can scroll up in the chat box to see when it's gonna come back. Your team will be able to get ready to get it again/ambush the enemy. :)
-Move between attacks when you gank. Here is a video about moving and attacking:
This will allow you to get more autoattacks off on enemies. Giving you sometimes 2 times more damage when ganking.... This tip is actually very very good.
Code:

This section is for people that are not level 30 yet :D. Jungling before level 30 is not such a good idea so I recommend you lane with Master Yi!
Master Yi is a great champion to start playing the game with! He is pretty easy to play and he is overly strong when people don't know how to play against him. He deals TONS of damage and usually can easily get a LOT of kills if played correctly.
Items:
Starting items:
Boots of Speed + 4 Health Potions


This is great early game to chase/escape from anyone. The HP pots are nice to have too.
Vampiric Scepter

Zeal

Berserker's Greaves

Youmuu's Ghostblade


Phantom Dancer

Bloodthirster

Frozen Mallet

Infinity Edge

Last Whisper







Guardian Angel


Furor Boots Upgrade

Early game:
Start the game with these items:


Don't attack your enemies if they have too many minions around them, the enemy minions will attack you and deal a lot of damage (especially early in the game!) and kill you :/. You should try to kill as many minions as possible (you only get gold if you are the one that does the last attack that kills the minion). After a few levels, you can probably jump on your enemy with


Try not to waste too much mana to kill minions because it usually is not necessary. Save your mana for when it really matters: when you fight the enemy champions.
Use your

Don't stay in lane in you are very low on Health, go back and press B to recall to base.
Mid game: Kill all the minions you see! Try to get as much gold as you can. When you have some damage and your

Red Lizard buff: It makes your autoattacks slow the enemy and deal extra damage over time. Very very powerful on Master Yi.
Blue Golem buff: It reduces your cooldown and makes your mana regenerate faster. That's useful too.
Don't try to kill Dragon or Baron on your own, there are good chances that you will die to the monster or that you will get killed by the enemy team if they find you low on health.
Try killing enemies in all the lanes with your spells and autoattacks. Don't forget to always activate

Late Game: Just kill everything that you see. Have fun.
About Runes: You should not buy until you reach at least level 20. Only buy tier 3 runes.
Masteries: The most important mastery to get is

Summoner Spells: When you get level 12 and you become a little used to


Go have fun!

Feel free to send me your pics :D







(TookiTooki is my smurf account. Diamond ranked level as well)











Starting player having great success with The Master of the



Umtglz's Pentakill game with Yi!:


Smudgdge's Yi games


Tehr playing Yi









I will add more and more with time, feel free to send me your game scores with this build and I will put them here :D

Thanks for reading my guide! Feel free to comment and/or ask questions in the comment section below!
I hope you enjoyed this guide and that you are ready to go dunk nooblords with

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