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Spells:
Exhaust
Clairvoyance
Ability Order
Salvation (PASSIVE)
Soraka Passive Ability
Introduction




What to expect from this guide:
- The ability to carry a lane, single-handily with
Soraka
- An interactive support who deals high sustained damage
- An aggressive playstyle to a support
What not to expect:
- You're not a healbot
- Solely win the game for your team
- You're not only a wardbot
Health: 475 (+71)
Health Regen: 4.5 (+0.55)
Mana: 240 (+60)
Mana Regen: 6.8 (+0.65)
Range: 550
Attack Damage: 48.8 (+3)
Attack Speed: 0.625 (+2.14%)
Armor: 7.4 (+3.8)
Magic Resist: 30 (+0) - this is not including her passive
Movement Speed: 310
Consecration - Radius: 1,000 (about twice your auto attack range)




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The 3 points in
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Tier 1 is flexible you can really put a point into anything except
![]() In tier 2 I usually ![]() ![]() ![]() ![]() Tier 3, 4 points in ![]() In tier 4 I put 2 points in ![]() ![]() ![]() Tier 5 and 6 don't really need explanation |





















Marks:




Seals:


Glyphs:



Quintessence:




Here are some specific set ups I like to run:
Runes




This is my most commonly used page, it's in my opinion the best all around page, it provides lot's of armor, some early CDR, and Gold/10. This works with any champion, the other two however are specialized.
Runes




I rarely run this page, although if I'm running with a fairly passive laner like




Runes




I run this if my AD carry is very aggressive and I can kind of sit back and healbot it, this also gets me to late game faster because of the Gold/10 seals. I run this with a






































Philosopher's StoneSight Wardx2-3 - Your first trip back should be at around 800 gold or so this allows you to pick up Philo Stone and a couple wards. It's important to get your gold flow started so you can have a decent itemization in addition to purchasing wards.

























Zeke's Herald - I don't really think this item is that good, in fact I only get it if I have 3 champions that will benefit from it. For example if I have an AD in jungle, top lane, and of course my carry.

Sight Ward - this goes without saying absolutely essential to your role as support. I try and pick up 2-3 every time I go back. If i have nothing else to purchase sometimes I pick up 5 or more.





Some good ones are
- Muffinqt - now of Goose, previously of v8
- Nhat Nguyen - of Epik Gaming, one of the best supports in the world
- Xpecial - of Team Solo Mid (TSM), also one of the best supports in the world
Here's a general overview of ward placement, but like I said you can't truly know how to ward unless you practice and watch support player's streams.



- make yourself a target instead of your AD carry. It's important to be a lightning a rod for harass while your carry farms. But don't go overboard because you can easily die. Sometimes I just poke out of a bush and silence then pop back in.
- your auto attack is amazing. The motion is so fluid, the speed is good, everything about it is pretty much godlike. Use your auto-attack in addition to your silence.
- properly ward and keep wards up, try and keep timers on the enemy wards also. Simply typing them into chat is a good way. Wards last 3 minutes.
- it's okay to die if you save your AD carry. Don't die needlessly, but if your carry lives because you sacrifice yourself then it was a well earned death. Additionally don't worry about people *****ing about your deaths. How many deaths a support has is usually an indication of how the AD carry is playing.
- positioning is essential and very important. You want to maximize your effectiveness in a fight, dieing in 2 seconds without using any abilities certainly isn't that unless you somehow make the enemy team blow all their cooldowns.
- Your main job is to ward always try and leave a spot open for wards, even late game.
- well-timed silences win fights. For example silencing a lee sin who plans on kicking in then dashing out can really screw him when he finds he can't dash out of 5 enemies like he planned to. Also watch for enemies like
Katarina who will
Shunpo in to ultimate. Champion's with dash's or long chain spells should be silenced. Prioritize silencing disrupter's like
Nautilus and
Alistar followed by high AoE based champions like
Fiddlesticks. There really isn't a need to silence enemy AD carries as they will be mostly auto-attacking.
- use your actives such a Locket and Shurelya's
- heal priority should be Tank > Yourself > most fed carry > everyone else
These are just some general rules for team fights and laning phase. I could make an extensive guide for gameplay but you probably wouldn't be a better support player because of it. The best way to learn is to go out there and play games or watch streams. However, i will take any direct questions in the comments if you have any regarding my play style.





























If you have any questions feel free to ask and I may put them in the frequently asked questions log.
As always I hope to do a video commentary for this guide soon. Once I find an adequate program to record and add commentary.
You can find me in game at Mooninites on the North American servers if you wish to chat me up. I'm frequently in the mobafire chatroom. I'm always up for a game, but considering I play support for my team and often in solo queue I may not be up for a game as

Anyway thanks for reading.
Q: You reach over 40% CDR (the cap), 62% to be exact. How do you solve this?
A: Should you find the game gets to this point where you have over 40% CDR, i would simply sell my











Q: Why don't you take MR/level blues and why don't you take Merc Treads?
A: I don't take MR/level blues because I already have high MR due to my passive. Aside from that they won't do you much good in lane, even heavy harass supports like

5/7/2012 - addressed a few questions regarding CDR in the FAQ section. Also addressed Merc Treads further.
7/28/2012 - changed


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