PATH: Eye of the Watchers.
First back (800-1000g)
Not Updated For Current Season
The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.
Threats to Nami with this build
|Lulu||Lulu isn't the best support, and she is nerfed right now, so she'll be easy to win. Be careful with her polymorph.|
|Soraka||Pick ignite against her, play agressive and focus her real hard once you get level 2. This should be a easy lane, just use your Aqua Prison on her and she'll do nothing.|
Got into Platinum IV playing Nami and Janna.
Without any desnecessary stuff, thank you for taking the time to read this Nami Guide.
I'm not the best Nami ever, but she is favorite champion and I hope this little guide help you!
Sometimes you're the catch. Sometimes you're the bait.
II. Masteries (1/2)
CUNNING MASTERY TREE
Tier 1 - 2 ♥ Picking Wanderer over Savagery don't need explanations, since you don't farm or goes jungle, and you'll want to go warding. There's no need for you to pick Runic Affinity , you won't be getting any blue or red buff, and Secret Stash is a really great mastery for support, it regens 20 health and 10 mana instantly and any potions/flasks/elixirs lasts 10% longer.
Tier 3 - 4 ♥ Picking Meditation over Merciless is really better because you'll get a really great mana regen with this mastery + runes, and you won't need the other mastery since you aren't the damage dealer of your team. Bandit is a must for any support, since you will get extra gold from minions and basic attacks, and with Spellthief's Edge, you'll gain more 11 gold per basic attack.
Tier 5 - 6 ♥ Picking Intelligence over Precision is better, since you'll get 5% cooldown reduction, and that mastery increases your CDR cap to 45%. Building Zeke's Harbinger, Ardent Censer, Mikael's Crucible and Ionian Boots of Lucidity will get you 45% cooldown reduction, which means 6 seconds in every skill, and 60 seconds in her ultimate. Stormraider's Surge and Thunderlord's Decree aren't really good on her, but Windspeaker's Blessing is a GREAT support mastery, since your heals will be 10% stronger, and it will increase your target armor and magic resistance by 15% for 3 seconds. In my opinion, one of the best changes in masteries.
II. Masteries (2/2)
RESOLVE MASTERY TREE
Tier 1 - 2 ♥ Picking Unyielding over Recovery is way better, since you'll stay out range and you already have your heal ability, Ebb and Flow. You get 6% bonus armor and 6% bonus magic resistance, really good to survive, since you are squishy. You can choose between Explorer and Tough Skin . Pick Explorer if you want to roam or be really annoying, dominating the brush. Tough Skin is better if you are going to be poked with basic attacks, for example, against an enemy Caitlyn.
Tier 3 - 4 ♥ In my opinion, Veteran's Scars is better than Runic Armor , because you are really really really squishy and the extra hp you get is really helpful. Insight gets you 15% reduced summoner spells's cooldown, you'll be able to flash more early and use exhaust more often, that will help you and your ADC to win trades. Perseverance isn't a good mastery on Nami, you won't be in range to get poked this hard.
- Greater Quintessence of Ability Power and Greater Glyph of Ability Power: A better heal, more damage in skills and a better laning phase. I always pick these.
- Greater Quintessence of Mana Regeneration and Greater Seal of Mana Regeneration: Without Mana Potion, AP supports don't have too much mana regen. This runes gives you a better laning phase, and even in team fights, you will have a good amount of mana to spam skills.
- Greater Mark of Armor: Gives you more survivability, you aren't going to be bursted by the enemy carry. Always pick this one for any support.
|+ Have synergy with any ADC
+ Good amount of CC
+ A really great desengage
+ One of the best supports
|Nami is a great pick in solo queue. She have a really good amount of CC, with a knock up and revealing with Aqua Prison, a great heal and damage with Ebb and Flow, slow in basic attacks with Tidecaller's Blessing and engage/desengage with Tidal Wave. Her ultimate knock up enemies, slow them for 2-4 seconds and if it hits allied champions, gaves them moviment speed bonus. Her passive, Surging Tides is great for running away or chasing enemies, since it gives a really good movement speed based on your ability power, which is doubled when touched by her ultimate. She really dominates bot lane when played right, and a really good Nami can win almost every trade with enemy bot lane.|
|+ Really hard to master
+ Mana hungry
+ Squishy, needs good positioning in team fights
+ Slow skill animation in Aqua Prison and Tidal Wave
|While Nami is a really strong support, she is really hard too. By example, mastering her requires a lot of time, since her skills are slow to cast and your Ad Carry will trust in you to peel for him. She doesn't have any escape, she is really squishy and two of her skills are hard to hit. Her early mana regeneration is horrible, so mana regen runes will be needed, if you want to play her agressive.|
V. Why this build?
|This item is awesome in any ap support! AP, Mana Regeneration, Gold and Health, wards and 15 gold when you hit an enemy with a basic attack ou skill.|
|Ability Power, CDR, Mana Regeneration and Movement Speed, and all your heals 15% Attack Speed and 30 magic damage on hit for 6 seconds. This item + Zeke's Harbinger charged will give you and your carry +20% AP, +50% Critical Strike Chance, and your carry you have +15% Attack Speed and 30 magic damage on hit + your Tidecaller's Blessing, a great item combination.|
|Ability Power and Health, plus a slow that is really great when you use your Ebb and Flow in any enemy, or your Aqua Prison. It also gives you a good damage for a better heal.|
|+10% Cooldown Reduction and reduces the cooldowns of Summoner Spells by 10%, better than any boot for Nami, since you don't have any escape and you will need your Flash. Also, this build grants you the 45% CDR!|