Sion Build Guide by Pyrojuggler
Champion Build: Sion
| Health | 2553 |
| Health Regen | 25 |
| Mana | 960 |
| Mana Regen | 13.5 |
| Armor | 138.94 |
| Magic Resist | 77.5 |
| Dodge | 0 |
| Tenacity | 35 |
| Movement Speed | 415 |
| Gold Bonus | 0 |
| Attack Damage | 342.895 |
| Attack Speed | 106.558 |
| Crit Chance | 85%S |
| Crit Damage | 50% |
| Ability Power | 0 |
| Life Steal | 37% |
| Spell Vamp | 0 |
| Armor Penetration | 21.52 |
| Magic Penetration | 0 |
| Cooldown Reduction | 10% |
Recommended Runes
Ability Sequence





Mastery Tree Is Outdated
WARNING: These masteries are still using the old tree and have not been updated to the new tree by the guide author. As such, they will be different than the masteries you see in-game.
Masteries
About this Guide
Hey fellow LoL players. I hope that this guide will send you guys on your way to becoming professional AD
Sion Junglers. Now most of you are probably thinking, "AD
Sion? Not going to happen. AP
Sion is MUCH better." I would agree that AP
Sion is very handy in nuking down enemies but AD
Sion has similar potential. When going with AD
Sion, you don't have the problem of waiting for your skills to come back up. Instead, you have a constant nuking damage which goes up by 300% when your ult turns on. In a good game I have been able hit constant crits in the thousands range. AD
Sion can prove to be more useful than
Tryndamere because of larger critical damage, more sustainability, more CC, and in general benefits for your team. With good teamwork, you can have complete control of
baron
as soon as you turn level 11. Now going into some depth...
Pros / Cons
Pro's:
-Easy jungle
-Good ganking (if your skilled)
-Ridiculous damage
-89% crit chance without ult
-Insane lifesteal
-Can go from 200 health to full health in 2-4 hits (Extremely funny to watch enemies to cry)
-Snowballing character
-VERY beneficial for the team
-One-Man-Army
Cons:
-Requires lots of farm
-Ganks can be difficult at times
-Requires skilled engage time in team fights (or else you'll be nuked down)
-
Ignite hurts
Masteries
As I stated above, I'm not very good with Masteries. Although some things you want for sure will be:
Runes
| Runes | |||||||||||||||
Greater Mark of Armor Penetration 9 |
Greater Seal of Armor 9 |
Greater Glyph of Attack Speed 9 |
Greater Quintessence of Health 3 |
||||||||||||
Now before I say anything else, I'm not the best when it comes to choosing runes or Masteries. The one thing that you can be certain of is that Greater Mark of Desolation are essential to nearly all jungles. The same applies with
Plausible Spells
Cleanse- Prevents you from being stunned and nuked. Also removes
Ignite.
Exhaust- Useful for slowing down enemies and removing their damage but I think ghost is better through the duration of the game.
Flash- Can be useful for ganks:
Flash +
Cryptic Gaze = Dead opponent. Also gets you out of ugly situations.
Ghost- My personal favorite because you can use this for ganks, chasing and getaways. It's meant for everything.
Ignite- It's usable and can secure kills but really isn't as useful as
Ghost.
Smite- You're a jungler... this should be self explanatory.
Spells Not to Use
Just don't use these spells...
Clairvoyance- Your going to play as an AD Carry, leave this spell to tanks or supports.
Clarity- Mana is an issue early game only if you play dumb; play smart and it's not needed.
Heal- Everyone calls this a noob spell but it's really not that bad... I just don't advocate using this spell because
Sion already has enough lifesteal to keep himself alive without it.
Revive-
Sion doesn't die!!
Teleport- Once again, your a jungler... self explanatory.
Surge- With the build I have recommended the additional attack speed is unnecessary.
Skill Sequence
The skill sequence should be obvious. You need to max your
Main Build
In this chapter I will explain why I chose the items for my main build
Main Build
Mercury's Treads- This item helps you escape from CC and also reduces the likeliness of being nuked down.
Infinity Edge- This is essential for
Sion because of how often you hit Crits
Phantom Dancer- Getting the first one is a necessity because it gives you nice movemment speed, attack speed and critical chance. The second is optional but further improves those stats.
The Black Cleaver- This item gives you even more attack damage and let's you tear apart squishies even faster.
The Bloodthirster- This replaces your lifesteal gained from you wriggles (Sell this for
The Bloodthirster).
Alternate Items
In this Chapter I will give examples of alternate/conditional items you could get.
Alternate Items that I think are good
Banshee's Veil- Prevents instant death from an AP Burst like Leblanc
The Bloodthirster- More AD if you think the AS from the second
Phantom Dancer is unnecessary.
Frozen Mallet- If enemies are annoying and run away all the time (
Shaco) or if you need the health.
Guardian Angel- If you are getting focused down too fast.
Last Whisper- Good replacement for
The Black Cleaver if the enemy team is extremely tanky.
Youmuu's Ghostblade- Provides Some armor penetration and even more attack speed
Farming
Remember that farming is a must for
Sion. Without it, you are taking the road to doom. Try and get 200+ creep kills per game. If you have 200 you'll have at least 500 bonus health due to
Enrage if you follow this guide properly. This is probably the biggest problem to AD
Sion. If you don't get a good farm with him, he becomes difficult to use. Although difficult to use, he can be still very useful.
Creeping / Jungling
Finally what you've been waiting for, THE JUNGLE!!!!!!!!!!
Sion's jungle is a VERY easy 15 step procedure.
1. Turn on
Enrage
2. Go to Golem camp
3. Attack larger Golem and kill it with
Smite and then kill smaller golem
4. Go kill Wraiths
5. Turn on shield as soon as you pass mid lane
6. Attack Wolves as your shield gets to one second before you can manually detonate it
7. Kill Wolves
8. Kill Blue Buff
9. Go Gank the two lanes your closest to
10. Go back and kill Wolves again
11. Kill Wraiths Again
12. Kill Red Buff
13. Kill Small Golems again
14. Gank again
15. Get
Dragon
once your level 6
One major thing you want to do while jungling is spam your
Smite. Although I say to spam your
Smite, you have to use it logically. Be sure to have Smite for the main camps (Red buff, Blue buff,
Dragon
,
Baron
) but you want to use it outside of those camps too. The 10 gold it grants per use of
Smite add's up in the end.

Red Circles- This is the initial route you want to follow
Blue Circles- Follow this path after finishing the Red Path
Team Fights
This is probably one of the biggest drawbacks to AD
Sion if you can't play him properly. Engaging too early will result in being nuked down and absolutely useless while engaging too late will result in not having a team to support you. The key time to engage is when the AP casters have blown their spells and or they are stunned. As long as you can get in range to hit someone, you should not die. Just be sure to not wait too long or else your team will die without you leaving you with fighting around 4 people which even
Sion can't do all the time.
Summary
Overall, AD Jungle
Sion is a very fun and incredibly good character. The main things you need to keep in mind is having a strong farm, helping your teammates out, constantly grabbing dragon and everything else a normal jungler does. Oh yeah, also owning some noobs. Just getting through the jungle is not difficult (I just decided to Jungle
Sion for the first time in a 5v5 and got through it with no problems). Getting full control of the map requires practice and skill. I have confidence in all of you. Remember that little carries will turn and run at the sight of you.
P.S.
Please rate and leave comments on what I need to improve or what I did good.
And one more thing DON'T HATE!!! cuz this the first guide I've made...
-SolePyromaniac
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