Amumu Build Guide by NinjaNick95
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Champion Build: Amumu
| Health | 3234 |
| Health Regen | 32.75 |
| Mana | 3194 |
| Mana Regen | 42.95 |
| Armor | 205.09 |
| Magic Resist | 182.5 |
| Dodge | 0 |
| Tenacity | 35 |
| Movement Speed | 405 |
| Gold Bonus | 3 |
| Attack Damage | 115.4 |
| Attack Speed | 0.874 |
| Crit Chance | 0%S |
| Crit Damage | 0% |
| Ability Power | 320.8 |
| Life Steal | 0% |
| Spell Vamp | 0 |
| Armor Penetration | 0 |
| Magic Penetration | 7.83 |
| Cooldown Reduction | 0% |
Recommended Runes + Notes
Ability Sequence





Masteries
Introduction

These builds are all more powerful and more effective than my previous Season 2 build. If you did well with it then please, try out these builds and watch your performance skyrocket.
I hope you can all learn some valuable information about jungling with Amumu :)
Please remember to comment, upvote, and send me pictures of stats!
Here is the link to the old Season 2 Guide, in case anyone has any interest.
Amumu is currently the champion with one of thebhighest win/loss ratio in ranked games*, because of his ability to dominate teamfights and make powerful ganks while jungling. I highly recommend him to anyone looking to try jungling, as he is easy to learn, yet hard to master. Check out the video above and even other guides for tips!
*Changes on a daily basis, check here.
Pros/Cons

Powerful Pros
- Huge AoE damage and a gap-closer
- Naturally tanky
- Deals mainly magic damage instead of physical (MR doesn't scale with level on most champions)
- Cries on your enemies
- Passive damage reduction
- Great teamfight capabilities
- Great CC
- Powerful ganks with
Bandage Toss,
Curse of the Sad Mummy, and
Flash - A wide variety of powerful, viable builds
Critical Cons
- Needs to be up close to be effective
- Lots of MR shuts down his damage
- Squishy early game
- Is extremely dependent on Bluebuff without
Tear of the Goddess - Slow if you don't take MS masteries.
Season 3: What you Need to Know

This has been a really controversial new item for junglers. Many people say that it discourages jungle flexibility, and I have to partially agree. The increased strength of the jungle monsters makes starting with
- Do not make upgrading it a priority.
- Rushing the upgrades puts you behind badly in terms of useful gold invested and stats.
- You may be better off selling the thing after your second or third clear or first few successful ganks. This way, you can free up the gold and put it into your core build!
Jungle Changes
Amumu does admirably well in the new jungle. Unlike most, he does not require a leash for the first clear, assuming you plan on going back before ganking. You'll need to use a
I take the same route used in Season 2:
Blue -> Wolves -> Wraiths -> Golems -> Red -> Wraiths -> Wolves -> Back -> Gank
This will give you ~720 gold to spend when you shop, and level 4 for
Ability Breakdown


Bandage Toss
Bandage Toss is arguably
Basic Uses:
|
Advanced Uses:
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Click here to see a bunch of photos with some examples!

Despair
Despair is
We can also use this ability to gain stacks on a
a


Tantrum
Tantrum contributes to
To use it effectively, use whenever it's up and as soon as it's up in fights or while jungling. It doubles as a great last-hitting tool in lane.


Curse of the Sad Mummy
Basic Uses:
|
Advanced Uses:
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Runes

| Runes | |||||||||||||||
Greater Mark of Magic Penetration 9 |
Greater Seal of Armor 9 |
Greater Glyph of Ability Power 9 |
Greater Quintessence of Gold 3 |
||||||||||||
To me, many of the Runes I give Amumu are pretty common-sense oriented, but I will explain both reasons and alternatives.
These runes really are irreplaceable. Armor penetration has little benefit on Amumu, unlike most junglers. Since the vast majority of your damage is magic, you should really be using these. I don't really see any alternative.
I have also seen people taking
I choose these for the little bit of extra damage while jungling and going for early ganks. Many people choose
Extra armor while jungling is invaluable. You really need these, especially since we have to start with
Probably the most unorthodox rune in my build, I use these to negate the need for a gold item such as
These may be changed if the 'Jungle Starvation' issue is addressed. As of now though, these runes are extremely important and will boost your income by a fair amount.
Masteries

Defensive Masteries
Builds/Skill Sequence

To complement that,
Why don't we buy
In my opinion, Liandry's is a great item overall, but a noob trap on
Alternative Items


Summoner Spells

I favor
Teamfights

Don't forget to use
If you're confident in your abilities, you can also purposely save the shield until your health is very low. If an enemy backs off after igniting you, guess what? You throw the shield up, and you live. Annoying Darius stacks his bleeds on you? No problem, just shield it. You can also use it to block a large portion of damage from his ultimate, among other things.
Thanks and Changelog
Thank you very much for reading through my guide, it means a lot :) If you liked it and learned something from it, please remember to upvote the guide! If you didn't like it quite as much, please, leave a comment and tell me what I can do to improve it! Thanks again :)
If you wish to provide me with a picture, please leave it in the comments and use a image host such as puush or imgur, both of which are free of charge and normally don't take old pictures down.
Spoiler: Click to viewA big thank-you to jhoijhoi for her guide and separators!
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Build Guide
Discussion (15)


A handy shortcut from level 4 on when bluebuff is up - every second counts!
Another nice shortcut to get to wraiths faster.
Using the redbuff to escape a jungle gank is great - but only when it's up.
A great escape from a jungle gank, can force an enemy to use flash or abandon the chase.
The easiest buff-check in the world, but make sure you know where the other jungler is first!
An amazing alternative entrance to dragon. Can sometimes evade wards, and makes timing with your bot lane much easier.



