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Zac Build Guide by Blacyes

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author Blacyes

Super Buu [Zac Guide]

Blacyes Last updated on March 31, 2013
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Super Buu / Tank / Jungler

Ability Sequence

1
8
10
12
13
Ability Key Q
2
4
5
7
9
Ability Key W
3
14
15
17
18
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1/
Executioner
 
 

Offense: 21

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Honor Guard
 
 

Defense: 9

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Pickpocket
Intelligence
 
 
 
 
 
 
 
Nimble
 
 

Utility: 0


Guide Top

Introduction


Hey Guys, you are Welcome to my Zac Guide!


This is the very first Full Guide for Zac on Mobafire and i hope you will enjoy it ;)
But wait Ladys and Gentleman thats not all!

I tell you ZAC is Hardly Broken!
He can be the OPest Champ in the Game!
You ask yourself why?

The truth Secret Weapon is his [W]
Lets take a closer look to that:
Unstable Matter: Zac’s body explodes outward, dealing flat damage to surrounding enemies. Enemies struck also take damage based on their maximum health.

Now see...
The Skill deals 8% of the enemys Health [+1% for every 50 ap]
which mean if you take my Guide it will deal Max. 20% Hp Dmg!!!
Aaand this Skill has a cooldown of 4secs! with maximum cdr [40%]
You will be able to spam it every 2 seconds!
Then also between this 2 secs Lich bane gets Activated Dealing about 400 Magic Dmg and also Liandrys which Deals another 10% of the enemys Health as Magic Dmg (cause of the slowing eff of Rylais)

So in 2 secs you will be able to deal 30% hp + 500 dmg to all nearby enemys and that again and again!

Did i promised you to much? Test it yourself and Vote Positive!

( do not spam this broken element in the community so that it will not get nerfed Ty :) )


Guide Top

Pros / Cons

[Super Buu]
+ Pros
- Super High AoE Dmg late Game
- Endless CC
- You can Play the APC
- No Mana issues
- YOU ARE SUPER BUU WHY NOT?!


- Cons
- Hard to Achive
- Useless Early Game
- Master Him


Guide Top

Gameplay [Super Buu]

UNDER CONSTRUCTION



Champion Spotlight



Guide Top

Gameplay [Tank] (typical Top laner)

coming soon


Guide Top

Gameplay [Jungler]

coming soon


Guide Top

Skills

Passive: Cell Division

Each time Zac hits an enemy with an ability, he sheds a chunk of himself that can be reabsorbed to restore 4% of his maximum health.
Upon taking fatal damage, Zac splits into 4 chunks that attempt to recombine. If any of these chunks remain after 8 seconds, he will revive with 10-50% health depending on the health of the surviving chunks. Each chunk has 12% of Zac's maximum health, and 50% of his armor and magic resistance. This effect cannot happen again for 300 seconds.


[Q] Stretching Strike

Zac lashes out with an elastic punch, dealing 70 / 110 / 150 / 190 / 230 (+ 50% AP) magic damage to enemies in a line and slowing them for 20% / 25% / 30% / 35% / 40% for 2 seconds.

Range: 550
Cooldown: 9 / 8.5 / 8 / 7.5 / 7
Cost: 4% of current health
[W] Unstable Matter
Zac's body erupts, dealing magic damage 40 / 55 / 70 / 85 / 100 plus a percentage of their maximum health 4% / 5% / 6% / 7% / 8% (+ 2% per 100 AP) to all nearby enemies (max 200 damage against minions and monsters).

Cooldown: 4
Cost: 4% of current health

[E] Elastic Slingshot
Zac faces the cursor and begins channeling. After channeling or after reactivating the ability he launches himself towards the target location, dealing 80 / 130 / 180 / 230 / 280 (+ 70% AP) magic damage to all enemies hit and knocking them back for 0.5 seconds. The range of Elastic Slingshot increases based on how long 0.9 / 1.0 / 1.1 / 1.2 / 1.3 Zac channels.
Can be cancelled by moving; refunding 50% of the health cost.

Range: 900 / 950 / 1000 / 1050 / 1100
Cooldown: 24 / 21 / 18 / 15 / 12
Cost: 4% of current health

Let's Bounce [Ultimate] Let's Bounce!
Zac leaps into the air and begins to bounce on the ground, up to a maximum of 4 bounces. Each bounce deals 160 / 240 / 320 (+ 25% AP) magic damage to nearby enemies, knocks them up for 1 second, and slows them by 20% for 1 second. Enemies hit more than once take half damage and are not knocked up.

Zac gains an accelerating movement speed buff (20-50%) and 75% crowd control reduction while active (does not reduce Suppression). Zac can right-click to move while in the air. While active, Zac is unable to activate Stretching Strike or Elastic Slingshot.

Max Magic Damage to the same target: 400 / 600 / 800 (+ 62.5% AP)
Cooldown: 130 / 115 / 100
Cost: No cost

Order?
Ability Sequence
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18


Guide Top

Items

Explanation is coming soon
(notice ive told you everything in the introduction ;D)


Guide Top

Masteries and Runes

Masteries
4/1
4/5
3/1
1/1
3/1
1/1
4/
1/
2/5
4/1
1/1
1/5
1/1
Runes

Greater Quintessence of Ability Power
3

Greater Mark of Magic Penetration
9

Greater Seal of Armor
9

Greater Glyph of Scaling Magic Resist
9
Pretty standard Ap Caster style with going on Health


Guide Top

Summary

Thanks for tuning in i hope


i could help you...


Have fun and Rate this Guide Positiv ;)