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Introduction

Hello everyone! I'm Yazzel, and I'm going to be bringing you a

Most people underestimate the amount of damage

I'll try to cover everything possible, but if you have any questions, feel free to ask!

spaaaaaaace |
Pros
+ Can cast spells while moving. + Spells are easily spammable. + Can support her allies with her passive auras. + Her ultimate can help her in and out of many situations. + If her spells are used right, she can nuke a lot. + Has gravity-defying hair. |
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Cons
- Very squishy. - Slow. - CCs will screw her up. - Gets focused a lot. - Needs some good amount of Magic Penetration to deal a lot of damage. - Needs good map awareness. |
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OFFENSE TREE
Tier 1 - Took 4 points on ![]() ![]() Tier 2 - Took 4 points on ![]() ![]() Tier 3 - Took 1 point in arcane havoc because Magic Penetration is something good to have. Took 3 points in ![]() ![]() Tier 4 - Took 3 points in ![]() ![]() Tier 5 - Took 4 points in ![]() ![]() Tier 6 - Took 1 point in ![]() ![]() |
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UTILITY TREE
Tier 1 - Took 1 point in ![]() ![]() ![]() Tier 2 - Took 3 points in ![]() ![]() ![]() Tier 3 - Took 1 point in ![]() |

Runes




The runes I've chosen for






Personally, I prefer to choose




Exhaust: Will help you escape enemies, or chase them down, while reducing their damage output. I don't choose this Summoner Spell since I can use Sona's W with Power Chord and
Rylai's Crystal Scepter to do practically the same thing.
Teleport: This Summoner Spell will really help you deal with lanes, and staying in your lane for longer. I'm not a big fan of its big CD though.
Ignite: Great Summoner Spell for early-game usage; it'll practically secure a kill if you don't want to turret dive. Despite its early-game usage, it loses its value the longer the game goes.
Barrier: Just recently added to Summoner's Rift, this will provide a nice shield to protect you for a couple of seconds. I prefer heal over this, but it's up to you.

Start off with

Get a point in

Get a point in

Get a point in



After casting 3 spells, Sona's next attack deals 8 + (10 x level) extra magic damage. This enhanced attack has an additional effect depending on which spell was cast last. This is Sona's godly passive, and in order to make it use the effect you want it to as quickly as possible, you'll have to use your Q, W and E (not necessarily in that order), while keeping the stance you want your Power Chord to be last. In-depth explanation of each possible way Power Chord can be in the "Passive" chapter.

Sona grants nearby allied champions bonus Damage and Ability Power. Additionally, casting this ability sends out two bolts of sound, dealing magic damage to the nearest two enemy champions or monsters (proritizing champions). This is her damaging ability, used to poke a lot while in lane (if you're not used to the range it has, I suggest doing some AI matches, and getting used to it, so that you can hit enemy champions, not minions.) and later on, hard nuking in team fights. It's your friend.

Sona grants nearby allied champions bonus Armor and Magic Resist. Casting this ability heals Sona and a nearby wounded ally. Additionally, both Sona and the healed champion will have the bonuses of this aura doubled for 3 seconds. Use it to keep your life up, and a teammate's if required. It'll help a lot in 1v1s, since it'll give you an armor and magic resist bonus.

Sona grants nearby allied champions bonus Movement Speed.
Additionally, casting this ability energizes nearby allies with additional movement speed for 1.5 seconds. Use this to close or create a gap between you and an enemy. You may also use it to help an ally get to the enemy with a quick boost. When in the middle of a teamfight, you can use this spell to charge up your passive, since it has a low cooldown anyway.

Sona forces enemy champions in front of her to dance (stun) for 1.5 seconds and take magic damage. This is her game-changing ultimate. If used right, it can ensure a gank or turn the tides in a teamfight. Try to use it when 3 or more enemy champions are close together to stun all of them, deal some nice damage, and let your teammates deal a lot of damage without suffering any in return for as long as the stun stands.

Early-Game:
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Get these boots quickly, they'll provide some nice CDR, which ![]() ![]() |
Mid-Game
This is your baby, it'll slow enemies when you use your offensive spells, give you a good base of AP, and a great amount of HP to make up for your squishyness. |
Get this somewhere around when your ![]() ![]() ![]() |
This item will provide some nice AP, Magic Penetration and HP. |
Late-Game:
AP honey! It'll give you a LOT of AP, and will boost the good amount you already have. |
Its passive will increase your total damage output by a lot when fighting against tanky enemies. Although it won't deal as much damage with a multiple target spell (Her Q and R), with the help of ![]() |
This item will proc a LOT with ![]() ![]() |
Other Viable Items:
They provide some nice Magic Penetration, but this is already covered by ![]() |
Get this when you're feeling a bit too squishy. It'll provide with mana, hp and AP. |
If you're going to get this item, I suggest getting it along early to mid-game. It'll snowball you, and carry your team, so long as they cooperate. When it reaches 20 stacks, you'll gain some nice CDR. |

Sona has a very underestimated passive,

Power Chord paired with Q: This is Sona's strongest way to use her passive. It'll deal twice as much as others, and will proc [Rylai's Crystal Scepter with a full slow. Use this combination to harass enemy champions in lane, and to nuke enemies down, in combination with other spells or items.
Power Chord paired with W: This is Sona's most defensive way to use her passive. It'll deal regular amounts of damage, and will proc


Power Chord paired with E: Before getting


I've written this guide not so long ago, but I hope it was useful! Please submit screenshots of your wins with this build, so I can set up a nice wall of fame! Also, if you liked my guide, please rate it up! But if you didn't, feel free to rate it down as well. Please, despite how you rate it, leave a comment!
-Yazzel
Special thanks to jhoijhoi's "Making a Guide" guide.
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