Dr. Mundo Build Guide by matthewy9
| Health | 4633.15 |
| Health Regen | 63.1 |
| Mana | 0 |
| Mana Regen | 0 |
| Armor | 245 |
| Magic Resist | 222 |
| Dodge | 0 |
| Tenacity | 35 |
| Movement Speed | 415 |
| Gold Bonus | 0 |
| Attack Damage | 110.23 |
| Attack Speed | 0.878 |
| Crit Chance | 0%S |
| Crit Damage | 0% |
| Ability Power | 0 |
| Life Steal | 0% |
| Spell Vamp | 0 |
| Armor Penetration | 0 |
| Magic Penetration | 7.83 |
| Cooldown Reduction | 39.9792% |
Recommended Runes
Name
Ability Sequence





Masteries
SEASON 3 IN A NUTSHELL
Ok, with exams starting soon I haven't really got the time to update other sections of this guide BUT that doesn't mean I won't be doing so! With many essential old items being removed or changed e.g.
Force of Nature and
Warmog's Armor, also with new ones being added like
Runic Bulwark, mundo's playstyle has changed a lot. New auras are being introduced, so after some consideration and testing, I have come to the conclusion that either mundo be played as a tank support for the team that provides many auras and a bit of poke, or as an off-tank that focuses on auto attacking.
Introduction

Hello community, before reading this guide, please note that this is my first build so please don't be too harsh on the formatting or bb coding. I have used mundo many times and 90% of the time i have gotten a positive kd (although isn't that important). This build is mainly focused on tankyness. I'm a lvl 30 playing on the NA severs and i wrote this build because it is what i usually use and this build suites me the best. I wrote this build because i have seen many mundo builds and none of them really suited my playstyle/ plain sucks so i made my own build and guide to suite my own play style. Hopefully you will like my playstyle too and adapt to it :) BTW, when you read the guide, some bits might be messed up as in the text and font, I can't fix this because the BB coding system is really messed up sorry about that :(
Success With This Guide (if you want your scores to be put up, just pm me or put it in the comments below!)

(Me)

(Credit to sturmwaffles)

(Credit to Akilroth)

(Credit to King Conker/Plump Shaag)

(Credit to Himchan)
Cleaver Pros/Cons
Pros
-Epic Harraser
-Very hard to gank with a movement speed boost
-Pro turrent destroyer and attack damage steroid using
-Stays in lane forever due to
-Great 1v1 champion early-mid game
-Extreme Tankyness/ really hard to kill or in some cases, unkillable.
-Goes where he pleases
Cons
-Has to go solo-top or jungle (I might have a jungle section soon but for now if you want to jungle follow other guides)
-In general a bad early game player (farms really bad early game because hes a melee)
-Ulti affected greatly by ignite/heal debuffs
-Can't spam attacks early game and requires an average farm for
Masochism Pros/Cons
Pros
-Epic Harraser
-Very hard to gank with a movement speed boost
-Can destroy turrents really quickly due to
-Stays in lane forever due to
-Wins all exchanges early-mid game
-Easy to lasthit
-Not as tanky as cleaver build, but has great chasing power and damage.
-Goes where he pleases
Cons
-Has to go solo-top or jungle (I might have a jungle section soon but for now if you want to jungle follow other guides)
-Only viable against melee champions (much harder against ranged)
-Ulti affected greatly by ignite/heal debuffs
-Still very hard to kill but you will get killed if you rush into 5 enemies without the help of your team
Masteries
Cleaver Offtank
I go for 9/21/0. This is because Utility isn't as good as attack or defense masteries because mundo doesn't use mana. I put 9 points in Offensive masteries because the 10% magic penetration basically means 10% extra damage on
Masochism Bruiser
I go 21 offense when maxing masochism first because I like to play on a more offensive side, which can get you an early advantage against the enemy top lane. Unlike the cleaver masteries, you will not need the 10% magic penetration because your primary damage source will be from auto attacks, and we need 10% armor penetration for that instead.
Skills










NOTE: DO NOT INITIATE A 1v1! WHEN YOU KNOW YOUR OPPONENT HAS IGNITE!!! OR YOUR ULTI IS GONNA BE WASTED!!!
Build 1 or Build 2?
Build 1 (maxing
Infected Cleaver first): This build focuses on farming safely, harassing and in general being an unkillable bruiser tank late game. Maxing Q first will help a lot with harass if the enemy is a ranged champ, but if you are laning against a melee champ like trynd, talon etc and you need more damage in your team i suggest going for the second build instead.
Build 2 (maxing
Items Explained
Get items depending on the enemy team and how good you are doing. Remember to always adapt your build.
Good Items
Okay items
Don't get this:
Don't get mana items (with frozen heart being an exeption), ap items or ****py items like sunfire cape (costs **** ton does barely any damage) EDIT: I recently tried to use sunfire cape again and it wasn't as bad as I expected so you can try this item when playing cleaver mundo. Im sure you have good judgement on what you get.
Runes
greater quintessence of regeneration= I get this because it gives you extra health regen early game that complements your
Summoner Spells
Standard Summoner Spells
Or you can replace flash with ghost, it just depends on your preference.
Viable Summoner Spells
What not to use
Cleaver Playstyle
Early Game
This only works if you go solotop. You seriously want to focus on last hitting prioritizing over harassing the enemy. By the way, around 10 cs (minion lasthits) is equal to 1 kill so it is very important to lasthit. REMEMBER TO BUY A WARD AND PLACE IT ON THE RIVER EVERYTIME YOU GO BASE!!! I cannot stress how important a ward is especially when the enemy team has a JUNGLER who can gank anytime. During early game, the top part of the river should ALWAYS be warded.
Mid Game
By now you should have farmed pretty well and got your first major item
Late Game
You should now have completed at least half of your build and achieved around 4k health (approx) and be extremely tanky (if you haven't then you are in deep **** and haven't followed the early laning phase properly.) A team fight should be coming anytime soon and look at the section below for the full explanation on how to use your skills appropriately and initiating. Baron control is also really important and should be warded by your support or by you if your support sucks or you dont have one. You should be the one tanking baron for obvious reasons. Remember to NEVER EVER wonder around alone in random places especially the river but you can facecheck bushes with the help of your team since you are the tank and might trick the enemy team into unleashing all their attacks whilst your team initiates.
Masochism Playstyle
Early Game
Usually you would only want to play
Zoning Tutorial Video:
REMEMBER TO BUY A WARD AND PLACE IT ON THE RIVER EVERYTIME YOU GO BASE!!! I cannot stress how important a ward is especially when the enemy team has a JUNGLER who can gank anytime. During early game, the top part of the river should ALWAYS be warded. If you have trouble farming, get an early heart of gold and continue with the normal build.
Mid Game
By now you should have farmed pretty well and got your first major item
Late Game
You should now have completed at least half of your build and achieved around 4k health (approx) and be somewhat tanky A team fight should be coming anytime soon and look at the section below for the full explanation on how to use your skills appropriately and initiating. Baron control is also really important and should be warded by your support or by you if your support sucks or you dont have one. You should be the one tanking baron for obvious reasons. Remember to NEVER EVER wonder around alone in random places especially the river as ever if you are tanky, 5 people can still easily destroy you.
Team fights
Cleaver Teamfights
In a 3v3 or a 5v5, mid to late game there will always be a team fight. Usually you or another tank, is the initiator. throw a few cleavers first, then go in and turn on your
Masochism Teamfights
Since you aren't as tanky as Cleaver mundo, avoid being the initiator. You can still spam your cleavers before your tank initiates but play a bit more cautiously. Once you enter the teamfight, like cleaver mundo, activate your
Summary
Thanks for reading my guide and hope you like it!
Please never rate on any guide unless you have personally actually took your time into trying it whether it is upvoting or downvoting. If you liked it or dislike it, I would greatly appreciate constructive criticism as I always look for ways to improve my guide.
|
|
|
Latest on MOBAFire TV
More Mobafire Video
Scheduled Tournaments
|
MOBAFire Community Cup NA May
Registration Open
|
|
Dominate Dominion #57
Registration Open
|
|
Dominate TT #10 (NA)
Running
|
|
Dominate Dominion #56
Finished
|
Drop-in Games
![]() |
MOBAFire Inhouses
Registration Open
|






Build Guide
Discussion (60)




