Introduction
Hello, welcome to My AD carry Ezreal guide. This is my second guide in total. I hope you enjoy and learn some new tricks.

Abilities
Rising Spell Force : Ezreal's passive will increase your attack speed by 10% each time you hit an enemy with a spell, which stacks 5 times, so you need to make sure you keep refreshing the buff before it goes off.
Mystic Shot : This spell is Ezreal's best spell. It does great damage scales of you attack damage, has a short cooldown, and lowers the cooldown of all of Ezreal's spells if it hits a target
Essence Flux : This spell is the most USELESS spell Ezreal has as an AD carry, so I max it last, and I don't even take a point in it until everything else is maxed out.
Arcane Shift : This spell is very important to pick up. It is a free
Flash, so you can take
Ghost instead. You need to aim it so if you're using to start a fight, teleport to the enemy close since it shoots an extra shot to the closest target.
Trueshot Barrage : This spell is amazing. It can be used as an fight starter,a spell to finish off enemies, and even a spell to clear minions when there are too many.
Pros Vs Cons
Pros
Very powerful early Game
Lots of poke and harass
Has a built in
Flash
Cons
Not as strong as other AD carries
Masteries
I take an Offense 21/0/9 build to get the most attack damage and mana regeneration. Some of you may take
Havoc
instead of
Vampirism
, but the lifesteal you get from it will overtake having a little bit more damage, since you'll have more lane sustain, and will especially help when you don't have a sustain support such as
Janna
Items
My items were chosen to get the most damage possible while still being tanky enough to stay alive. To start out, get a
Doran's Blade, to get a lot of damage early game, otherwise take a
Boots of Speed and 3
Health Potion.
VS
I personally like the
Berserker's Greaves more because of the attack speed, but if you would like to spam more spells, you should take the
Ionian Boots of Lucidity.
You should pick up this item early on, so you can have good damage, attack speed, and be able to penetrate through armor. Once your enemies start getting lots of armor, sell
The Black Cleaver for
Last Whisper.
You should pick this item up pretty early in the game, especially if you are not laning with a sustain support since it will give you lots of damage and sustain in lane.
You should pick up this item around mid game. You should've bought the
Sheen right after buying your Berseker's Greaves or
Ionian Boots of Lucidity to give you more poke in lane.
You should pick up this item between mid and late game. It will dominate and destroy your enemies because of it's passive making you do 150% critical damage.
This is your last and final item. It will allow you to not die and be useless in team fights which happens to most AD carries.
These items should be picked up after you get your
The Bloodthirster since they will be your "pretend"
Infinity Edge. They should also be picked up after you buy the
Infinity Edge.
You should be placing these items around the map, throughout the game.
Here are the locations where they should be placed.
Other Viable Items
This item is great if your enemies are stacking health, since it deals 4% of their total health.
This is item is an alternate of the 2
Doran's Blade. It is a bit pricy, so it should only be bought if you need the extra lane sustain early on.
This item is an alternate of the
Guardian Angel. It gives you good health, extra damage, and makes all your auto attacks slow the enemy, which replaces the
Trinity Force's 35% chance.
This item is alright. It will give you that protective barrier which will help with spells like
Requiem, and the damage increase depending on the less health you have won't be very effective since you're squishy. It can be a good item if you have
Shen or
Soraka, or anyone else who can save you when you're about to die.
This item is a good alternate for a
Guardian Angel. It will save if you're out of place. For example, if you're in front of your tank and you get hit by a stun, you will most likely die, but if you have the item it will negate the effect and save you. Though it can save you, since you're the AD carry and are squishy, you will either way be focused down quickly, so I prefer the
Guardian Angel over it.
Farming
When killing creeps, you need to make sure you're last hitting with your auto attacks. When I just started playing Ezreal I would use
Mystic Shot to farm, but it is not worth it. Ezreal has limited mana and you should save it for harassing and ganks. When you're farming, make sure not too over push without any wards up. When you have a choice of killing a minion or avoiding
Caitlyn's
Piltover Peacemaker, avoid the shot even if you have a high urge to kill the minion.
Ally and Enemy Combos
Ally
Ezreal and
Soraka
This is probably the best combo since you'll have endless heals and endless mana.
Ezreal and
Sona
This combo is pretty good. You will get heals, but not as much as you would get with
Soraka, but you will have more poke on the enemies.
Ezreal and
Taric
This combo is good. You will have a tanky support with a great lead. You will get good heals and an amazing stun when you need it, plus exceptional damage.
Ezreal and
Janna
This is an ok combo. You get absorbs, but you won't get any heals. You will get a good knockup,but her ultimate can save you in many instances.
Ezreal and
Karma
I've never done a match with Karma as my support, but I've seen matches. You will get heals every once in a while. You will also get speed buffs, and absorbs which is a pretty good package.
Ezreal and
Alistar
This is a great combo. You will have constant heals, knockups, stuns, and insane tank powers in your hands making it a good choice to have him by your side.
Ezreal and
Leona
This is an alright combo. You won't get any sustain, but you will get a lot of stuns, tankyness, and power to annoy the enemies.
Ezreal and
Lulu
This is a pretty good combo. You will get lots of additional damage and harass to you. You will not get heals, but you will receive tons of buffs to help you stay aggressive,
Enemies
Soraka
If Soraka is support, you may as well try not to harass and just farm because it will so hard to poke down her or the AD carry since there is so many heals going around.
Sona
If Sona is support, try not to be poked down. You can harass, but some of it will be healed up.
Janna
If Janna is support, you can harass, but avoid the tornadoes since they will lead to you taking lots of damage.
Karma
If Karma is support, try and stay safe because she has heals, slows, and aoe damage that does a lot. You can harass, but stay careful.
Alistar
If Alistar is support, get ready to have trouble. He will heal and soak up a lot of the damage you to throw at him. Try not to stay close to a wall or stay next to him, or you will get stunned and probably end up giving the enemies a kill.
Leona
If Leona is support, you can harass a lot, but you need to avoid her spells or you'll die.
Lulu
If Lulu is support, just realize that she will be very aggressive so you need to be careful on where you stand and how you react.
Caitlyn
If Caitlyn is the AD carry, get ready to have trouble. You will need to be able to avoid her skills and traps. You also need to watch when her passive comes since it does a lot of damage if you're hit by it.
Vayne
If Vayne is the AD carry, you will have a pretty easy match. Vayne isn't too strong early game. Just try not to be poked down by her
Tumble, and don't stay near walls or you'll get stunned.
Ashe
If Ashe is the AD carry, you will have an equal match. Ashe is decently strong, but if she catches you low on health and with
Arcane Shift on cooldown you will die, since she has lots of slows.
Corki
If Corki is the AD carry, you will need to stay aware. He will be shooting things at you often, so you need to avoid them, if you can do that, he'll be easy to beat.
Miss Fortune
If Miss Fortune is the AD carry, try not to get poked down by
Double Up. Make sure to stay out of
Make it Rain. When chasing or being chased by her, be aware she moves faster if she has not been hit for a while, so try and hit her with
Mystic Shot to keep her at normal speed.
Kog'Maw
If Kog'Maw is the AD carry, avoid everything thrown at you. His ultimate can be seen before it lands, so move out of it. His
Bio-Arcane Barrage will tear you up if you have a lot of health since every auto attack will do a percentage of your total health. You shouldn't be building health with Ezreal, but just in case realize he does more damage, the more health you have. Move out of his passive when he dies, or you may die yourself.
Tristana
If Tristana is the AD carry, try and harass when she does. She is not that powerful but has a high capability of harass. You should also realize that she can leap.
Urgot
If Urgot is the AD carry, avoid his spells. He will be shooting spells everywhere. You need to be aware of his ultimate, because if you get caught by it, you will probably die.
Twitch
If Twitch is the AD carry, just keep on poking him. He will go in and out of stealth trying to kill you, but will never be as strong.
Summary
Overall, Ezreal is a great and fun AD carry. He's not an ordinary AD carry that stands there and shoots, instead he's like a sniper using only skill shots. So next time you go Champion Shopping, consider buying Ezreal.