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Introduction




Now, why does





Now once we understood why


Q U I N T S |
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Q U I N T S |

S E A L S |
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S E A L S |

G L Y P H S |
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G L Y P H S |

M A R K S |
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M A R K S |
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SONIC WAVE:Lee Sin shoots a wave of sound in a line, dealing physical damage to the first enemy it hits and revealing the enemy for 3 seconds. If Sonic Wave hits, Lee Sin can cast Resonating Strike within the next 3 seconds. RESONATING STRIKE:Lee Sin dashes to the enemy revealed by Sonic Wave, dealing physical damage including 8% of the target's missing health. Minions and monsters take a maximum of 400 damage. This is the ability that deals a whole lot of damage to your enemies. It has a huge ration(0.9 extra AD) and another good aprt is that it deals extra damage based on enemy's missing health. After you get your items, once you land this on an enemy, he is dead. However it can be quite hard to land this ability on the enemy so you have to improve your aim. You can use this to escape too, you can use it to everything. When fighting, you can use this as a gap-closer(if the enemy is far away) or you can tag your enemies with it and then damage them as much as possible before using the second part of it(remember the missing health). If you don't hit your enemies with your Q and max it, it will end up in you losing all the trades so it is better to max ![]() |
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SAFEGUARD: Lee Sin dashes to target ally, he and the target each gaining a shield that absorbs a certain amount of damage. Each shield dissipates after 5 seconds if not already destroyed. Lee Sin can cast Iron Will within 3 seconds of using Safeguard. IRON WILL: For 5 seconds, Lee Sin gains bonus life steal and spell vamp. A really useful ability because it helps you with wardhopping, jumping allies and help them and sometimes save people from dying by being ![]() |
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TEMPEST: Lee Sin smashes the ground, dealing magic damage to all nearby enemies and revealing them for 4 seconds. If Tempest hits an enemy, Lee Sin can cast Cripple within the next 3 seconds. CRIPPLE: Lee Sin cripples all enemies revealed by Tempest reducing their movement and attack speed. The movement and attack speed recover over 4 seconds. ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
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OFFENSIVE SPELLS
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One of the best summoner spells. With this spell you can kill, escape, juke, basically everything aside from farming. I mainly take this spell because I am used to it and because it is such a useful ability. The only bad thing about it is the long cooldown. |
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Now for


Starting Items

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A basic start against any AD champion. It gives you a nice amount of sustain and a ward so you can be safe. You can start with ![]() ![]() |
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Another basic start but not against AD champions, rather against AP champions or true damage dealers(not ![]() ![]() ![]() |
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A really strong starting item because it gives you health, sustain and a really nice amount of damage thus giving you a really huge killing potential however you are vulnerable to ganks so you should take this if the enemy jungler has really weak ganks pre-6 such as ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
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Core Items

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Offensive Items

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In order to reduce incoming magic damage early, I usually build a ![]() ![]() ![]() ![]() |
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Well I don't neccesarily buy ![]() ![]() ![]() |
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Some people just like ![]() ![]() ![]() ![]() |
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Defensive items

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![]() It gives you health and armor which are quite good on ![]() ![]() ![]() |
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Well ![]() ![]() |
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Great item for ![]() |
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Elise![]() Hard |
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Jax![]() Easy |
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Shen![]() Medium |
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If the enemy is someone who naturally builds armor like



Now let's talk about harrasing with











If you are going to join your team wait for your allies to initiate and then once the enemy is distrupted go and pick up the MVPs with your huge burst. If you are behind don't get on tilt because just farming will make you catch up in no time. If you are really ahead don't let the thanks intimidate you because you can take them on. After you kill one enemy, you should type in "COME AT ME, ALL OF YOU, I WILL TAKE ON ALL OF YOU, COME AT ME, MOAR!!". If you aren't lucky they will listen to you and come to you.


You can splitpush if you want but MY ADVICE is not to splitpush bot because your enemy might find the chance to go baron once you are bot. If you want to splitpush, stay top lane and farm, get towers, farm, get towers and so on. Be careful however to ward the enemy jungle so you won't get caught and die giving up Baron.

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