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Choose Champion Build:
Spells:
Smite
Cleanse
Ability Order
Double Strike (PASSIVE)
Master Yi Passive Ability
Introduction

Thanks to Searz for the awesome guide format! You can find it here.
Legend
(for any abbreviations you don't understand)
Songs:
And the Song, which synergies best with

You can find this guide now at Leaguecraft.
Final Yi is a very good late game carry. He has 4k+ HP, high resistances and 300 AD. He is also a very fast jungler. Therefore, he can spend the most time in the jungle, and thus farming the gold, which he needs. You need at least 100+ neutral minion kills and a lot more, to farm the build.
Final Yi can also start very good team fights. Because of






On the other side,

IEM: Triple Wriggle's Lantern










Main runeset
![]() These runes are necessary for ![]() ![]() Magic Resist/level is the standard primary rune pick for junglers. They give you good survival through the game. And they are very cheap for that. |
SPACE |
![]() You need the Armor to over live the jungle. Without them, you will die. And the armor also helps with your early game tankyness. Armor can make a big difference. Greater Quintessence of DesolationGreater Quintessence of Desolation The armor penetration runes are also needed, if you want to jungle. With this runes and masteries you lower the enemy armor by 16, enough for jungling. This runes also increases your DMG massively late game. |
Other runes worth considering
Runes




![]() Same reason as marks. You need enough attack speed through the game, so you have to buy runes for that. They are maybe only secondary runes, but they are definitely worth it. They increase your jungle efficiency even more. |
SPACE |
![]() Dodge is everytime an alternative to armor. If you luckily dodge an enemy attack, which would hurt you very much, you are the winner. But well, I like to have more sustained dmg reduction. Without the defensive masteries, dodge loses a bit of it's efficiency. And now ![]() |
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![]() Considered by Searz. He said, AD-Quints are very good Quints for Yi(mobafire chat). I trust him and make them as alternative. |
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Full Build:






lvl 1

full build

As you can see, AD is better as ArP earlygame, but weaker lategame. It is your decision. But i would choose ArP, because Yi has no spell which scales with an AD-ratio. He has also and AD and AS steriod, but no ArP steroid.
![]() Smite Every Jungler needs Smite. Smite is way too much uses to be ignored as jungler. ![]() Ghost Ghost is like a Mini-Highlander for you. With ghost+highlander, you can outrun anyone(except ![]() ![]() ![]() Teleport Teleport is a spell, which is mainly used to backdoor. Yi is one of the best backdoor champs in the game, so use it wisely. If you place a ward near enemy base, you can teleport on it and then push the towers down. This is incredibly easy with Final Yi, cause he can survive any tower-shots. |
SPACE |
![]() Flash Everybody loves Flash. Flash is never a wrong summoner spell. Wall hax and quick escapes can help you to stay alive, or to chase the enemy down, if ![]() ![]() After it's nerf, it is still good, but I prefer now ![]() ![]() Cleanse Master Yi's worst enemy is Crowd Control, like Stuns, Snares, etc. This spells take him completely out of game. If you easily can get out of them, this could decide every teamfight. The last patch buffed Cleanse and now it will remove ![]() ![]() ![]() Exhaust After some testing, I found out, that exhaust is a really good summoner spell for jungle yi. He can gank anytime exhaust is up and no longer depends so much onto Lizard Buff. You can also beat down any other ad-carry with it. |

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![]() Double Strike This skill is the skill, which makes Yi a very good Backdoor champ. Also this skill increases the jungle speed and make Attack Speed runes very good, cause you hit this more often with more Attack Speed. Finally, it can be used for harassing. If you are very good at Yi, you can time this spell, when you need it most. ![]() Alpha Strike Alpha Strike is the skill, which decides, if you are a good Yi or a bad Yi. A bad Yi will use this skill everytime and get killed because he dived a turret with 4 people. A good Yi will hunt any champ with this skill down, even if they ![]() This skill also deals good dmg. Never underestimate it. Most people underestimate Yi and get killed for that. ![]() Meditate Your Teamfight skill. The heal is, well, not very useful. But the Armor and Magicresist are just GODMODE! You cannot die if you Meditate. But only use this spell, if the enemy CC is used. Cause CC can disrupt it like ![]() ![]() ![]() ![]() Wuju Style What a spell. You get AD for NOTHING! NOTHING! 35 AD passive, 70 AD active. This makes this build viable, because you have enough AD, until you build more. Also, activate this spell everytime you hit something, because this maxes it effectively. ![]() Highlander One of the best spells in the game. You get very much AS, MS and each time you slay an enemy, while this active, the CD are reset. This makes Yi the perfect hunter. You can catch anyone at anytime. Also the Anti-Slow-Buff helps with that. And with ![]() |
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The main Source of Yi's dmg is

Yi has also a great gapcloser, which cannot be dodged.



Of Course, get


(Against a





You can combine



Here you can see, how to use it:
If you want to train the activation of




Yi can escape nearly every trouble. With


If you find some more usefull tips, let me know, i add them to the list^^.
Core:





Core build sequence(

Item Sequence























Core build sequence(

Item Sequence
















The Item's after the Core are highly situational. They can be nearly everything. This makes Final Yi very flexible, he can adjust his builds onto the enemies.
The 7. Item should replace
Wriggle's Lantern
![]() ![]() Cloth Armor + 5 Health Potion's After the jungle rework, this item got hit very much. It has still its uses, but is no longer core. You should actually only use it if you want to invade the enemy safely. Otherwise, this has no uses. |
SPACE |
OR |
SPACE |
![]() ![]() Elixir of Agility + 6 Health Potion's This is also a new alternative item for the jungling of ![]() |
SPACE |
OR |
SPACE |
![]() Vampiric Scepter Because of the jungle rework, this is the new best item for farming at the beginning. Just get it and stay in the jungle nearly forever. You should buy ![]() |
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![]() Cloth Armor If you start with ![]() ![]() Boots of Speed You need Boots of Speed for ganks. With them and Red Buff, you can catch anyone. ![]() Long Sword A Long Sword increases your AD by 10. This maybe seems not much, but it helps. Also it builds into ![]() ![]() Madred's Razors Madred's Razors boost your jungle speed enormously. The proc's are sometimes depend onto luck, but they are defenitly worth it. Without this item, you are a slow jungler. ![]() Wriggle's Lantern After you got a successful gank or farmed longer, you need to upgrade ![]() |
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More about this in the jungle section.


Jebus McAzn said:






What else are you getting? A permanent slow, okay. But

The point is, if you can land just a few attacks on a champ, you're more likely than not to inflict the slow on them. And on top of that,

So why would you ever get

























In short:
Buy

-You're super squishy and you want the extra health, but you don't want to build purely defensive like a

-You don't spam abilities very often and you can't abuse

-You WANT to build tanky because you're offtanking or you've bought an


-Your attack speed is slow and you have a much smaller chance of getting the slow proc off.
Otherwise, do

Nighthawk said:


If you go Yi and you build Boots, IE, PD, BT, you build

If you go Yi and you build boots, Atma's, BV, IE, you build

on someone like


Well, it is your decision which you buy.
![]() Berserker's Greaves Berserker's Greaves give you much much needed attack speed. But you loose very much tankyness if you don't get ![]() |
SPACE |
![]() Ninja Tabi Mainly used if the enemy team is AD-heavy. The Armor and the Dodge help, to avoid those pesky AD-Champs. Synergies very well with ![]() |
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Early-Mid game items:![]() Avarice Blade If you don't have a very good earlygame and no successful ganks, pick that one up after ![]() ![]() ![]() Overall good items:![]() Infinity Edge Wow, your dmg will explode if you pick this baby up. You definitly need a Infinity Edge, if you want to deal high dmg. (Future: If ![]() |
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Defense:![]() Banshee's Veil Banshee's Veil is just an awsome defense item. It gives you magicresist and a bubble, which can catch enemy cc. This item is mainly against casters and a standard item, because you have atm few magicres. ![]() Warmog's Armor Yeah. Get another one^^. Just lulz them again and you will be truely painfull. ![]() Randuin's Omen Randuin's Omen has a great slow for attack speed and movement speed, which makes it the perfect item against auto-attackers. With Randuin's Omen, Trynda+Co will no longer be a problem. ![]() Quicksilver Sash Quicksilver Sash is the Anti-Hardcore-CC. If you see, that the enemy has ![]() ![]() ![]() ![]() ![]() Guardian Angel Everyone wants a second live. If you, as Final Yi, somehow die, revive and ![]() |
SPACE |
Offense:![]() Youmuu's Ghostblade Yoyo's, the best offensive item on yi. It is a mini-version of ![]() ![]() ![]() Madred's Bloodrazor Madred's Bloodrazor is an item, which you buy, if the enemy is stacking health and armor. With this item, you can get through those tanky dps. Btw, if you see an enemy getting Madred's Bloodrazor or has ![]() ![]() Stark's Fervor Stark's Fervor is a great team item. It gives you and your team attack speed, hp-regen and lifesteal. A great item at all, if your team is more autohit-heavy. If s.b. other in your team has it, you could also consider ![]() ![]() ![]() The Black Cleaver This baby you should get, if the enemy has <150 Armor(look at Item Graph). You can shredd really fast through the enemy and the AS-boost is also nice. If you don't like this item or the enemy stacks more armor, you should get ![]() ![]() Sword of the Divine Get this item, if you want to push towers really hard or if you play against ![]() (notice i only mentioned offensive items, which lower the enemy defence and give AS. This is very important, because this is, what you are missing.) |
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Mixed Items:![]() Wit's End This item is great, if you want to get more beefy, but do not loose much attack speed. I think it is perfect to combine it with ![]() ![]() ![]() ![]() ![]() |
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Build:







As you can see,

If you want to watch it more in detail, download the program "Graph" and open in it the file http://www.megaupload.com/?d=51P6TU3M
What did the jungle rework change?
1. It raped the sustain path and the offense path. The lvl 4 path is now a big sustain path and you can't lvl up at golems to 2.
2. Counter jungling is easier than before. A bit of a buff to


Still, you can deal with it better than others with

3. A completly new route for counter jungling has been introduced, which will mean OMG power to Yi.
Quote from stonewall to the new jungle Yi:
An epic video from Stonewall, which describes jungle Yi:

Things you have to know:
- You have to know the champs you gank.
- You have to know the jungle route of the enemy jungler.
- You have to know how to ambush the enemy jungler.
- You have to know various gank styles.
- You have to know your own strength and weaknesses.
- You have to know how how many cc does the enemy have.
Before you know this, you shouldn't start jungling with





Actually, that is a bit of wall of text. Just watch the

Level 4 sustain path
Just to get lvl 4. This is the most common jungle route and used to be farming the biggest amount of gold.
NEW AGGRESSIVE ROUTE:(best ambush possible)
As I said at top, this is the new most aggressive jungle route with Yi. If you can pull it off, the enemy jungler lost everything, if you fail, you gave the enemy jungler a big bonus. High risk, high reward. You can also start with an Elixir to give you supreme jungle control. With this one, you will just rape the enemy, but for the price of 250g. Means, if you can't kill him, you wasted money. Also, high risk, high reward.
Start with




Wolves->Golem->enemy Lizard
Try to kill him at Lizard-bush after it, if you find him, just kill him.(he will not have high HP, for sure)
Most enemies have no escape at lvl 2/3 except




All in all, if you know what you do,

Jungle Videos
https://rapidshare.com/files/107205223/Master_Yi_Jungle.lrf completly wiped out


Earlygame/Midgame
Earlygame/Midgame teamfights should never happen. As Final Yi, you are really weak at this stage, the only thing you can do is pick enemies off. You also die fast, so come in last. Tell your team, that they shouldn't start teamfights. First teamfights shold start if you have




Lategame
At Lategame, if you finished your core, you are a tanky dps. The role of the tanky dps is, to go after your tank, which initiates, and pick of the most important target. You can survive nearly everything, because of your freaking tankyness. Use




If the carries are dead, you won the teamfight!






I found videos, which show, why

Read Warding helper - More than your eyes can see for that.
You mainly ward with


Runes




SpaceSpaceSpaceSpaceSpaceSpaceSpace |
![]() Smite |
SpaceSpace |
![]() Cleanse |
Explanation:

Explanation: You need your

Explanation: You need a good balance between survival, lifesteal and damage. I think this build is perfect for that. Don't forget, that you can build situational items, if you need them. Against any surpression, i would get

Build with QSS:
Item Sequence
















You loose some survival and the slow. But for that, enemy champs with surpressions or

(


Playstyle:
As squishy Yi, it is all about the right moment. The moment, you can go in and rape them.
When to go in?
- Enemy's used their main CC and can't interrupt you very hard with the existing CC.
- The enemy main carry gets dangerous low, so he has to retreat. You can kill him and make it a 4vs5. Then you can focus down the other carry's.
- Enemy's are just dumb...
- If your team has more members at the fight
- Last but not least: LET THE TANK INITIATE! NEVER INITIATE YOURSELF!!!
Runes:
Masteries:
Skill sequence:
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You need all 3 abilities at lvl 1. ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
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Summoner Spells:
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|
Item builds:
Squashy Yi
Item Sequence
























But because you get the AP very late, you should use the same skill order. Only



Item Sequence
















Or you play Yi like that:
This is the future of Yi. Hopefully he gets not nerfed^^.
Never forget:
YOU ARE THE ONLY HIGHLANDER!!!!
BTW: You can also try this with


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