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Nunu Build Guide by OnlyCrankLP

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author OnlyCrankLP

Rise Of The Consumption Society - A Nunu Support Guide

OnlyCrankLP Last updated on April 22, 2012
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Ability Sequence

8
14
15
17
18
Ability Key Q
2
4
10
12
13
Ability Key W
1
3
5
7
9
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Sunder
Archmage
 
 
 
 
 
 
Executioner
 
 

Offense: 0

 
 
 
 
 
4/
Durability
Vigor
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Honor Guard
Mercenary
 
 
 
 
 
 
Juggernaut
 
 

Defense: 9

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1/
Mastermind
 

Utility: 21


Guide Top

Introduction

Hi guys, this is my first Mobafire guide, i hope you will enjoy it.
First of all, i'm from Germany, so dont flame me for my bad english, i want to give my best ;)

So this is a Nunu Support Guide.
Nunu is a underestimated Supporter, but with Carries like Graves, Vayne, Miss Fortune or Kog'Maw
is Nunu an unstoppable force of pain.
So read the guide up to the end, and understand.


Guide Top

Pros / Cons

Pros:
- Great CC
- Good Sustain
- Great Speed ( Blood Boil)
- High Damage Ultimate

Cons:
- No Heal
- Easy to stop Ultimate
- Steals farm with Consume


Guide Top

Runes

For Runes i take:

Greater Mark of Magic Penetration - To burst with your Ice Blast and your Absolute Zero

Greater Seal of Armor - To sustain hits of the enemy AD Carry

Greater Glyph of Scaling Magic Resist - You want to die vs. the enemy caster? I know you don't want!

Greater Quintessence of Gold - Works perfect with your Greed . It is almost a "must have" for Supporters


Guide Top

Masteries

For Masteries i take 0/9/21:

Resistance + Hardiness - You will be alive!

Durability + Veteran's Scars - Health is always good.

Summoner's Insight - To make your Clairvoyance even more powerful

Expanded Mind + Meditation - More mana for your Ice Blast

Swiftness - Better then the almost useless Scout

Greed - One of the best Support Masteries, combine it with your Greater Quintessence of Gold

Wealth - To buy more stuff

Awareness - Supporter don't farm much, so u need extra exp. to don't get under leveled

Strength of Spirit - lesser mana. more life... nice one :>

Intelligence - Spam your Ice Blast harder

Mastermind - Spam Clairvoyance and Exhaust


Guide Top

Items

I use these items:

Start:
Faerie Charm - Manareg/later Philo
Sight Ward x3 - Vision, Map-control
Health Potion x2 - Pots OP
Mana Potion - For Bad Times

First back:
Sight Ward x1-5 - Vision
Boots of Speed - Faster Warding
Philosopher's Stone - GP/5

Next:
Sight Ward x5 - Vision, Map-control
Heart of Gold - GP/5
Ionian Boots of Lucidity - Spam your Ice Blast

Situational:
Shurelya's Reverie - Great Item to engage and escape. Combine it with your Blood Boil. More Life, CDR, Mana and Life Regeneration
Randuin's Omen - If the enemys have strong ad/ if enemy's Carry is fed
Zeke's Herald - If your Carry owns
Frozen Heart - If their Carry owns
Will of the Ancients - If your AP Caster owns
Aegis of the Legion - Ask your Jungler, if he buys this, you don't have to.
Rod of Ages - Want Damage?
Rabadon's Deathcap - Want more Damage?

End-build should look like this:
Shurelya's Reverie, Ionian Boots of Lucidity, Zeke's Herald, Aegis of the Legion, Frozen Heart, Oracle's Elixir, Sight Ward x5

don't forget!:
Elixir of Agility
Elixir of Brilliance
Elixir of Fortitude


Guide Top

Skill Sequence

Absolute Zero - Skill that with the highest priority, because: its your Ult.

Ice Blast - Max this first if you need a poke early

Blood Boil - Max this first if your carry get a few kills early (first blood)

Consume - Max this last EVERYTIME, you just need this for sustain. dont use it often.


Guide Top

Summoner Spells

Clairvoyance - One of the best Summoners for a Supporter, good for Map Awareness. Dont get this if you going to ward the whole map.
Clarity - You dont need this, you have 21 on Utility Mastery tree, and you have Visionary.
Cleanse - As a Supporter you dont really need this. Just jump in the sky if you get the Malzahar Ult, better you then your Carry.
Exhaust - Really good for chasing and win a Teamfight. Just use it on their Carry or Caster
Flash - Take this if the enemy Jungler has hard CCs (Alistar, Hecarim)
Fortify - WTF, are you playing Dominion?
Garrison - Are you still playing?
Ghost - You don't need it, you have Blood Boil
Heal - Say your AD Carry to take this. You should not take this. It's not that effective on you.
Ignite - Do you want to steal kills?
Promote - Fear the giant minion!
Revive - Feed faster.
Smite - go jungle!
Surge - The Great Nunu
Teleport - NO, pls NO.


Guide Top

Summary

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This guide will be updated!
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Cya later <3