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Spells:
Exhaust
Ghost
Ability Order
Eternal Hunger (PASSIVE)
Warwick Passive Ability
Introduction To Warwick
Warwick was one of the first champions I've used and is still my favorite. While playing i had a difficult time thinking of a good build. I tried ad which was alright then a good friend of mine Felixc5 suggested I try ap. Ap Warwick was extremely powerful but had cooldown and mana problems. So i thought to myself why not hybrid? Hybrid allows to make use of Warwick ult passive and hunters call while not completely wasting his hungering strike which has a ap scale of 1:1. After a multiple failures I have came up with a build that best works with hybrid Warick. Feel free to leave suggestions Enjoy!
*note this is my first guide be nice!
Lore
Warwick counted himself amongst the most powerful and revered men in his home city-state of Zaun. Over the course of his infamous career as an alchemist, Warwick won many honors for his craft, not the least of which was a lucrative offer for service in the Noxian military during their campaigns against Ionia. Sequestered in his labs far from the front lines, Warwick and his apprentice Singed toiled relentlessly to manufacture all manner of appalling concoctions for the Noxian army. So potent was his art that even the greatest of Ionia's healers - under the leadership of the Starchild Soraka - struggled to combat the poisons and chemical weapons generated by his despicable mind. Warwick's reign of terror grew so horrific that his very name became a curse in the eyes of his Ionian foes, and they began referring to him only as "the Deathmaker".
But even one under the protection of the Noxian High Command is not wholly beyond the reach of retribution. For as Soraka strode across the myriad of death and destruction left in the wake of one of Warwick's chemical attacks, her heart finally gave way. She called down the wrath of the cosmos on Warwick, wishing that his form should mirror the cruelty in his heart - a curse that would come at the price of her aspiring divinity. Within his laboratory, a terrible thirst took hold over Warwick. As his apprentice looked on in horror, Warwick threw open the doors to his bastion and sprinted off towards parts unknown, a bloodcurdling howling marking his passage. He had become a werewolf; a wild, murderous beast. Today, the Blood Hunter fights for Noxus within the League of Legends... thankful of the curse that his now-mortal enemy bestowed upon him.
Basic Information
Original Price 6300>3200>1300 ip ~~ 585 rp
Currently Tagged as : Jungler, Recommended, Fighter, Melee
Pros
Decent farmer
Able to support and bring down towers fast with hunter's call
Great initiation/gank ult
Passive lifesteal
Not hard to play
Tank killer
People tend to not focus you unless you are dominating
Able to detect low life enemies
Blood scent give you a HUGE movement speed bonus
Able to harass with hungering strike
Enemies have a hard time countering you as you deal MAGIC and ATTACK DAMAGE~!
When you dominate people wtih Warwick you feel like a BOSS
Cons
Ult can be intruppted
Noobs call you a idiot for not jungling
A lot of people in lol think Warwick can only jungle
No natural way of escaping ganks unless you have blood scent
Can have mana problems in early game
Decent farmer
Able to support and bring down towers fast with hunter's call
Great initiation/gank ult
Passive lifesteal
Not hard to play
Tank killer
People tend to not focus you unless you are dominating
Able to detect low life enemies
Blood scent give you a HUGE movement speed bonus
Able to harass with hungering strike
Enemies have a hard time countering you as you deal MAGIC and ATTACK DAMAGE~!
When you dominate people wtih Warwick you feel like a BOSS
Cons
Ult can be intruppted
Noobs call you a idiot for not jungling
A lot of people in lol think Warwick can only jungle
No natural way of escaping ganks unless you have blood scent
Can have mana problems in early game
Quints




Marks


Greater Mark of DesolationRemember this is hybrid Warwick having a mix of insight and desolation marks can gives you a nice edge.
Seals








Glyphs




Explaination
IN MASS RECONSTRUCTION
Good and Decent Spells
Exhaust
Fighting ad carry? EXHAUST. An enemie chasing you and blood scent isnt enough or not on? EXHAUST.Free kill getting away? BLOOD SCENT+EXHAUST=GOLDGhost
Awesome escape and catch up tactic.BLOOD SCENT AND GHOST ENOUGH FKIN SAIDIgnite
I generally never use this on Warwick because I feel that his damage output is good enough. But ignite can further that and snag you kill from fleeing championsFlash
If you don't take ghost you will probably take flash it can help escape and catch up. Basically everything ghost can do.Flash=Instant but short range
Ghost=Requires time to start running but lasts for a decent amount of time
We start out with
and
for movement speed to harass and health potions incase anything goes wrong because Warwick is not all powerful untill he reaches lvl6.
gives us our desperately needed ap and attack speed which is very useful and has a passive that gives us even more damage output!
Is a must on Warwick gives us armor,attack speed,damage and most importantly its passive which gives Warwick's ult even more power and makes his Dps SOAR.
Just look at its stats enough said.Still not in agreement with it?Look at its stats and tell me what doesn't work with WW.TELL ME
Your passive,Q, and dps should allow you to survive pretty far into a teamfight and 1v1s. This allows you to get more lifesteal and more damage thus allowing you to help a higher chance of living!
This build by all means is VERY VERY expensive so by the time you have reached this it is very late game and almost everyone is done with their build and SURVIVABILITY is a must if u want to win just one bad team fight can cost you the game.


gives us our desperately needed ap and attack speed which is very useful and has a passive that gives us even more damage output!
Is a must on Warwick gives us armor,attack speed,damage and most importantly its passive which gives Warwick's ult even more power and makes his Dps SOAR.
Just look at its stats enough said.Still not in agreement with it?Look at its stats and tell me what doesn't work with WW.TELL ME
Your passive,Q, and dps should allow you to survive pretty far into a teamfight and 1v1s. This allows you to get more lifesteal and more damage thus allowing you to help a higher chance of living!
This build by all means is VERY VERY expensive so by the time you have reached this it is very late game and almost everyone is done with their build and SURVIVABILITY is a must if u want to win just one bad team fight can cost you the game.
NOTE
-You can get wit's end before blood thirster if the enemy team is more ap and you tend to get focused.
This is good item if you team needs more CC or you need to be a little more tanky.This basically disables you enemy from running from a 1v1,passive and
.Ice Hammer gives you all these benefits while still giving you some AD.
Very good item if you tend to get focused or you are facing a heavy AP team.This allows you to mess up their spell combo and give you some extra hp and mana.
ONLY get this if you are facing a heavy AD team consisting of 3-5 heavy AD carries.This will allow you to excel at 1v1 their AD carry.
This is a great item.Its the only item in the game that can remove suppression.Very useful when fighting heavy CC team and you tend to get focused down.For example, a gay Malz is ulting you? QUICKSILVER SASH THAT ULT AND FK HIS **** UP
Works great against heavy AD team and when using your ult.Basically initiate with you ult then activate Zhonya's Hourglass rite after.This stops the enemy team from focusing you and allows you team to come in while taking no damage.This also gives you 100 AP so you can be tanky while still dealing out tons of damage.

Very good item if you tend to get focused or you are facing a heavy AP team.This allows you to mess up their spell combo and give you some extra hp and mana.
ONLY get this if you are facing a heavy AD team consisting of 3-5 heavy AD carries.This will allow you to excel at 1v1 their AD carry.
This is a great item.Its the only item in the game that can remove suppression.Very useful when fighting heavy CC team and you tend to get focused down.For example, a gay Malz is ulting you? QUICKSILVER SASH THAT ULT AND FK HIS **** UP
Works great against heavy AD team and when using your ult.Basically initiate with you ult then activate Zhonya's Hourglass rite after.This stops the enemy team from focusing you and allows you team to come in while taking no damage.This also gives you 100 AP so you can be tanky while still dealing out tons of damage.
Strikes an enemy for the greater value between 75 / 125 / 175 / 225 / 275 (+100% of ability power) and 8 / 11 / 14 / 17 / 20% of the target's maximum health (can only do flat damage to monsters), and heals Warwick for 80% of the magic damage dealt.
This is our main and most important skill a.k.a our bread and butter you should max this out first. It use to give 100% heal of the damage you deal but now it is only 80% this gives Warwick great lane sustainability.It scales 1:1 with your ap so Magewick is not useless.This skill has a freaking madread's bloodrazor infused into it.Lets do the math suppose you have about 130 ap now lets add some base damage 275+130 is 305 magical damage but wait!Lets say your fighting someone with 2000 hp 20% of that would be 400 soooooo 275+130+400 would be 705!!! MAGICAL DAMAGE THAT HAS A 3-4 SECOND CD.
Warwick lets out a howl that inspires all nearby allied champions. This increases Warwick's attack speed by 40% / 50% / 60% / 70% / 80% and all nearby friendly champions' attack speed by half of that for 10 seconds.
Very important in hybrid Warwick 80% AS INCREASE 80!!! NOT ONLY YOU BUY YOU ALLIES TO! Say goodbye to that hated tower!
(Toggle): Warwick senses enemy champions under 50% life within a 1500 / 2300 / 3100 / 3900 / 4700 distance of him. Upon sensing an enemy, he will gain 20% / 25% / 30% / 35% / 40% movement speed.
Great correlation with Warwicks first and second skill.Allows you to tell where low life enemies are.Say goodbye to being juked!!It can increase your movement speed to up to 475 which synergizes great with ghost!This is what makes Warwick a great turret diver.Low life enemy? BLOOD SCENT, HUNGERING STRIKE, STILL NOT DEAD?, HUNTER'S CALL GUARANTEED DEATH OF YOUR ENEMY. Don't want to go through that hassle? ULT!! an enemy has been slain!Beware this skill can backfire as enemies can tell if you are nearby if you have it on and they have low hp IT CAN RUIN EVERYTHING EVERYTHING!!!!You have been warned.
Warwick lunges at an enemy champion, suppressing them for 1.7 seconds. While they are suppressed, Warwick quickly strikes the target 5 times every 0.33 seconds for 33% of his attack damage as physical damage and 40 / 60 / 80 extra damage as magic damage. During this time, he also gains 30% lifesteal. Each of his strikes proc on-hit effects and the physical portion of the attacks benefit from lifesteal
Multitude of uses and Suppression one of the greatest CC int the GAME.It can also help with cd on your first skill.If they are close enough Hungering Strike them then ult and your Q should be partially refreshed. Bloodscent and your ult makes you a excellent tower diver. As a note of advice for those with lesser intelligence, remember to check the situation before using this aka surroundings aka teammates,enemies,hp bars including yours, and power differences.
This is our main and most important skill a.k.a our bread and butter you should max this out first. It use to give 100% heal of the damage you deal but now it is only 80% this gives Warwick great lane sustainability.It scales 1:1 with your ap so Magewick is not useless.This skill has a freaking madread's bloodrazor infused into it.Lets do the math suppose you have about 130 ap now lets add some base damage 275+130 is 305 magical damage but wait!Lets say your fighting someone with 2000 hp 20% of that would be 400 soooooo 275+130+400 would be 705!!! MAGICAL DAMAGE THAT HAS A 3-4 SECOND CD.
Warwick lets out a howl that inspires all nearby allied champions. This increases Warwick's attack speed by 40% / 50% / 60% / 70% / 80% and all nearby friendly champions' attack speed by half of that for 10 seconds.
Very important in hybrid Warwick 80% AS INCREASE 80!!! NOT ONLY YOU BUY YOU ALLIES TO! Say goodbye to that hated tower!
(Toggle): Warwick senses enemy champions under 50% life within a 1500 / 2300 / 3100 / 3900 / 4700 distance of him. Upon sensing an enemy, he will gain 20% / 25% / 30% / 35% / 40% movement speed.
Great correlation with Warwicks first and second skill.Allows you to tell where low life enemies are.Say goodbye to being juked!!It can increase your movement speed to up to 475 which synergizes great with ghost!This is what makes Warwick a great turret diver.Low life enemy? BLOOD SCENT, HUNGERING STRIKE, STILL NOT DEAD?, HUNTER'S CALL GUARANTEED DEATH OF YOUR ENEMY. Don't want to go through that hassle? ULT!! an enemy has been slain!Beware this skill can backfire as enemies can tell if you are nearby if you have it on and they have low hp IT CAN RUIN EVERYTHING EVERYTHING!!!!You have been warned.
Warwick lunges at an enemy champion, suppressing them for 1.7 seconds. While they are suppressed, Warwick quickly strikes the target 5 times every 0.33 seconds for 33% of his attack damage as physical damage and 40 / 60 / 80 extra damage as magic damage. During this time, he also gains 30% lifesteal. Each of his strikes proc on-hit effects and the physical portion of the attacks benefit from lifesteal
Multitude of uses and Suppression one of the greatest CC int the GAME.It can also help with cd on your first skill.If they are close enough Hungering Strike them then ult and your Q should be partially refreshed. Bloodscent and your ult makes you a excellent tower diver. As a note of advice for those with lesser intelligence, remember to check the situation before using this aka surroundings aka teammates,enemies,hp bars including yours, and power differences.
Always level up your Q whenever you can it is your only high constant damage source.You can switch leveling blood scent or hunters call first.I prefer blood scent because it gives me more movement speed.What is the point of maxing hunters call when he's 2x faster than you?Max your ult whenever you get the chance.
Warwicks Basic Combo Explantion
R>Q>W>Q
1.Find good target dont ult when there is someone who can hard cc you nearby
2.
them and that should take out about 1/2 1/3 or 1/4 depending one who it is
3.
This should take out a LARGE chunk of their remaining hp
4.Now chase them with
5.Activate
and auto attack them
6.An Enemy Has Been Slain!
R>Q>W>Q
1.Find good target dont ult when there is someone who can hard cc you nearby
2.

3.

4.Now chase them with

5.Activate

6.An Enemy Has Been Slain!
Warwick is pretty decent at laning.Harass your enemies with
if you have enough hp it should heal you for any damage they toss at you while you charge towards them. ONLY use
to harass and heal never use it on minions unless you have blue buff or you need to heal.When you have a opportunity to attack their tower wait till you get close to it then activate
.Be sure to take advantage of our ult.You should start ganking once you have your it is a VERY power ganking ability.If the enemy is dumb enough ult them when they try to turret dive but that depends on the enemy your surrounding and your current hp as
will heal a large portion of our hp but early game it wont heal very much.
IMPORTANT
turn off your blood scent when you are ganking a low life enemy as that could ruin EVERYTHING only activate it after you ult or attack the enemy.




IMPORTANT
turn off your blood scent when you are ganking a low life enemy as that could ruin EVERYTHING only activate it after you ult or attack the enemy.
In early lvls you will be quite squishy and should not lead or go ahead of your team and jump at the enemy team. You will want to stay behind your tank or allies. In late games you still generally want to stay behind the tank in a teamfight and you CAN initiates with your ult or after you tank initiates you ult in.
If your team does not have a tank or the tank is elsewhere initiate with your ult.Be sure to pick an important target such as their carry or main damage dealer or the squishiest one and try not to misclick as that does happen.If you have madreads Warwick can solo dragon at lvl 10 I believe.BE SURE TO ACTIVATE
in a team fight it can help save your team.

Your Blood Scent can act as a bluff if you are winning simply walk close to a low life enemy.Causing them to be aware that you are nearby they will then flee.Feel free to free farm off their minions for a bit!
Warwick is capable of soloing baron but requires atleast 2 fully stacked blood thristers and this is generally not a good idea as baron will probably be warded.
Warwick excels at 1v1 turret diving a low life enemy.All you do is ult and if they alive?Hungering Strike and Hunters Call if they even try to run or go juke you around the turret Blood Scent will kick in and you will be able to catch almost anyone.
If you are on low hp and are being chased be sure to hungering strike the closest thing to you excluding enemies(most of the time,there are certain situations)
Most people will expect you to jungle IGNORE THEM.
If you are carrying team be sure to stay wayyyyyy back untill someone initiates then ult in and FEAST UPON THEIR BONES.
Warwick is capable of soloing baron but requires atleast 2 fully stacked blood thristers and this is generally not a good idea as baron will probably be warded.
Warwick excels at 1v1 turret diving a low life enemy.All you do is ult and if they alive?Hungering Strike and Hunters Call if they even try to run or go juke you around the turret Blood Scent will kick in and you will be able to catch almost anyone.
If you are on low hp and are being chased be sure to hungering strike the closest thing to you excluding enemies(most of the time,there are certain situations)
Most people will expect you to jungle IGNORE THEM.
If you are carrying team be sure to stay wayyyyyy back untill someone initiates then ult in and FEAST UPON THEIR BONES.
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