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prime

Team Guide by Joxuu

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League of Legends Build Guide Author Joxuu

Wombo Combo 5v5 Premade Teams!

Joxuu Last updated on June 22, 2012
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#1 Wombo Combo Team

Ability Sequence

1
14
15
17
18
Ability Key Q
3
7
10
12
13
Ability Key W
2
4
5
8
9
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Sunder
Archmage
 
 
 
 
 
 
Executioner
 
 

Offense: 0

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Honor Guard
Mercenary
 
 
 
 
 
 
1/
Juggernaut
 
 

Defense: 21

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Strength of Spirit
Intelligence
 
 
 
 
 
 
 
Mastermind
 

Utility: 9


Guide Top

Introduction (MUST READ)



It's my 5th build and my first team build. First of all before we start or you judge; Yes, It's not 100% seriouse and I wish you will not judge it as seriouse build, because the point of these builds are not to win. It's to have fun! Since it's 5v5 premade I expect that you know some situational builds on items and runes, because I will explain overall of about 5 Wombo Combo teams and it would be just painful to explain all details in builds, so yes you must build on your own, which fits you the best! Those are just few proposals how the build should go. Also few may think "Is this a troll build ? Didn't he just make a guide against trolls ?" Yes, it's some kind of troll build if you wish to call it so, but it's completly different than trollvoting. I have played with my friends about 8 different wombo combo set-ups and I thought we would get harassed like hell, but actually the feedback what we got was just amazing! These builds usually give your enemies huge advantage and we played once against quite seriouse team and we lost of course, but 1 week later we played again and they used the same wombo combo team, haha. So it's all about fun! (Sorry for the wall of text)


Guide Top

Explanation of the teams I will make

In the following chapters I will explain what is the "Wombo Combo" team and what is everyones role. I will also make a small build where you can see ( MY ) runes, items and mastery set-ups. I suggest that you can take a look at the top 5 builds of the champion or build like you wish, if you are not happy with my build. Here is a list of teams which I will make and explanation of them. Feel free to suggest me wombo combo team proposals!

  • AoE Team - Ultimates target a certain area.
  • Full Off/Tank Team - Self explaining.
  • Pull Pull Team - Some kind of ability to drag/pull opponents
  • Full Stealth Team ? - Not sure, easy to counter with Oracle's Elixir
  • Gank Team - Champions have good potential to gank.
  • 2x Jungle Team - You have 2 junglers!
  • More to Come! Feel free to suggest me a team!

At this point I'd like to say thanks to Jhoihoi for the template once again and for the line divider.


Guide Top

AoE Team

Explanation

AoE Team's items and masteries etc.. are explained above. So I won't be making them all over again, instead I get straight to the plan: since all the champions need 6 lvl for the ultimate, go lane normally 2-1-2 and try to get ultimates as quickly as possible. Once you all have hit level 6 and you got your ultimates, seek for team fight! You can all go mid and try to force them to defend. Once you are in team fight, Galio is supposed to start the fight by taunting everyone with Idol of Duland. As soon as they are taunted, Pantheon uses he's ultimate Grand Skyfall followed up by Nunu's ultimate Absolute Zero and finally Kennen and Amumu uses Slicing Maelstorm and Curse of the Sad Mummy. Something can go wrong as always, but at least you should at least get few kills and be able to possible push towers. Same plan after everyone has ultimates and you will end up victoriouse!





Few Situational Champion Picks
  • Gangplank
  • Ezreal
  • Karthus




Guide Top

Full Off/Tank Team

spaaaaaaace Items


Philosopher's Stone
space
space
Runes







Summoner Spells






Masteries

Masteries
3/5
3/1
4/1
3/5
1/1
3/5
3/1
1/
1/5
3/1
4/1
1/1




Ability Sequence

Ability Sequence
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18




spaaaaaaace Items



space
space
Runes



Greater Quintessence of Vitality




Summoner Spells






Masteries

Masteries
1/5
3/5
4/1
1/1
3/5
3/1
4/1
3/5
1/1
3/5
3/1
1/




Ability Sequence

Ability Sequence
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18




spaaaaaaace Items



space
space
Runes







Summoner Spells






Masteries

Masteries
1/5
3/5
4/1
4/1
1/1
1/5
3/1
3/1
1/
2/5
2/1
4/1
1/1




Ability Sequence

Ability Sequence
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18




spaaaaaaace Items



space
space
Runes







Summoner Spells






Masteries

Masteries
1/5
3/1
4/5
1/1
3/5
3/1
4/1
3/5
1/1
3/5
3/1
1/




Ability Sequence

Ability Sequence
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18




spaaaaaaace Items



space
space
Runes


Greater Mark of Desolation
Greater Quintessence of Desolation




Summoner Spells






Masteries

Masteries
1/5
3/5
4/1
1/1
3/5
3/1
4/1
3/5
1/1
3/5
3/1
1/




Ability Sequence

Ability Sequence
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18




Explanation

Yeah well, not much to explain here. It's really basic tactic and normal gameplay, except that late game.. 5 tanks :3. It's really hard to get any of you killed and my guess is that Volibear will get feeded the most. I actually played 1 game with my friends and we won barely. I used Voli and my score was 16/8/21. You can decide lanes and possible junglers etc. Just a normal game, but you just have lots of armor and magic resistance.


Guide Top

Gank Team

spaaaaaaace Items


Philosopher's Stone
space
space
Runes







Summoner Spells






Masteries

Masteries
3/5
3/1
4/1
3/5
1/1
3/5
3/1
1/
1/5
3/1
4/1
1/1




Ability Sequence

Ability Sequence
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18




spaaaaaaace Items



space
space
Runes







Summoner Spells






Masteries

Masteries
1/5
3/5
4/1
4/1
1/1
1/5
3/1
3/1
1/
2/5
2/1
4/1
1/1




Ability Sequence

Ability Sequence
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18




spaaaaaaace Items



space
space
Runes







Summoner Spells






Masteries

Masteries
1/5
3/5
4/1
4/1
1/1
1/5
3/1
3/1
1/
2/5
2/1
4/1
1/1




Ability Sequence

Ability Sequence
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18




spaaaaaaace Items



space
space
Runes







Summoner Spells






Masteries

Masteries
1/5
3/1
4/5
1/1
3/5
3/1
4/1
3/5
1/1
3/5
3/1
1/




Ability Sequence

Ability Sequence
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18




spaaaaaaace Items



space
space
Runes







Summoner Spells






Masteries

Masteries
1/5
4/1
4/5
1/1
3/5
4/1
3/
1/
1/5
3/1
4/1
1/1




Ability Sequence

Ability Sequence
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18




Explanation

You may have wondered all the teleports. The plan is that Fiddlesticks could for example, go jungle. 2 guys go top and bottom with 1 ward. They will place the ward in the nearest bush to the tower. Then 3 guys will go and ward enemy blue and try to steal it for Fiddlesticks. Others can teleport to the ward and help taking it if necessary, but 3 should be able to steal it and kill enemies. If 3 guys were succesful, 1 goes mid and the other 2 go teleport to the bottom lane at the ward and try to get kill on those guys. The game continues normally and try to keep at least 1 possible ward-teleport for gank.


Guide Top

Full Pull Team

spaaaaaaace Items


Philosopher's Stone
Shurelya's Reverie
space
space
Runes







Summoner Spells






Masteries

Masteries
3/5
3/1
4/1
3/5
1/1
3/5
3/1
1/
1/5
3/1
4/1
1/1




Ability Sequence

Ability Sequence
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18




spaaaaaaace Items



space
space
Runes







Summoner Spells






Masteries

Masteries
1/5
3/5
4/1
4/1
1/1
1/5
3/1
3/1
1/
2/5
2/1
4/1
1/1




Ability Sequence

Ability Sequence
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18




spaaaaaaace Items



space
space
Runes







Summoner Spells






Masteries

Masteries
1/5
4/1
4/1
4/5
1/1
1/1
4/1
3/1
4/
1/
3/1




Ability Sequence

Ability Sequence
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18




spaaaaaaace Items


Philosopher's stone
space


Energize

space
Runes







Summoner Spells





Masteries

Masteries
1/5
4/1
4/1
4/5
1/1
1/1
4/1
3/1
4/
1/
3/1




Ability Sequence

Ability Sequence
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18




spaaaaaaace Items


Philosopher's Stone
space
space
Runes







Summoner Spells






Masteries

Masteries
3/5
3/1
4/1
3/5
1/1
3/5
3/1
1/
1/5
3/1
4/1
1/1




Ability Sequence

Ability Sequence
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18




Explanation

I will not explain this a lot by writing, because video is clears it so much better. Credits to Siv

So once again it's a really normal build, but basically you can try out that trick above in the video. My friends and I have succesfully done it couple times.


Guide Top

2x Jungle Team (Under Construction)

This section is under construction!


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