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Pantheon Build Guide by runt9

Jungle Pantheon - More Viable Than You Think

Jungle Pantheon - More Viable Than You Think

Updated on November 28, 2011
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League of Legends Build Guide Author runt9 Build Guide By runt9 23 6 253,690 Views 18 Comments
23 6 253,690 Views 18 Comments League of Legends Build Guide Author runt9 Pantheon Build Guide By runt9 Updated on November 28, 2011
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1
Bhakti | June 3, 2012 1:17am
I m sorry but i don t like certain things...


Masterries
Replace Summoner s wrath 1 brute forcewith Butcher
Remove resistance Durability veteran scars and mercenary

Replace with
Summoner s resolve
Vigor
Indomitable
2 points in Enlightment
Honor guard

Spells Replace exhaust with either revive or cleanse. Ur justification for the exhaust is rather poor because nothing can guarantee FB period.
Cleanse is usefull because when u gank the ganked initial reaction would be to cc u and run...
and it adds to Summoner s resolve...We took that in order to get the extra gold we need from Smite

Runes

Replace gglyphs with 4 mana regen per 5 sec and 5 Cd reduction. (U don t need Mres early game and late game u can buy Mres with items...on the other hand CDs and mana help u jungle more effectively)

Take Flat AD quints... A jungler isn t Leveling as fast as solo-laners or even carry with last hits and a support with awareness. ANd if u plan to farm red and blue u r wrong!!! those are for the AD and AP and NOT for the jungler...Well maybe u can get 1st blue with panth to help u but that s it!!! the next one belongs to the solomid. And red u can only get it if u r purple team...The second and beyond belongs to the ad carry....

So u need a huge boost early game to catch up... u can get that from runes.
GOLDEN RULE IS : ALWAYS FLAT RUNE FOR THE JUNGLER!!!

Items: Boots of Mobility or swiftness dependson taste is a must for every jungler... since this build is supposed to be tankish I recommend swiftness.

Trinity force instead of Manamune

Replace atma s with Warmog
Replace Frozen mallet withoe of the following
Hextech Gunblade if u want more damage.
Thornmail if enemy AD is owning
Force of nature if enemy AP is owning


but in general I wouldn t build a tank pantheon jungler....I d prefer him in 21-9-0(jungler) but only if my top was some solid tank like Maokai, shen or Galio...if team had a squishier top(Riven Irelia Talon) I wouldn t get pantheon but maybe Pedobear Amu rammus or Sejua...
1
Jushak | May 11, 2012 2:41pm
Blue all the time? I must seriously question what kind of games you guys have been playing. Not giving blue to your mid is one of the best ways to lose the lane, or at least make your mid player's life miserable. Outside non-mana users obviously.
1
NeonSRB (22) | February 26, 2012 4:34am
Point of jungling with panth is keeping your blue buff up, then you don't need any mana to buy? You can go for mana per level and mana regen in masteries if you really want some more mana.
1
TrickySpecs | February 20, 2012 10:29am
Well, if you don't like Manamune just swap it out like he said. You don't have to get it if you want blue the entire game but if you want to be charitable to your team I can understand taking it. Guides aren't meant to be the end of ends for your in game build anyway.
1
Spok (1) | February 12, 2012 7:12pm
Why is everyone saying if you are jungling you have blue most of the time? If you are a "skilled" jungler you always give second blue too your mid lane(Unless you have kennen, Mordekaiser or someone else who dont really need it). But if the mana problems is so big that you need tear im not that sure. Perhaps bulding a glacial shroud is enough which will also give you cdr and armor. Then you will be able too jungle longer and gank more.
1
MOBALOL | January 29, 2012 12:35am
huehue

jungle pantheon
1
Random14 | January 16, 2012 10:09am
I would remove sentence about ganking gp with ease. He just eats oranges and is okay.
Otherwise it's pretty good build
1
badneuz5 | January 10, 2012 3:09pm
instead of tear/manamune, a simple chalice of harmony will suffice for mana problems as well as give mr for tankiness. thats what ive been building and it seems to work pretty well
1
Scrafem | January 8, 2012 7:05am
While i love that people are acknowledging jungle panth i prefer to build him pretty much straight dps and i do actually agree with manamune on jungle panth because your team might need blue and when jungling you use abilities a lot more. thumbs up =)
1
williscool829 | January 5, 2012 7:27pm

Is manamune so important?.You have blue buff most of the time anyway


yeah i agree i have been jungling panth for about 30 games now and i never have bought one and have had no troubles with mana
1
mrlonewolfer (3) | December 30, 2011 2:41am
whats with the tear?
when jungle you have blue buff and you dont need the tear then or the mananume.
you need more damage!!!
get bloodthirster or infinity edge or youmous!!!!
1
metaljack | December 16, 2011 4:00pm
personally i would use move quints and put 9 points in the utility tree to grab the increased buff duration and move speed buffs. You end up with 424 move speed with 2nd tier boots and this makes a very noticeable difference in attempting ganks because you can close the gap to land your stun or even throw in another spear shot if they are bout to get away. Also, manamune is not needed on pantheon at all. I have played quite a few games with jungle panth and never once had mana problem, even if i had to give mid my blue buff.
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