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LoL Champion Build Guides: Rell

Rell RP Cost 975 Rell BE Cost6300
Pick 98%
Win 53%
+ Wishlist

Rell The Iron Maiden

Find the best Rell build guides for League of Legends Patch 11.1. The MOBAFire community works hard to keep their LoL builds and guides updated, and will help you craft the best Rell build for the S11 meta. Learn more about Rell's abilities, skins, or even ask your own questions to the community!


Season 11 Guides
LoL Champion Rell Build Guide

[s10 Grandmaster] Rell Guide

Guide by Doglightning updated January 14, 2021
  • 11.1
  • In-depth
Votes: 141
Views: 443,427
LoL Champion Rell Build Guide

[11.1] Three ways to RELL by Flooyd

Guide by Flooyd updated January 6, 2021
  • 11.1
Votes: 30
Views: 65,172
LoL Champion Rell Build Guide

Kewllkiddo's S11 Diamond Rell Guide

Guide by Harambe Homie updated January 20, 2021
  • 11.1
  • In-depth
Votes: 50
Views: 32,102
LoL Champion Rell Build Guide

🛡️🏇 [S.11] RELL SUPPORT | THE METAL HORSE

Guide by Tokitawa updated January 9, 2021
  • 11.1
Votes: 15
Views: 115,505
LoL Champion Rell Build Guide

[S10.25] Rell is certainly... A champion.

Guide by PocketfulvAir updated December 27, 2020
  • 10.25
  • In-depth
Rating Pending
Views: 3,470
LoL Champion Rell Build Guide

Learn Rell from a Rell main.

Guide by InsaneWind updated January 5, 2021
  • 10.25
  • In-depth
Votes: 6
Views: 1,522
LoL Champion Rell Build Guide

How to Rell the weaklings

Guide by RadioDisney updated December 18, 2020
  • 10.25
Rating Pending
Views: 3,639
LoL Champion Rell Build Guide

rell how to win

Guide by Ghost13 updated December 12, 2020
  • 10.25
Rating Pending
Views: 1,270
LoL Champion Rell Build Guide

[10.25] : No-Nonsense Rell Support

Guide by Dingye888 updated January 3, 2021
  • 10.25
Rating Pending
Views: 6,300
LoL Champion Rell Build Guide

[10.25] 🟣Masters Rell Guide | MATCHUPS AND COMBOS

Guide by JamaicanMeAngry updated January 2, 2021
  • 10.25
Rating Pending
Views: 10,596
Season 11 Builds
LoL Champion Rell Build Guide

weerw

Build by Guest updated January 18, 2021
  • 11.1
New Build
Views: 154
LoL Champion Rell Build Guide

Tanking rell

Build by HOLYKNHGT updated January 10, 2021
  • 11.1
New Build
Views: 2,124
LoL Champion Rell Build Guide

[S11] Iron Will (Support)

Build by ObserverOfTime updated January 21, 2021
  • 11.1
New Build
Views: 255
LoL Champion Rell Build Guide

Guide of Second22 | Rell Top Labratory

Build by Second22 updated January 18, 2021
  • 11.1
  • Off-Meta
New Build
Views: 329
LoL Champion Rell Build Guide

Best Reil in the world

Build by JhinWick updated January 7, 2021
  • 11.1
New Build
Views: 348
LoL Champion Rell Build Guide

[10.25.] Rell Jungle - Horsin’ Around

Build by HVfun updated December 12, 2020
  • 10.25
Votes: 14
Views: 33,177
LoL Champion Rell Build Guide

The only guide you'll need

Build by Guest updated December 10, 2020
  • 10.25
Votes: 13
Views: 30,643
LoL Champion Rell Build Guide

Rell, Rank #11 EUW

Build by miquelodion updated December 21, 2020
  • 10.25
Rating Pending
Views: 3,958
LoL Champion Rell Build Guide

Raid Boss Rell Top

Build by Guest updated December 18, 2020
  • 10.25
  • Off-Meta
Rating Pending
Views: 5,656
LoL Champion Rell Build Guide

Rell: Unstoppable Speed Demon

Build by Guest updated December 17, 2020
  • 10.25
Rating Pending
Views: 2,403
1 2

Rell Build Stats

Patch 11.1: 858741 matches scanned * Each section of the build is rated independently of the others

Rell's Runes

Rell's Best Runes 53%

Win Rate 4061 Games

  • 1
  • 2
  • 3
Resolve
LoL Path: Resolve
LoL Rune: Aftershock
Aftershock
LoL Rune: Font of Life
Font of Life
LoL Rune: Conditioning
Conditioning
LoL Rune: Overgrowth
Overgrowth

Precision
LoL Path: Precision
LoL Rune: Legend: Tenacity
Legend: Tenacity
LoL Rune: Triumph
Triumph

Second Best

Rell's 2nd Best Runes 47%

Win Rate 3164 Games

Resolve
LoL Path: Resolve
LoL Rune: Aftershock
Aftershock
LoL Rune: Font of Life
Font of Life
LoL Rune: Bone Plating
Bone Plating
LoL Rune: Overgrowth
Overgrowth

Inspiration
LoL Path: Inspiration
LoL Rune: Biscuit Delivery
Biscuit Delivery
LoL Rune: Cosmic Insight
Cosmic Insight

Third Best

Rell's 3rd Best Runes 49%

Win Rate 2749 Games

Resolve
LoL Path: Resolve
LoL Rune: Aftershock
Aftershock
LoL Rune: Font of Life
Font of Life
LoL Rune: Bone Plating
Bone Plating
LoL Rune: Unflinching
Unflinching

Inspiration
LoL Path: Inspiration
LoL Rune: Biscuit Delivery
Biscuit Delivery
LoL Rune: Cosmic Insight
Cosmic Insight

Rell's Summoner Spells

Rell's Best Summoner Spells 50%

Win Rate 73860 Games

  • 1
  • 2
  • 3

Second Best

Rell's 2nd Best Summoner Spells 49%

Win Rate 21059 Games

Exhaust Flash

Third Best

Rell's 3rd Best Summoner Spells 45%

Win Rate 974 Games

Flash Heal

Rell's Starters

Rell's Best Starter Items 50%

Win Rate 84780 Games

  • 1
  • 2

Trinket

Rell's Best Trinket 50%

Win Rate 84923 Games

  • 1
  • 2
  • 3

Second Best

Rell's 2nd Best Trinket 42%

Win Rate 11248 Games

Stealth Ward

Third Best

Rell's 3rd Best Trinket 49%

Win Rate 516 Games

Farsight Alteration
Don’t forget
to Buy Wards

Rell Skins

Rell's Abilities

Ability Range Cost Cooldown
Rell's Break the Mold
Break the Mold Rell's Passive Rell's Passive
Self
Rell's Passive
Rell's Passive
Rell's basic attacks steal 10% of the target's armor and magic resistance for 4 seconds and deal bonus magic damage equal to 8−16 (depending on level) plus the total amount of armor and magic resistance stolen. Enemies can only be stolen from once but multiple enemies can be stolen from at a time. Subsequent attacks against a target that is already stolen from will only refresh the duration of the effect and attacking an enemy champion refreshes the duration for all nearby afflicted enemies.

Break the Mold steals a minimum of 5−12 (depending on level) armor and magic resistance, reduced to 0 / 1 / 2 (levels 1 / 2 / 13) against minions.
Q
Rell's Shattering Strike
Shattering Strike Rell's Q Ability
Self
50
9 / 8 / 7 / 6 / 5
Rell thrusts her lance in the target direction, destroying damage-mitigating shields of enemies hit before dealing them 70 / 105 / 140 / 175 / 210 (+50% of ability power) magic damage, reduced to 50% against enemies beyond the first. The first enemy hit is also afflicted with Break the Mold.

If Rell is tethered with Attract and Repel, she and the bound ally heal for 10 / 15 / 20 / 25 / 30 (+30% of ability power) (+5% of missing health) for each enemy champion hit.
W
Rell's Ferromancy - Crash Down / Mount Up
Ferromancy - Crash Down / Mount Up Rell's W Ability
Self
40
11
Crash Down: Rell gains 5−15% bonus movement speed while mounted (depending on level), which is only 25−38% (depending on level) as effective for 3 seconds when she takes damage from non-minions and is removed for 4 seconds when she becomes immobilized.

Active: Rell leaps to the target location over 1.5 seconds and upon impact, she transforms her mount into durable armor, dealing 70 / 105 / 140 / 175 / 210 (+40% of ability power) magic damage to nearby enemies and knocking them up for 1 second, as well as gaining a 40 / 70 / 100 / 130 / 160 (+13% of maximum health) shield that lasts until destroyed or mounting up.

Mount Up: Rell gains 10% bonus armor and magic resistance while dismounted, but her base movement speed is modified to 250.

Rell transforms her armor into a mount, gaining 15% bonus movement speed for 3.5 seconds, increased when moving towards enemy champions for a total of 25 / 30 / 35 / 40 / 45%, and empowering her next basic attack within the duration to have a 0.2-second cast time, gain 100 bonus attack range, deal 10 / 25 / 40 / 55 / 70 (+30% of ability power) bonus magic damage, charge at the target, stun them for 1 second, and fling them over her shoulder, as well as end the effect early.
E
Rell's Attract and Repel
Attract and Repel Rell's E Ability
Self
40
18 / 16.25 / 14.5 / 12.75 / 11
Rell forms a tether between her and the ally bound by Attract and Repel, which is disabled while the remaining cooldown is greater than 2.5 seconds. While the tether persists, the ally gains 10% bonus armor and bonus magic resistance.

ACTIVE: Rell binds herself and the allied champion nearest to the cursor with Attract and Repel. Rell can then recast while the tether persists.

RECAST: Rell erupts the tether to deal 80 / 120 / 160 / 200 / 240 (+30% of ability power) magic damage to all enemies between and around her and the bound ally, stunning affected enemies for 1 second.

Rell can self-target to dispel the current bind. Only one ally can be bound at a time, and selecting a new ally overrides the previous bind. Attract and Repel will incur a 3-second cooldown with no cost if Rell binds to an ally or self-targets, this does not disable the tether.
R
Rell's Magnet Storm
Magnet Storm Rell's Ultimate (R) Ability
Self
100
120 / 100 / 80 / 80 / 80
Rell erupts with magnetic fury, pulling all nearby enemies towards her and creating a field of gravitational force around her for the next 2 seconds that deals 15 / 25 / 35 (+8.75% of ability power) magic damage to nearby enemies every 0.25 seconds over the duration and continuously drags them towards her.
W
Rell's Ferromancy - Crash Down
Ferromancy - Crash Down Rell's W Ability
Self
40
11
Rell gains 5−15% bonus movement speed while mounted (depending on level), which is only 25−38% (depending on level) as effective for 3 seconds when she takes damage from non-minions and is removed for 4 seconds when she becomes immobilized.

Active: Rell leaps to the target location over 1.5 seconds and upon impact, she transforms her mount into durable armor, dealing 70 / 105 / 140 / 175 / 210 (+40% of ability power) magic damage to nearby enemies and knocking them up for 1 second, as well as gaining a 40 / 70 / 100 / 130 / 160 (+13% of maximum health) shield that lasts until destroyed or mounting up.

While dismounted, she gains the ability to cast Ferromancy - Mount Up. This ability can only be cast while mounted. Rell can cast Attract and Repel as well as Magnet Storm during the transformation.
W
Rell's Ferromancy: Mount Up
Ferromancy: Mount Up Rell's W Ability
Self
40
11
Rell gains 10% bonus armor and magic resistance while dismounted, but her base movement speed is modified to 250.

Rell transforms her armor into a mount, gaining 15% bonus movement speed for 3.5 seconds, increased when moving towards enemy champions for a total of 25 / 30 / 35 / 40 / 45%, and empowering her next basic attack within the duration to have a 0.2-second cast time, gain 100 bonus attack range, deal 10 / 25 / 40 / 55 / 70 (+30% of ability power) bonus magic damage, charge at the target, stun them for 1 second, and fling them over her shoulder, as well as end the effect early.

While mounted, she gains the ability to cast Ferromancy - Crash Down. This ability can only be cast while dismounted. Rell can cast Attract and Repel as well as Magnet Storm during the transformation.

Questions About Rell

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