LoL Champion Build Guides: Gnar
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Gnar The Missing Link
Find the best Gnar build guides for League of Legends Patch 11.3. The MOBAFire community works hard to keep their LoL builds and guides updated, and will help you craft the best Gnar build for the S11 meta. Learn more about Gnar's abilities, skins, or even ask your own questions to the community!
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Season 11 Guides[11.3] Diamond Gnar Guide - Thing in the Ice - Season 11
[11.3] Gnar - Divine Sunderer
Zing's Guide to Mid Gnar (11.3)
Gnar AP Hybrid build Guide + General Tips
[11.4] RTO's Challenger Gnar Top Lane Guide
AD Gnar Midlane Season 11! (Give it a try, you`ll see ^^)
Gnarly build for season 11
Gnar, The Rage Monster
Gnar will kill them all!
Gnar top
[10.25] Best Gnar Guide - Season 11
Season 11 Builds[11.3] Rageblade on-hit Gnar
[S11] Gnarly (Top)
gnar
The Ultimate Season 11.2 Gnar Guide
pro
Season 11 Ultimate Gnar Guide
Gnar Build PreSeasonProofedDiamond Jungler 60% Winrate
Ap / Attack Speed Gnar (Season 11)
Assasin gnat
Gnar Build Stats
Gnar's Runes
Second Best
49%
Win Rate 6383 Games
Third Best
51%
Win Rate 1906 Games
Gnar's Summoner Spells
Gnar's Starters
Trinket
Second Best
53%
Win Rate 7876 Games
Farsight Alteration
Third Best
52%
Win Rate 6039 Games
Oracle Lens
Don’t forgetto Buy Wards
Gnar's Core Items
Boots
Gnar's Luxury Items
Gnar's Ability Order
Second Best
63%
Win Rate 1883 Games
Third Best
71%
Win Rate 99 Games
Gnar Skins
Gnar's Abilities
Mini Gnar generates 4 / 7 / 11 Rage over 2 seconds upon dealing or receiving damage (at level 1/6/11). Against non-champions, basic attacks and Boomerang Throw instantly generate 0.5 / 0.875 / 1.375 Rage (depending on level). Against champions, Boomerang Throw instantly generate 1 / 1.75 / 2.75 Rage (depending on level), and basic attacks instantly generate 2 / 3.5 / 5.5 Rage (depending on level). Boomerang Throw can only generate Rage once per cast, and grants Rage based on the first enemy hit. Gnar's Rage decays if he has not dealt or taken damage in the last 13 seconds.
At maximum Rage, casting an ability or after 4 seconds will transform him into Mega Gnar for 15 seconds, during which Gnar's Rage depletes. Afterwards Gnar returns to Mini Gnar and is too tired to generate Rage for 15 seconds. Gnar retains his current percentage health when he returns to Mini Gnar.
Mega Gnar has different abilities, although they share Mini Gnar's ability cooldowns. While in Mega Gnar form, he loses all Mini Gnar's buffs and instead has increased base AD, health, armor and magic resistance. Gnar restores health equal to the increase.
Upon reaching maximum range or striking an enemy, the boomerang will slowly come to a stop before travelling back toward Gnar in fixed direction. If Gnar catches his boomerang, Boomerang Throw's cooldown is reduced by 40%.
Boulder Toss: Gnar throws a boulder that stops when it hits an enemy, dealing 5 / 45 / 85 / 125 / 165 (+1.4 per attack damage) physical damage and slowing all enemies hit by 15 / 20 / 25 / 30 / 35%.
If Gnar picks up his boulder, Boulder Toss's cooldown is reduced by 70%.
Gnar gains Hyper's bonus movement speed whenever he returns to Mini Gnar from Mega Gnar.
Wallop: Gnar stands on his back legs before slamming his fists into the ground, dealing 25 / 55 / 85 / 115 / 145 (+1.0 per attack damage) physical damage and stunning enemies in a large area in front of him for 1.25 seconds.
If Gnar lands on a unit he will bounce off it, traveling further, dealing 80 / 115 / 150 / 185 / 220 (+ 6% of Gnar's maximum health) physical damage and briefly slowing the unit landed on if it was an enemy.
Crunch: Gnar leaps to a location, dealing 50 / 85 / 120 / 155 / 190 (+ 6% of Gnar's maximum health) physical damage to all nearby enemies on landing. Enemies on the center of the impact area are slowed briefly.
Active: Gnar knocks all nearby enemies in the specified direction, dealing 200 / 300 / 400 (+100% of ability power) (+0.5 per bonus attack damage) physical damage and slowing them by 60% for 1.25 / 1.5 / 1.75 seconds. Any enemy that hits terrain takes 50% increased damage and are stunned instead of slowed.
Upon reaching maximum range or striking an enemy, the boomerang will slowly come to a stop before travelling back toward Gnar in fixed direction. If Gnar catches his boomerang, Boomerang Throw's cooldown is reduced by 40%.
If Gnar picks up his boulder, Boulder Toss's cooldown is reduced by 60%.
Gnar gains Hyper's bonus movement speed whenever he returns to Mini Gnar from Mega Gnar.
If Gnar lands on a unit he will bounce off it, traveling further, dealing 50 / 85 / 120 / 155 / 190 (+ 6% of Gnar's maximum health) physical damage and briefly slowing the unit landed on if it was an enemy.
Questions About Gnar
Latest Questions
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Eternity
Does the Eternity passive from Abyssal Mask, Catalyst of Aeons, and Rod of Ages work on champions that don’t have mana as a secondary bar, but do still have a secondary resource?
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Who should i buy next (im new)
who should i buy im lvl 18 and have 4.8k be and looking for a jungler or a gnar so whos fun to learn and play and whos good please reply
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Gnar, Jhin or Zoe
So I'm saving Blue Essence to buy one of these three, but I can't make a choice. Can someone tell me their strenghts, weaknesses and style of gameplay.
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New skins. Will they be cheaper?
The super galaxy skins. They will cost 975 rp later? When?
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GNAR FULL CRIT OR TANK??
HYPER CARRY
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Gnar
Is it better to build a high damage Gnar or a super tanky Gnar? Or does it depend on the situation at hand?
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Is Gnar out yet???
Anyone know if this champ is out or not? Cause I cant log in atm -.- Im dying to play as him lol
















